From 3edc43964d35986a4cc5eb4602e1d79b8be1bf01 Mon Sep 17 00:00:00 2001 From: Ryan Date: Tue, 11 May 2021 13:41:06 +1000 Subject: LED Matrix: Effects! (#12651) --- quantum/led_matrix_animations/alpha_mods_anim.h | 24 +++++++++++++ quantum/led_matrix_animations/band_anim.h | 15 +++++++++ quantum/led_matrix_animations/band_pinwheel_anim.h | 14 ++++++++ quantum/led_matrix_animations/band_spiral_anim.h | 14 ++++++++ quantum/led_matrix_animations/breathing_anim.h | 19 +++++++++++ .../led_matrix_animations/cycle_left_right_anim.h | 14 ++++++++ quantum/led_matrix_animations/cycle_out_in_anim.h | 14 ++++++++ quantum/led_matrix_animations/cycle_up_down_anim.h | 14 ++++++++ quantum/led_matrix_animations/dual_beacon_anim.h | 14 ++++++++ .../led_matrix_animations/led_matrix_effects.inc | 18 ++++++++++ quantum/led_matrix_animations/solid_anim.h | 15 +++++++++ .../led_matrix_animations/solid_reactive_cross.h | 39 ++++++++++++++++++++++ .../led_matrix_animations/solid_reactive_nexus.h | 36 ++++++++++++++++++++ .../solid_reactive_simple_anim.h | 16 +++++++++ .../led_matrix_animations/solid_reactive_wide.h | 34 +++++++++++++++++++ quantum/led_matrix_animations/solid_splash_anim.h | 34 +++++++++++++++++++ .../led_matrix_animations/wave_left_right_anim.h | 14 ++++++++ quantum/led_matrix_animations/wave_up_down_anim.h | 14 ++++++++ 18 files changed, 362 insertions(+) create mode 100644 quantum/led_matrix_animations/alpha_mods_anim.h create mode 100644 quantum/led_matrix_animations/band_anim.h create mode 100644 quantum/led_matrix_animations/band_pinwheel_anim.h create mode 100644 quantum/led_matrix_animations/band_spiral_anim.h create mode 100644 quantum/led_matrix_animations/breathing_anim.h create mode 100644 quantum/led_matrix_animations/cycle_left_right_anim.h create mode 100644 quantum/led_matrix_animations/cycle_out_in_anim.h create mode 100644 quantum/led_matrix_animations/cycle_up_down_anim.h create mode 100644 quantum/led_matrix_animations/dual_beacon_anim.h create mode 100644 quantum/led_matrix_animations/led_matrix_effects.inc create mode 100644 quantum/led_matrix_animations/solid_anim.h create mode 100644 quantum/led_matrix_animations/solid_reactive_cross.h create mode 100644 quantum/led_matrix_animations/solid_reactive_nexus.h create mode 100644 quantum/led_matrix_animations/solid_reactive_simple_anim.h create mode 100644 quantum/led_matrix_animations/solid_reactive_wide.h create mode 100644 quantum/led_matrix_animations/solid_splash_anim.h create mode 100644 quantum/led_matrix_animations/wave_left_right_anim.h create mode 100644 quantum/led_matrix_animations/wave_up_down_anim.h (limited to 'quantum/led_matrix_animations') diff --git a/quantum/led_matrix_animations/alpha_mods_anim.h b/quantum/led_matrix_animations/alpha_mods_anim.h new file mode 100644 index 0000000000..a4638fde69 --- /dev/null +++ b/quantum/led_matrix_animations/alpha_mods_anim.h @@ -0,0 +1,24 @@ +#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS +LED_MATRIX_EFFECT(ALPHAS_MODS) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +// alphas = val1, mods = val2 +bool ALPHAS_MODS(effect_params_t* params) { + LED_MATRIX_USE_LIMITS(led_min, led_max); + + uint8_t val1 = led_matrix_eeconfig.val; + uint8_t val2 = val1 + led_matrix_eeconfig.speed; + + for (uint8_t i = led_min; i < led_max; i++) { + LED_MATRIX_TEST_LED_FLAGS(); + if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) { + led_matrix_set_value(i, val2); + } else { + led_matrix_set_value(i, val1); + } + } + return led_max < DRIVER_LED_TOTAL; +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_ALPHAS_MODS diff --git a/quantum/led_matrix_animations/band_anim.h b/quantum/led_matrix_animations/band_anim.h new file mode 100644 index 0000000000..4a2b746a76 --- /dev/null +++ b/quantum/led_matrix_animations/band_anim.h @@ -0,0 +1,15 @@ +#ifndef DISABLE_LED_MATRIX_BAND +LED_MATRIX_EFFECT(BAND) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) { + int16_t v = val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8; + return scale8(v < 0 ? 0 : v, val); +} + +bool BAND(effect_params_t* params) { + return effect_runner_i(params, &BAND_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_BAND diff --git a/quantum/led_matrix_animations/band_pinwheel_anim.h b/quantum/led_matrix_animations/band_pinwheel_anim.h new file mode 100644 index 0000000000..9836320d2a --- /dev/null +++ b/quantum/led_matrix_animations/band_pinwheel_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL +LED_MATRIX_EFFECT(BAND_PINWHEEL) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { + return scale8(val - time - atan2_8(dy, dx) * 3, val); +} + +bool BAND_PINWHEEL(effect_params_t* params) { + return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_BAND_PINWHEEL diff --git a/quantum/led_matrix_animations/band_spiral_anim.h b/quantum/led_matrix_animations/band_spiral_anim.h new file mode 100644 index 0000000000..be17c03aad --- /dev/null +++ b/quantum/led_matrix_animations/band_spiral_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL +LED_MATRIX_EFFECT(BAND_SPIRAL) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { + return scale8(val + dist - time - atan2_8(dy, dx), val); +} + +bool BAND_SPIRAL(effect_params_t* params) { + return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_BAND_SPIRAL diff --git a/quantum/led_matrix_animations/breathing_anim.h b/quantum/led_matrix_animations/breathing_anim.h new file mode 100644 index 0000000000..4f49f50690 --- /dev/null +++ b/quantum/led_matrix_animations/breathing_anim.h @@ -0,0 +1,19 @@ +#ifndef DISABLE_LED_MATRIX_BREATHING +LED_MATRIX_EFFECT(BREATHING) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +bool BREATHING(effect_params_t* params) { + LED_MATRIX_USE_LIMITS(led_min, led_max); + + uint8_t val = led_matrix_eeconfig.val; + uint16_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 8); + val = scale8(abs8(sin8(time) - 128) * 2, val); + for (uint8_t i = led_min; i < led_max; i++) { + LED_MATRIX_TEST_LED_FLAGS(); + led_matrix_set_value(i, val); + } + return led_max < DRIVER_LED_TOTAL; +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_BREATHING diff --git a/quantum/led_matrix_animations/cycle_left_right_anim.h b/quantum/led_matrix_animations/cycle_left_right_anim.h new file mode 100644 index 0000000000..404fda26f5 --- /dev/null +++ b/quantum/led_matrix_animations/cycle_left_right_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(g_led_config.point[i].x - time, val); +} + +bool CYCLE_LEFT_RIGHT(effect_params_t* params) { + return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/led_matrix_animations/cycle_out_in_anim.h b/quantum/led_matrix_animations/cycle_out_in_anim.h new file mode 100644 index 0000000000..3f5fc5b187 --- /dev/null +++ b/quantum/led_matrix_animations/cycle_out_in_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN +LED_MATRIX_EFFECT(CYCLE_OUT_IN) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { + return scale8(3 * dist / 2 + time, val); +} + +bool CYCLE_OUT_IN(effect_params_t* params) { + return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_CYCLE_OUT_IN diff --git a/quantum/led_matrix_animations/cycle_up_down_anim.h b/quantum/led_matrix_animations/cycle_up_down_anim.h new file mode 100644 index 0000000000..25fc211b17 --- /dev/null +++ b/quantum/led_matrix_animations/cycle_up_down_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN +LED_MATRIX_EFFECT(CYCLE_UP_DOWN) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(g_led_config.point[i].y - time, val); +} + +bool CYCLE_UP_DOWN(effect_params_t* params) { + return effect_runner_i(params, &CYCLE_UP_DOWN_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/led_matrix_animations/dual_beacon_anim.h b/quantum/led_matrix_animations/dual_beacon_anim.h new file mode 100644 index 0000000000..1fa1df1395 --- /dev/null +++ b/quantum/led_matrix_animations/dual_beacon_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_DUAL_BEACON +LED_MATRIX_EFFECT(DUAL_BEACON) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { + return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); +} + +bool DUAL_BEACON(effect_params_t* params) { + return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_DUAL_BEACON diff --git a/quantum/led_matrix_animations/led_matrix_effects.inc b/quantum/led_matrix_animations/led_matrix_effects.inc new file mode 100644 index 0000000000..67237c5683 --- /dev/null +++ b/quantum/led_matrix_animations/led_matrix_effects.inc @@ -0,0 +1,18 @@ +// Add your new core led matrix effect here, order determins enum order, requires "led_matrix_animations/ directory +#include "led_matrix_animations/solid_anim.h" +#include "led_matrix_animations/alpha_mods_anim.h" +#include "led_matrix_animations/breathing_anim.h" +#include "led_matrix_animations/band_anim.h" +#include "led_matrix_animations/band_pinwheel_anim.h" +#include "led_matrix_animations/band_spiral_anim.h" +#include "led_matrix_animations/cycle_left_right_anim.h" +#include "led_matrix_animations/cycle_up_down_anim.h" +#include "led_matrix_animations/cycle_out_in_anim.h" +#include "led_matrix_animations/dual_beacon_anim.h" +#include "led_matrix_animations/solid_reactive_simple_anim.h" +#include "led_matrix_animations/solid_reactive_wide.h" +#include "led_matrix_animations/solid_reactive_cross.h" +#include "led_matrix_animations/solid_reactive_nexus.h" +#include "led_matrix_animations/solid_splash_anim.h" +#include "led_matrix_animations/wave_left_right_anim.h" +#include "led_matrix_animations/wave_up_down_anim.h" diff --git a/quantum/led_matrix_animations/solid_anim.h b/quantum/led_matrix_animations/solid_anim.h new file mode 100644 index 0000000000..4c9e43c581 --- /dev/null +++ b/quantum/led_matrix_animations/solid_anim.h @@ -0,0 +1,15 @@ +LED_MATRIX_EFFECT(SOLID) +#ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +bool SOLID(effect_params_t* params) { + LED_MATRIX_USE_LIMITS(led_min, led_max); + + uint8_t val = led_matrix_eeconfig.val; + for (uint8_t i = led_min; i < led_max; i++) { + LED_MATRIX_TEST_LED_FLAGS(); + led_matrix_set_value(i, val); + } + return led_max < DRIVER_LED_TOTAL; +} + +#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix_animations/solid_reactive_cross.h b/quantum/led_matrix_animations/solid_reactive_cross.h new file mode 100644 index 0000000000..a50d1fc629 --- /dev/null +++ b/quantum/led_matrix_animations/solid_reactive_cross.h @@ -0,0 +1,39 @@ +#ifdef LED_MATRIX_KEYREACTIVE_ENABLED +# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) +# endif + +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { + uint16_t effect = tick + dist; + dx = dx < 0 ? dx * -1 : dx; + dy = dy < 0 ? dy * -1 : dy; + dx = dx * 16 > 255 ? 255 : dx * 16; + dy = dy * 16 > 255 ? 255 : dy * 16; + effect += dx > dy ? dy : dx; + if (effect > 255) effect = 255; + return qadd8(val, 255 - effect); +} + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +bool SOLID_REACTIVE_CROSS(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); +} +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); +} +# endif + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_nexus.h b/quantum/led_matrix_animations/solid_reactive_nexus.h new file mode 100644 index 0000000000..4638aac5a4 --- /dev/null +++ b/quantum/led_matrix_animations/solid_reactive_nexus.h @@ -0,0 +1,36 @@ +#ifdef LED_MATRIX_KEYREACTIVE_ENABLED +# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS) +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) +# endif + +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { + uint16_t effect = tick - dist; + if (effect > 255) effect = 255; + if (dist > 72) effect = 255; + if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255; + return qadd8(val, 255 - effect); +} + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); +} +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); +} +# endif + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_simple_anim.h b/quantum/led_matrix_animations/solid_reactive_simple_anim.h new file mode 100644 index 0000000000..e1166a4fb6 --- /dev/null +++ b/quantum/led_matrix_animations/solid_reactive_simple_anim.h @@ -0,0 +1,16 @@ +#ifdef LED_MATRIX_KEYREACTIVE_ENABLED +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { + return scale8(255 - offset, val); +} + +bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { + return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_wide.h b/quantum/led_matrix_animations/solid_reactive_wide.h new file mode 100644 index 0000000000..4bcaba331e --- /dev/null +++ b/quantum/led_matrix_animations/solid_reactive_wide.h @@ -0,0 +1,34 @@ +#ifdef LED_MATRIX_KEYREACTIVE_ENABLED +# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) +# endif + +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { + uint16_t effect = tick + dist * 5; + if (effect > 255) effect = 255; + return qadd8(val, 255 - effect); +} + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +bool SOLID_REACTIVE_WIDE(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); +} +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); +} +# endif + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_splash_anim.h b/quantum/led_matrix_animations/solid_splash_anim.h new file mode 100644 index 0000000000..3e9046640e --- /dev/null +++ b/quantum/led_matrix_animations/solid_splash_anim.h @@ -0,0 +1,34 @@ +#ifdef LED_MATRIX_KEYREACTIVE_ENABLED +# if !defined(DISABLE_LED_MATRIX_SOLID_SPLASH) || !defined(DISABLE_LED_MATRIX_SOLID_MULTISPLASH) + +# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH +LED_MATRIX_EFFECT(SOLID_SPLASH) +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH +LED_MATRIX_EFFECT(SOLID_MULTISPLASH) +# endif + +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { + uint16_t effect = tick - dist; + if (effect > 255) effect = 255; + return qadd8(val, 255 - effect); +} + +# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH +bool SOLID_SPLASH(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); +} +# endif + +# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH +bool SOLID_MULTISPLASH(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); +} +# endif + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/wave_left_right_anim.h b/quantum/led_matrix_animations/wave_left_right_anim.h new file mode 100644 index 0000000000..d547c72cee --- /dev/null +++ b/quantum/led_matrix_animations/wave_left_right_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT +LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(sin8(g_led_config.point[i].x - time), val); +} + +bool WAVE_LEFT_RIGHT(effect_params_t* params) { + return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT diff --git a/quantum/led_matrix_animations/wave_up_down_anim.h b/quantum/led_matrix_animations/wave_up_down_anim.h new file mode 100644 index 0000000000..b68ff9bbc6 --- /dev/null +++ b/quantum/led_matrix_animations/wave_up_down_anim.h @@ -0,0 +1,14 @@ +#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN +LED_MATRIX_EFFECT(WAVE_UP_DOWN) +# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(sin8(g_led_config.point[i].y - time), val); +} + +bool WAVE_UP_DOWN(effect_params_t* params) { + return effect_runner_i(params, &WAVE_UP_DOWN_math); +} + +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_LED_MATRIX_WAVE_UP_DOWN -- cgit v1.2.3