// USING_MIDI // USING_BACKLIGHT #include "keymap_common.h" #ifdef BACKLIGHT_ENABLE #include "backlight.h" #endif #include "action_layer.h" // #include "keymap_midi.h" #include "audio.h" #include #include #ifdef UNICODE_ENABLE #include "keymap_unicode.h" #endif const uint32_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = { /* Qwerty */ {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, {M(0), KC_LCTL, KC_LALT, KC_LGUI, M(3), KC_SPC, KC_SPC, M(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} // Space is repeated to accommadate for both spacebar wiring positions }, [1] = { /* Colemak */ {KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC}, {KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT}, {KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT}, {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, M(3), KC_SPC, KC_SPC, M(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, [2] = { /* RAISE */ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TRNS, FUNC(3), FUNC(4), RESET, UC(0x1F601), UC(0x1F618), KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, [3] = { /* LOWER */ {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC}, {KC_TRNS, FUNC(3), FUNC(4), RESET, UC(0x1F601), UC(0x1F618), KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)}, {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, [4] = { /* Colemak */ {KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC}, {KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT}, {KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT}, {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, M(3), KC_SPC, KC_SPC, M(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} } }; const uint16_t PROGMEM fn_actions[] = { [3] = ACTION_DEFAULT_LAYER_SET(0), [4] = ACTION_DEFAULT_LAYER_SET(1), }; // uint16_t hextokeycode(int hex) { // if (hex == 0x0) { // return KC_0; // } else if (hex < 0xA) { // return KC_1 + (hex - 0x1); // } else { // return KC_A + (hex - 0xA); // } // } float walk_up[][2] = { {440.0*pow(2.0,(60)/12.0), 400}, {0, 50}, {440.0*pow(2.0,(67)/12.0), 600}, }; float walk_dn[][2] = { {440.0*pow(2.0,(67)/12.0), 400}, {0, 50}, {440.0*pow(2.0,(60)/12.0), 600}, }; int tri_layer = 0; void update_tri_layer(int layer) { if (tri_layer > 1) { layer_on(layer); } else { layer_off(layer); } } const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 2: if (record->event.pressed) { layer_on(2); tri_layer++; update_tri_layer(4); } else { layer_off(2); tri_layer--; update_tri_layer(4); } break; case 3: if (record->event.pressed) { layer_on(3); tri_layer++; update_tri_layer(4); } else { layer_off(3); tri_layer--; update_tri_layer(4); } break; case 0: if (record->event.pressed) { play_notes(&walk_up, 3, false); // play_note(440, 20); // register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_set(BACKLIGHT_LEVELS); #endif // debug_enable = true; layer_state |= (1<<1); // uint8_t low = boot_lock_fuse_bits_get(0x0000); // uint8_t high = boot_lock_fuse_bits_get(0x0003); // uint8_t ext = boot_lock_fuse_bits_get(0x0002); // uint8_t lock = boot_lock_fuse_bits_get(0x0001); // register_code(hextokeycode((low & 0xF0) >> 4)); // unregister_code(hextokeycode((low & 0xF0) >> 4)); // register_code(hextokeycode((low & 0x0F))); // unregister_code(hextokeycode((low & 0x0F))); // register_code(hextokeycode((high & 0xF0) >> 4)); // unregister_code(hextokeycode((high & 0xF0) >> 4)); // register_code(hextokeycode((high & 0x0F))); // unregister_code(hextokeycode((high & 0x0F))); // register_code(hextokeycode((ext & 0xF0) >> 4)); // unregister_code(hextokeycode((ext & 0xF0) >> 4)); // register_code(hextokeycode((ext & 0x0F))); // unregister_code(hextokeycode((ext & 0x0F))); // register_code(hextokeycode((lock & 0xF0) >> 4)); // unregister_code(hextokeycode((lock & 0xF0) >> 4)); // register_code(hextokeycode((lock & 0x0F))); // unregister_code(hextokeycode((lock & 0x0F))); } else { debug_enable = false; play_notes(&walk_dn, 3, false); // unregister_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_set(0); #endif layer_state &= ~(1<<1); } break; } return MACRO_NONE; }; float start_up[][2] = { {440.0*pow(2.0,(67)/12.0), 600}, {0, 50}, {440.0*pow(2.0,(64)/12.0), 400}, {0, 50}, {440.0*pow(2.0,(55)/12.0), 400}, {0, 50}, {440.0*pow(2.0,(60)/12.0), 400}, {0, 50}, {440.0*pow(2.0,(64)/12.0), 1000}, }; void * matrix_init_user(void) { init_notes(); play_notes(&start_up, 9, false); }