/* Copyright 2021 Stefan Sundin "4pplet" <4pplet@protonmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #define MATRIX_ROWS 10 #define MATRIX_COLS 7 #define MATRIX_COL_PINS { A0, B1, B0, A4, B5, B4, B3 } #define MATRIX_ROW_PINS { A2, A1, B8, A10, C15, A15, B7, B6, C14, C13} #define DIODE_DIRECTION COL2ROW /* In switch leds */ #define BACKLIGHT_PIN A3 #define BACKLIGHT_PWM_DRIVER PWMD2 #define BACKLIGHT_PWM_CHANNEL 4 #define BACKLIGHT_PAL_MODE 2 #define BACKLIGHT_ON_STATE 1 #define BACKLIGHT_LEVELS 10 #define BACKLIGHT_BREATHING TRUE /* Underglow */ #define RGB_DI_PIN A7 #define WS2812_SPI SPID1 #define WS2812_SPI_MOSI_PAL_MODE 0 #define WS2812_SPI_SCK_PIN A5 #define WS2812_SPI_SCK_PAL_MODE 0 #define RGBLED_NUM 16 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* Indicator leds */ #define LOCK_LIGHTS TRUE #define DISPLAY_LAYERS TRUE #define CAPS_PIN B2 #define NUM_PIN B12 #define SCROLL_PIN B13 #define LAYER_1 B14 #define LAYER_2 B15 #define LAYER_3 A8 #define LAYER_4 A9 #define LAYER_5 B9 /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Added extra layer for use of layer leds */ #define DYNAMIC_KEYMAP_LAYER_COUNT 5