/* Copyright 2019 @foostan Copyright 2021 @HellSingCoder Copyright 2023 @asdfire1 This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H //#include const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //COLEMAK [0] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, MO(3), KC_SPC, KC_ENT, MO(4), KC_RALT //`--------------------------' `--------------------------' ), //GAME1 [1] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LALT, MO(2), KC_SPC, KC_ENT, MO(4), KC_RALT //`--------------------------' `--------------------------' ), //GAME2 [2] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_F1, KC_F2, XXXXXXX, XXXXXXX, KC_6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, _______, KC_SPC, KC_ENT, MO(5), KC_RALT //`--------------------------' `--------------------------' ), //LOWER [3] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_MPRV, XXXXXXX, KC_MINS, KC_P7, KC_P8, KC_P9, KC_DEL, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, KC_MPLY, XXXXXXX, KC_PLUS, KC_P4, KC_P5, KC_P6, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MNXT, XXXXXXX, KC_EQL, KC_P1, KC_P2, KC_P3, KC_F13, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, _______, KC_SPC, KC_SPC, MO(5), KC_P0 //`--------------------------' `--------------------------' ), //RAISE [4] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_CAPS, KC_CIRC, KC_AMPR, KC_LCBR, KC_LBRC, KC_LPRN, KC_RPRN, KC_RBRC, KC_RCBR, XXXXXXX, KC_END, KC_PGDN, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_ASTR, KC_UNDS, KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, MO(5), KC_BSPC, _______, _______, KC_LALT //`--------------------------' `--------------------------' ), //ADJUST [5] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. QK_BOOT, TG(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, _______, _______, _______, _______, KC_LALT //`--------------------------' `--------------------------' ) }; // clang-format on #ifdef OLED_ENABLE /* 32 * 32 logo */ static void render_logo(void) { static const char PROGMEM hexagram_logo[] = { 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x70, 0x18, 0x06, 0x06, 0x18, 0x70, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x1f, 0x32, 0x66, 0xc4, 0x6c, 0x38, 0x1e, 0x37, 0x61, 0xc0, 0x80, 0x80, 0x80, 0x80, 0xc0, 0x61, 0x37, 0x1e, 0x38, 0x6c, 0xc4, 0x66, 0x32, 0x1f, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0xf8, 0x4c, 0x66, 0x23, 0x36, 0x1c, 0x78, 0xec, 0x86, 0x03, 0x01, 0x01, 0x01, 0x01, 0x03, 0x86, 0xec, 0x78, 0x1c, 0x36, 0x23, 0x66, 0x4c, 0xf8, 0xe0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x0e, 0x18, 0x60, 0x60, 0x18, 0x0e, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00 }; oled_write_raw_P(hexagram_logo, sizeof(hexagram_logo)); } /* KEYBOARD PET START */ /* settings */ # define MIN_WALK_SPEED 10 # define MIN_RUN_SPEED 40 /* advanced settings */ # define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms # define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 /* timers */ uint32_t anim_timer = 0; uint32_t anim_sleep = 0; /* current frame */ uint8_t current_frame = 0; /* status variables */ int current_wpm = 0; led_t led_usb_state; bool isSneaking = false; bool isJumping = false; bool showedJump = true; bool isBarking = false; /* logic */ static void render_luna(int LUNA_X, int LUNA_Y) { /* Sit */ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'sit2', 32x22px */ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; /* Walk */ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'walk2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Run */ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'run2', 32x22px */ { 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Bark */ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ { 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'bark2', 32x22px */ { 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Sneak */ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, }, /* 'sneak2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* animation */ void animate_luna(void) { /* jump */ if (isJumping || !showedJump) { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y + 2); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y - 1); showedJump = true; } else { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y - 1); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y); } /* switch frame */ current_frame = (current_frame + 1) % 2; /* current status */ if (led_usb_state.caps_lock) { oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); } else if (isSneaking) { oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); } else if (current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); } else if (current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); } else { oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); } } /* animation timer */ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animate_luna(); } /* this fixes the screen on and off bug */ if (current_wpm > 0) { oled_on(); anim_sleep = timer_read32(); } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { /* clear */ oled_set_cursor(0,0); oled_write(" ", false); oled_off(); oled_set_cursor(LUNA_X,LUNA_Y); } } /* KEYBOARD PET END */ static void print_logo_narrow(void) { render_logo(); if (current_wpm > 0) { anim_sleep = timer_read32(); /* wpm counter */ oled_set_cursor(0, 14); oled_write(get_u8_str(get_current_wpm(), '0'), false); oled_set_cursor(0, 15); oled_write(" wpm", false); /* this fixes the screen on and off bug */ } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { /* clear */ oled_set_cursor(0,0); oled_write(" ", false); oled_off(); } } layer_state_t layer_state_set_user(layer_state_t state) { switch (get_highest_layer(state)) { case 0: rgb_matrix_reload_from_eeprom(); break; case 1: rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); rgb_matrix_sethsv_noeeprom(HSV_TEAL); break; case 2: rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); rgb_matrix_sethsv_noeeprom(HSV_PURPLE); break; case 5: rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); rgb_matrix_sethsv_noeeprom(HSV_YELLOW); break; } return state; } static void print_status_narrow(void) { /* Print current layer */ oled_write("LAYER", false); oled_set_cursor(0, 6); switch (get_highest_layer(layer_state)) { case 0: oled_write("Base ", false); break; case 1: oled_write("Game ", false); break; case 2: oled_write("Game2", false); break; case 3: oled_write("Lower", false); break; case 4: oled_write("Raise", false); break; case 5: oled_write("Adj ", false); break; default: oled_write("Undef", false); } /* KEYBOARD PET RENDER START */ render_luna(0, 13); /* KEYBOARD PET RENDER END */ } oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } bool oled_task_user(void) { /* KEYBOARD PET VARIABLES START */ current_wpm = get_current_wpm(); led_usb_state = host_keyboard_led_state(); /* KEYBOARD PET VARIABLES END */ if (is_keyboard_master()) { print_status_narrow(); } else { print_logo_narrow(); } return false; } #endif bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { /* KEYBOARD PET STATUS START */ case KC_LCTL: isSneaking = record->event.pressed; break; case KC_SPC: isJumping = record->event.pressed; if (isJumping) { showedJump = false; } break; case KC_CAPS: isBarking = record->event.pressed; break; /* KEYBOARD PET STATUS END */ } return true; }