/** @file mcrown.h * @brief mcrown header thant incluedes key layout and some definintions. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * @author Mario Corona (mariocc@comunidad.unam.mx) 2021 * */ #pragma once #include QMK_KEYBOARD_H #include "oled.h" #define KC_XXXXX KC_NO #define KC_LOWER LOWER #define KC_RAISE RAISE #define KC_CTLTB CTL_T(KC_TAB) #define KC_GUIEI GUI_T(KC_LNG2) #define KC_ALTKN ALT_T(KC_LNG1) #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) /* For values greater than 0x200, substract that value and add 0x20 so the characters can be mapped */ #define RM_LSFT(kc) ((uint8_t)(0x20)+(kc-0x200)) /* ######################################################################### LAYOUT BLOCKS ##################################################### */ /* -----------------------------------------BUTTON1---BUTTON2- BUTTON3------- */ #define _____________MOD_LEFT_____________ KC_GUIEI, KC_LOWER, KC_SPC #define _____________MOD_RIGHT____________ KC_ENT, KC_RAISE, KC_ALTKN /* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ #define _____________________RAISE_L1_______________________ KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC #define _____________________RAISE_L2_______________________ KC_LSFT, KC_MPLY, KC_VOLU, KC_MNXT, XXXXXXX, XXXXXXX #define _____________________RAISE_L3_______________________ KC_CTLTB, KC_CALC, KC_VOLD, KC_MPRV, KC_BRIU, KC_BRID #define _____________________RAISE_R1_______________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL #define _____________________RAISE_R2_______________________ KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV #define _____________________RAISE_R3_______________________ KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD /* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ #define _____________________QWERTY_L1______________________ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T #define _____________________QWERTY_L2______________________ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G #define _____________________QWERTY_L3______________________ KC_CTLTB, KC_Z, KC_X, KC_C, KC_V, KC_B #define _____________________QWERTY_R1______________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC #define _____________________QWERTY_R2______________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT #define _____________________QWERTY_R3______________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT /* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ #define _____________________LOWER_L1_______________________ KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5 #define _____________________LOWER_L2_______________________ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN #define _____________________LOWER_L3_______________________ KC_CTLTB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define _____________________LOWER_R1_______________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC #define _____________________LOWER_R2_______________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_HOME, KC_END #define _____________________LOWER_R3_______________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 /* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ #define _____________________ADJUST_L1______________________ XXXXXXX, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE) #define _____________________ADJUST_L2______________________ XXXXXXX, XXXXXXX, RGB_SPI, RGB_SAI, RGB_HUI, RGB_VAI #define _____________________ADJUST_L3______________________ XXXXXXX, XXXXXXX, RGB_SPD, RGB_SAD, RGB_HUD, RGB_VAD #else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */ #define _____________________ADJUST_L2______________________ M_VRSN, M_MALL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define _____________________ADJUST_L3______________________ M_FLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */ #if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE) #define _____________________ADJUST_R1______________________ RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define _____________________ADJUST_R3______________________ RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */ #define _____________________ADJUST_R1______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define _____________________ADJUST_R3______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */ #define _____________________ADJUST_R2______________________ RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX /* Each layer gets a name for readability */ typedef enum custom_layers { _QWERTY, _DVORAK, _COLEMAK, _LOWER, _RAISE, _ADJUST, _NUMPAD, _MAX_LAYERS }CUSTOM_LAYERS_T; /* To be used to identify the current working layer */ typedef enum custom_keycodes{ QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, BACKLIT, RGBRST }CUSTOM_KEYCODES_T;