/* Copyright 2020 Boardsource * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "the_mark.h" /* Map physical under glow LEDs for RGB matrix support */ #ifdef RGB_MATRIX_ENABLE led_config_t g_led_config = { { // Key Matrix to LED Index { 10 , NO_LED, 9 , NO_LED, 8 , 7 , NO_LED, 6 , 5 , NO_LED, 4 , 3 , NO_LED, 2 , NO_LED, 1 }, { 11 , NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 }, { 12 , NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 23 }, { 13 , NO_LED, 14 , NO_LED, 15 , 16 , NO_LED, 17 , 18 , NO_LED, 19 , 20 , NO_LED, 21 , NO_LED, NO_LED }, { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 22 }, }, { // LED Index to Physical Position {224, 42}, {224, 21}, {209, 21}, {179, 21}, {164, 21}, {134, 21}, {119, 21}, {89, 21}, {74, 21}, {45, 21}, {30, 21}, {30, 42}, {30, 64}, {30, 85}, {45, 85}, {74, 85}, {89, 85}, {119, 85}, {134, 85}, {164, 85}, {179, 85}, {209, 85}, {224, 85}, {224, 64} }, { // LED Index to Flag LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL } }; void suspend_power_down_kb(void) { rgb_matrix_set_suspend_state(true); suspend_power_down_user(); } void suspend_wakeup_init_kb(void) { rgb_matrix_set_suspend_state(false); suspend_wakeup_init_user(); } #endif