// Copyright 2021 s8erdude (@jpuerto96) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define XXX KC_NO #define LAYOUT_split_3x6_3( \ k00, k01, k02, k03, k04, k05, k011, k010, k09, k08, k07, k06,\ k10, k11, k12, k13, k14, k15, k111, k110, k19, k18, k17, k16,\ k20, k21, k22, k23, k24, k25, k211, k210, k29, k28, k27, k26,\ k33, k34, k35, k311, k310, k39\ ) { \ { k00, k01, k02, k03, k04, k05 },\ { k10, k11, k12, k13, k14, k15 },\ { k20, k21, k22, k23, k24, k25 },\ { XXX, XXX, XXX, k33, k34, k35 },\ { k06, k07, k08, k09, k010, k011 },\ { k16, k17, k18, k19, k110, k111 },\ { k26, k27, k28, k29, k210, k211 },\ { XXX, XXX, XXX, k39, k310, k311 }\ } #define LAYOUT_split_3x5_3( \ k01, k02, k03, k04, k05, k011, k010, k09, k08, k07,\ k11, k12, k13, k14, k15, k111, k110, k19, k18, k17,\ k21, k22, k23, k24, k25, k211, k210, k29, k28, k27,\ k33, k34, k35, k311, k310, k39\ ) { \ { XXX, k01, k02, k03, k04, k05 },\ { XXX, k11, k12, k13, k14, k15 },\ { XXX, k21, k22, k23, k24, k25 },\ { XXX, XXX, XXX, k33, k34, k35 },\ { XXX, k07, k08, k09, k010, k011 },\ { XXX, k17, k18, k19, k110, k111 },\ { XXX, k27, k28, k29, k210, k211 },\ { XXX, XXX, XXX, k39, k310, k311 }\ }