/* Copyright 2021 HorrorTroll * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "led/rainbow_reactive_simple/rainbow_reactive_simple.h" static HSV RAINBOW_REACTIVE_SIMPLE_math(HSV hsv, uint8_t i, uint8_t time, uint16_t offset) { hsv.h = g_led_config.point[i].x - time; hsv.v = scale8(255 - offset, hsv.v); return hsv; } bool RAINBOW_REACTIVE_SIMPLE(effect_params_t* params) { return effect_rainbow_reactive(params, &RAINBOW_REACTIVE_SIMPLE_math); }