From b16091659cc9a724a8800f77e631643b4ab089ad Mon Sep 17 00:00:00 2001 From: Ryan Date: Wed, 18 Aug 2021 18:20:25 +1000 Subject: Move USB Host Shield and Arduino core to `lib/` (#13973) --- .../examples/Bluetooth/PS3BT/PS3BT.ino | 188 +++++++++++++++++++++ 1 file changed, 188 insertions(+) create mode 100644 lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/PS3BT/PS3BT.ino (limited to 'lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/PS3BT/PS3BT.ino') diff --git a/lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/PS3BT/PS3BT.ino b/lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/PS3BT/PS3BT.ino new file mode 100644 index 0000000000..b896734405 --- /dev/null +++ b/lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/PS3BT/PS3BT.ino @@ -0,0 +1,188 @@ +/* + Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus + For more information visit my blog: http://blog.tkjelectronics.dk/ or + send me an e-mail: kristianl@tkjelectronics.com + */ + +#include +#include + +// Satisfy the IDE, which needs to see the include statment in the ino too. +#ifdef dobogusinclude +#include +#include +#endif + +USB Usb; +//USBHub Hub1(&Usb); // Some dongles have a hub inside + +BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so +/* You can create the instance of the class in two ways */ +PS3BT PS3(&Btd); // This will just create the instance +//PS3BT PS3(&Btd, 0x00, 0x15, 0x83, 0x3D, 0x0A, 0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch + +bool printTemperature; +bool printAngle; + +void setup() { + Serial.begin(115200); +#if !defined(__MIPSEL__) + while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection +#endif + if (Usb.Init() == -1) { + Serial.print(F("\r\nOSC did not start")); + while (1); //halt + } + Serial.print(F("\r\nPS3 Bluetooth Library Started")); +} +void loop() { + Usb.Task(); + + if (PS3.PS3Connected || PS3.PS3NavigationConnected) { + if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) { + Serial.print(F("\r\nLeftHatX: ")); + Serial.print(PS3.getAnalogHat(LeftHatX)); + Serial.print(F("\tLeftHatY: ")); + Serial.print(PS3.getAnalogHat(LeftHatY)); + if (PS3.PS3Connected) { // The Navigation controller only have one joystick + Serial.print(F("\tRightHatX: ")); + Serial.print(PS3.getAnalogHat(RightHatX)); + Serial.print(F("\tRightHatY: ")); + Serial.print(PS3.getAnalogHat(RightHatY)); + } + } + + // Analog button values can be read from almost all buttons + if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) { + Serial.print(F("\r\nL2: ")); + Serial.print(PS3.getAnalogButton(L2)); + if (PS3.PS3Connected) { + Serial.print(F("\tR2: ")); + Serial.print(PS3.getAnalogButton(R2)); + } + } + if (PS3.getButtonClick(PS)) { + Serial.print(F("\r\nPS")); + PS3.disconnect(); + } + else { + if (PS3.getButtonClick(TRIANGLE)) + Serial.print(F("\r\nTraingle")); + if (PS3.getButtonClick(CIRCLE)) + Serial.print(F("\r\nCircle")); + if (PS3.getButtonClick(CROSS)) + Serial.print(F("\r\nCross")); + if (PS3.getButtonClick(SQUARE)) + Serial.print(F("\r\nSquare")); + + if (PS3.getButtonClick(UP)) { + Serial.print(F("\r\nUp")); + if (PS3.PS3Connected) { + PS3.setLedOff(); + PS3.setLedOn(LED4); + } + } + if (PS3.getButtonClick(RIGHT)) { + Serial.print(F("\r\nRight")); + if (PS3.PS3Connected) { + PS3.setLedOff(); + PS3.setLedOn(LED1); + } + } + if (PS3.getButtonClick(DOWN)) { + Serial.print(F("\r\nDown")); + if (PS3.PS3Connected) { + PS3.setLedOff(); + PS3.setLedOn(LED2); + } + } + if (PS3.getButtonClick(LEFT)) { + Serial.print(F("\r\nLeft")); + if (PS3.PS3Connected) { + PS3.setLedOff(); + PS3.setLedOn(LED3); + } + } + + if (PS3.getButtonClick(L1)) + Serial.print(F("\r\nL1")); + if (PS3.getButtonClick(L3)) + Serial.print(F("\r\nL3")); + if (PS3.getButtonClick(R1)) + Serial.print(F("\r\nR1")); + if (PS3.getButtonClick(R3)) + Serial.print(F("\r\nR3")); + + if (PS3.getButtonClick(SELECT)) { + Serial.print(F("\r\nSelect - ")); + PS3.printStatusString(); + } + if (PS3.getButtonClick(START)) { + Serial.print(F("\r\nStart")); + printAngle = !printAngle; + } + } +#if 0 // Set this to 1 in order to see the angle of the controller + if (printAngle) { + Serial.print(F("\r\nPitch: ")); + Serial.print(PS3.getAngle(Pitch)); + Serial.print(F("\tRoll: ")); + Serial.print(PS3.getAngle(Roll)); + } +#endif + } +#if 0 // Set this to 1 in order to enable support for the Playstation Move controller + else if (PS3.PS3MoveConnected) { + if (PS3.getAnalogButton(T)) { + Serial.print(F("\r\nT: ")); + Serial.print(PS3.getAnalogButton(T)); + } + if (PS3.getButtonClick(PS)) { + Serial.print(F("\r\nPS")); + PS3.disconnect(); + } + else { + if (PS3.getButtonClick(SELECT)) { + Serial.print(F("\r\nSelect")); + printTemperature = !printTemperature; + } + if (PS3.getButtonClick(START)) { + Serial.print(F("\r\nStart")); + printAngle = !printAngle; + } + if (PS3.getButtonClick(TRIANGLE)) { + Serial.print(F("\r\nTriangle")); + PS3.moveSetBulb(Red); + } + if (PS3.getButtonClick(CIRCLE)) { + Serial.print(F("\r\nCircle")); + PS3.moveSetBulb(Green); + } + if (PS3.getButtonClick(SQUARE)) { + Serial.print(F("\r\nSquare")); + PS3.moveSetBulb(Blue); + } + if (PS3.getButtonClick(CROSS)) { + Serial.print(F("\r\nCross")); + PS3.moveSetBulb(Yellow); + } + if (PS3.getButtonClick(MOVE)) { + PS3.moveSetBulb(Off); + Serial.print(F("\r\nMove")); + Serial.print(F(" - ")); + PS3.printStatusString(); + } + } + if (printAngle) { + Serial.print(F("\r\nPitch: ")); + Serial.print(PS3.getAngle(Pitch)); + Serial.print(F("\tRoll: ")); + Serial.print(PS3.getAngle(Roll)); + } + else if (printTemperature) { + Serial.print(F("\r\nTemperature: ")); + Serial.print(PS3.getTemperature()); + } + } +#endif +} -- cgit v1.2.3