/* Copyright 2020 Tom Swartz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ K05, K15, K25, K35, K45, \ K04, K14, K24, K34, \ K03, K13, K23, K33, K43, \ K02, K12, K22, K32, \ K01, K11, K21, K31, K41 \ ) \ { \ { K05, K15, K25, K35, K45 }, \ { K04, K14, K24, K34 }, \ { K03, K13, K23, K33, K43 }, \ { K02, K12, K22, K32 }, \ { K01, K11, K21, K31, K41 } \ }