/* Copyright 2020 joshajohnson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Function key we are 'wrapping' usual key presses in #define KC_WRAP KC_F23 // Keyboard Layers enum keyboard_layers{ _BASE = 0, _CTRL }; // Tap Dance stuff void td_ctrl (qk_tap_dance_state_t *state, void *user_data); enum tap_dance { CTRL = 0, BASE = 1 }; qk_tap_dance_action_t tap_dance_actions[] = { // Tap once for standard key, twice to toggle layers [CTRL] = ACTION_TAP_DANCE_FN(td_ctrl), [BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE) }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT_all( KC_W, KC_Z, KC_A, KC_B, KC_C, TD(CTRL), KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T ), [_CTRL] = LAYOUT_all( QK_BOOT, _______, RGB_TOG, RGB_RMOD, RGB_MOD, TD(BASE), _______, RGB_VAD, RGB_VAI, _______, _______, RGB_HUD, RGB_HUI, _______, _______, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______ ) }; // Keyboard is setup to 'wrap' the pressed key with an unused Fxx key, // allowing for easy differentiation from a real keyboard. bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { /* Left Encoder */ if (clockwise) { register_code(KC_WRAP); tap_code(KC_U); unregister_code(KC_WRAP); } else { register_code(KC_WRAP); tap_code(KC_V); unregister_code(KC_WRAP); } } else if (index == 1) { /* Right Encoder */ if (clockwise) { register_code(KC_WRAP); tap_code(KC_X); unregister_code(KC_WRAP); } else { register_code(KC_WRAP); tap_code(KC_Y); unregister_code(KC_WRAP); } } return true; } // Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c) // Shoutout to drashna on the QMK discord for basically writing this for me.... :P bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint8_t f23_tracker; switch (keycode) { // Wrap sent keys in KC_WRAP case KC_A ... KC_F22: case KC_EXECUTE ... KC_EXSEL: if (record->event.pressed) { register_code(KC_WRAP); f23_tracker++; register_code(keycode); } else { unregister_code(keycode); f23_tracker--; if (!f23_tracker) { unregister_code(KC_WRAP); } } return false; break; } return true; } // Below works around TD() not running key press through process_record_user void td_ctrl (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { register_code(KC_WRAP); tap_code(KC_D); unregister_code(KC_WRAP); } else if (state->count == 2) { layer_move(_CTRL); } }