#pragma once #define SWAP_SCLN #undef QUICK_TAP_TERM #undef TAPPING_TERM #define TAPPING_TERM 300 // If you need more program area, try select and reduce rgblight modes to use. // Selection of RGBLIGHT MODE to use. #if defined(LED_ANIMATIONS) // # define RGBLIGHT_EFFECT_BREATHING // # define RGBLIGHT_EFFECT_RAINBOW_MOOD // # define RGBLIGHT_EFFECT_RAINBOW_SWIRL // # define RGBLIGHT_EFFECT_SNAKE // # define RGBLIGHT_EFFECT_KNIGHT // # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT // # define RGBLIGHT_EFFECT_RGB_TEST // # define RGBLIGHT_EFFECT_ALTERNATING #endif // LED_ANIMATIONS