/* Copyright 2022 Leo Deng (@myst729) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #define LCTL_Z LCTL_T(KC_Z) #define LGUI_X LGUI_T(KC_X) #define LALT_C LALT_T(KC_C) #define FN1_V LT(1, KC_V) #define FN2_B LT(2, KC_B) #define FN3_N LT(3, KC_N) #define FN4_M LT(4, KC_M) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_ortho_3x10( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT, LCTL_Z, LGUI_X, LALT_C, FN1_V, FN2_B, FN3_N, FN4_M, KC_SPC, KC_BSPC, KC_ENT), [1] = LAYOUT_ortho_3x10( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TAB, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_SCLN, KC_QUOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [2] = LAYOUT_ortho_3x10( KC_ESC, KC_GRV, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, KC_UP, _______, KC_CAPS, _______, KC_COMM, KC_DOT, KC_SLSH, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [3] = LAYOUT_ortho_3x10( KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_INS, KC_HOME, KC_PGUP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_END, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [4] = LAYOUT_ortho_3x10( QK_BOOT, KC_BRID, KC_BRIU, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_MOD, KC_MUTE, KC_VOLD, KC_VOLU, _______, RGB_M_B, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_RMOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [5] = LAYOUT_ortho_3x10( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [6] = LAYOUT_ortho_3x10( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [7] = LAYOUT_ortho_3x10( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______) };