// Copyright 2023 Your Name (@rpbaptist) // SPDX-License-Identifier: GPL-2.0-or-later #include "rpbaptist.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_COLEMAKDH] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, BSP_DEL,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| TAB_NUM, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LCTL_BR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTL_BR,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LALT, T_SYM, SFT_SPC, SFT_ENT, T_NAV, KC_RGUI \ //`--------------------------' `--------------------------' ), [_GAMING] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RCTL,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| EXTALT, KC_LSFT, KC_SPC, _______, _______, _______ \ //`--------------------------' `--------------------------' ), [_WASD] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. _______, KC_T, KC_Q, KC_W, KC_E, KC_R, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_B, KC_Z, KC_X, KC_C, KC_V, KC_N, KC_M, _______, _______, _______, KC_RCTL,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| EXTALT, KC_LSFT, KC_SPC, _______, _______, _______ \ //`--------------------------' `--------------------------' ), [_GAMING_EXT] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. KC_GRV, KC_Y, KC_I, KC_J, KC_M, KC_N, _______, _______, _______, _______, _______, KC_DEL,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_CAPS, KC_6, KC_7, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______, _______, _______,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, KC_LALT, KC_ENT, KC_ENT, _______, _______ \ //`--------------------------' `--------------------------' ), [_NUMPAD] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. _______, XXXXXXX, KC_MPRV, KC_VOLU, KC_MNXT, XXXXXXX, KC_EUR, KC_7, KC_8, KC_9, _______, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| S_NUM, XXXXXXX, KC_MSTP, KC_VOLD, KC_MPLY, XXXXXXX, KC_UNDS, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| SC_LCPO, XXXXXXX, XXXXXXX, KC_MUTE, KC_PSCR, KC_NUM, KC_EQL, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, KC_0, KC_DOT \ //`--------------------------' `--------------------------' ), [_SYM] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_MINS, KC_PLUS,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| SC_LCPO, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, XXXXXXX, KC_EQL, KC_PIPE, KC_LT, KC_GT, KC_EXLM, SC_RCPC,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, S_SYM, _______, _______, _______, _______ \ //`--------------------------' `--------------------------' ), [_NAV] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_INS, KC_BSPC,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, KC_RSFT,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| SC_LCPO, KC_F11, KC_F12, KC_F13, KC_PSCR, KC_CAPS, WIN_CLS, TAB_BCK, TAB_CLS, TAB_FWD, KC_BSLS, SC_RCPC,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+---------| _______, _______, _______, _______, S_NAV, _______ \ //`--------------------------' `--------------------------' ), [_UTIL] = LAYOUT_split_3x6_3( \ //,-----------------------------------------------------. ,-----------------------------------------------------. QK_BOOT, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, TYPING, RGB_ATG, XXXXXXX, XXXXXXX, RGB_IDL, RGB_UND, RGB_TOG,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| LCK_NMP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, GAMING, RGB_PST, XXXXXXX, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| EE_CLR, KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, WASD, RGB_PCT, XXXXXXX, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______, _______ \ //`--------------------------' `--------------------------' ) }; layer_state_t layer_state_set_user(layer_state_t state) { switch (get_highest_layer(default_layer_state)) { case _COLEMAKDH: state = update_tri_layer_state(state, _SYM, _NAV, _UTIL); break; case _GAMING: case _WASD: state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL); break; } return state; } void suspend_power_down_keymap(void) { #ifdef OLED_ENABLE oled_off(); #endif #ifdef RGB_MATRIX_ENABLE rgb_matrix_set_suspend_state(true); #endif } void suspend_wakeup_init_keymap(void) { #ifdef OLED_ENABLE oled_on(); #endif #ifdef RGB_MATRIX_ENABLE rgb_matrix_set_suspend_state(false); #endif } uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case SFT_ENT: return TAPPING_TERM - 20; default: return TAPPING_TERM; } } bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint8_t saved_mods = 0; uint16_t temp_keycode = keycode; #ifdef RGB_MATRIX_ENABLE process_record_user_rgb_matrix(temp_keycode, record); #endif // Filter out the actual keycode from MT and LT keys. if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { temp_keycode &= 0xFF; } switch (temp_keycode) { case BSP_DEL: if (record->event.pressed) { saved_mods = get_mods() & MOD_MASK_SHIFT; if (saved_mods == MOD_MASK_SHIFT) { // Both shifts pressed register_code(KC_DEL); } else if (saved_mods) { // One shift pressed del_mods(saved_mods); // Remove any Shifts present register_code(KC_DEL); add_mods(saved_mods); // Add shifts again } else { register_code(KC_BSPC); } } else { unregister_code(KC_DEL); unregister_code(KC_BSPC); } return false; case TYPING: if (record->event.pressed) { #ifdef RGB_MATRIX_ENABLE rgb_matrix_set_typing_defaults(); #endif default_layer_set(1U << _COLEMAKDH); } return true; case GAMING: if (record->event.pressed) { #ifdef RGB_MATRIX_ENABLE rgb_matrix_set_gaming_defaults(); #endif default_layer_set(1U << _GAMING); } return true; case WASD: if (record->event.pressed) { #ifdef RGB_MATRIX_ENABLE rgb_matrix_set_gaming_defaults(); #endif default_layer_set(1U << _WASD); } return true; } return true; } // Override functions to save memory // https://docs.qmk.fm/#/squeezing_avr?id=magic-keycodes uint16_t keycode_config(uint16_t keycode) { return keycode; } uint8_t mod_config(uint8_t mod) { return mod; }