// Copyright 2022 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later #ifdef QUANTUM_PAINTER_SURFACE_ENABLE # include "color.h" # include "qp_draw.h" # include "qp_surface_internal.h" # include "qp_comms_dummy.h" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Surface driver impl: mono1bpp static inline void setpixel_mono1bpp(surface_painter_device_t *surface, uint16_t x, uint16_t y, bool mono_pixel) { uint16_t w = surface->base.panel_width; uint16_t h = surface->base.panel_height; // Drop out if it's off-screen if (x >= w || y >= h) { return; } // Figure out which location needs to be updated uint32_t pixel_num = y * w + x; uint32_t byte_offset = pixel_num / 8; uint8_t bit_offset = pixel_num % 8; bool curr_val = (surface->u8buffer[byte_offset] & (1 << bit_offset)) ? true : false; // Skip messing with the dirty info if the original value already matches if (curr_val != mono_pixel) { // Update the dirty region qp_surface_update_dirty(&surface->dirty, x, y); // Update the pixel data in the buffer if (mono_pixel) { surface->u8buffer[byte_offset] |= (1 << bit_offset); } else { surface->u8buffer[byte_offset] &= ~(1 << bit_offset); } } } static inline void append_pixel_mono1bpp(surface_painter_device_t *surface, bool mono_pixel) { setpixel_mono1bpp(surface, surface->viewport.pixdata_x, surface->viewport.pixdata_y, mono_pixel); qp_surface_increment_pixdata_location(&surface->viewport); } static inline void stream_pixdata_mono1bpp(surface_painter_device_t *surface, const uint8_t *data, uint32_t native_pixel_count) { for (uint32_t pixel_counter = 0; pixel_counter < native_pixel_count; ++pixel_counter) { uint32_t byte_offset = pixel_counter / 8; uint8_t bit_offset = pixel_counter % 8; append_pixel_mono1bpp(surface, (data[byte_offset] & (1 << bit_offset)) ? true : false); } } // Stream pixel data to the current write position in GRAM static bool qp_surface_pixdata_mono1bpp(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) { painter_driver_t * driver = (painter_driver_t *)device; surface_painter_device_t *surface = (surface_painter_device_t *)driver; stream_pixdata_mono1bpp(surface, (const uint8_t *)pixel_data, native_pixel_count); return true; } // Pixel colour conversion static bool qp_surface_palette_convert_mono1bpp(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) { for (int16_t i = 0; i < palette_size; ++i) { palette[i].mono = (palette[i].hsv888.v > 127) ? 1 : 0; } return true; } // Append pixels to the target location, keyed by the pixel index static bool qp_surface_append_pixels_mono1bpp(painter_device_t device, uint8_t *target_buffer, qp_pixel_t *palette, uint32_t pixel_offset, uint32_t pixel_count, uint8_t *palette_indices) { for (uint32_t i = 0; i < pixel_count; ++i) { uint32_t pixel_num = pixel_offset + i; uint32_t byte_offset = pixel_num / 8; uint8_t bit_offset = pixel_num % 8; if (palette[palette_indices[i]].mono) { target_buffer[byte_offset] |= (1 << bit_offset); } else { target_buffer[byte_offset] &= ~(1 << bit_offset); } } return true; } static bool mono1bpp_target_pixdata_transfer(painter_driver_t *surface_driver, painter_driver_t *target_driver, uint16_t x, uint16_t y, bool entire_surface) { return false; // Not yet supported. } static bool qp_surface_append_pixdata_mono1bpp(painter_device_t device, uint8_t *target_buffer, uint32_t pixdata_offset, uint8_t pixdata_byte) { return false; // Just use 1bpp images. } const surface_painter_driver_vtable_t mono1bpp_surface_driver_vtable = { .base = { .init = qp_surface_init, .power = qp_surface_power, .clear = qp_surface_clear, .flush = qp_surface_flush, .pixdata = qp_surface_pixdata_mono1bpp, .viewport = qp_surface_viewport, .palette_convert = qp_surface_palette_convert_mono1bpp, .append_pixels = qp_surface_append_pixels_mono1bpp, .append_pixdata = qp_surface_append_pixdata_mono1bpp, }, .target_pixdata_transfer = mono1bpp_target_pixdata_transfer, }; SURFACE_FACTORY_FUNCTION_IMPL(qp_make_mono1bpp_surface, mono1bpp_surface_driver_vtable, 1); #endif // QUANTUM_PAINTER_SURFACE_ENABLE