// Copyright 2022 Anton Chernenko (@ch3rny) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H enum layers { BASE, LOWER, RAISE, ADJUST }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [BASE] = LAYOUT( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_INS, KC_PGUP, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(LOWER), KC_UP, KC_LCTL, KC_LGUI, KC_LALT, LT(LOWER, KC_BSPC), LT(ADJUST, KC_ENT), LT(RAISE, KC_SPC),KC_RALT,MO(RAISE),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), [LOWER] = LAYOUT( KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PPLS, KC_EQL, _______, KC_HOME, _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PMNS, _______, _______, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [RAISE] = LAYOUT( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [ADJUST] = LAYOUT( QK_BOOT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_RBT, RGB_HUI, RGB_SAI, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUD, RGB_SAD, _______, VLK_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD ), };