#pragma once #define FORCE_NKRO #define PERMISSIVE_HOLD #define TAPPING_TERM 150 #undef DISABLE_RGB_MATRIX_SPLASH #undef DISABLE_RGB_MATRIX_MULTISPLASH #undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // #define DISABLE_RGB_MATRIX_ALPHAS_MODS #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define DISABLE_RGB_MATRIX_BREATHING #define DISABLE_RGB_MATRIX_CYCLE_ALL #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define DISABLE_RGB_MATRIX_DUAL_BEACON #define DISABLE_RGB_MATRIX_RAINBOW_BEACON #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS #define DISABLE_RGB_MATRIX_RAINDROPS #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define DISABLE_RGB_MATRIX_DIGITAL_RAIN #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // #define DISABLE_RGB_MATRIX_SPLASH // #define DISABLE_RGB_MATRIX_MULTISPLASH // #define DISABLE_RGB_MATRIX_SOLID_SPLASH // #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #define QMK_KEYS_PER_SCAN 4 // #define RGB_MATRIX_KEYRELEASES // some speed shit #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION #ifndef NO_DEBUG #define NO_DEBUG #endif // !NO_DEBUG #if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE) #define NO_PRINT #endif // !NO_PRINT #define NO_ACTION_ONESHOT #define TAPPING_FORCE_HOLD #define IGNORE_MOD_TAP_INTERRUPT // #include "config_led.h" // #include "dz60rgb.h"