From 17fffc3a51f0a1abb1576de2badb67303165e0ae Mon Sep 17 00:00:00 2001 From: Josh Date: Sun, 9 Sep 2018 22:09:53 -0400 Subject: Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853) * Initial keymap with no BL and with Ctrl and Enter on the home row. * Removing alternative layouts (Dvorak etc.). * Putting Enter back in the default position, moving Esc next to Alt. * Replacing grave with del. * Adding a numpad layer. * Adding operators and a triple zero to the numpad layer. * Swapping Alt and Win. * Updating to use new audio macros. * Removing numpad layer and changing left space to MOD_HYPR on hold. * Adding configurable 'clicky keys' feature. * Cleaning up clicky conditional logic. * Turning on backlight support and mapping backlight keys in the adjust layer. * Enabling backlight functionality. * Adding Adventure time theme song; increasing fake clicky randomness. * Cleaning up layer constants in my Planck keymap. * Initial implementation of porting my Planck keymap to a Let's Split. * Updating keyboards/planck/keymaps/josh to use declarations from new work on master. * Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master. * Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight. * Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup. * Tweaks to get Let's Split working with my community layout. * Switching to use EE_HANDS in my Let's Split build. * Adding vitamins_included makefile options to my ortho_4x12 layout. * Fixing planck/rev6 build -- backlight must be disabled. * Removing I2C from my rules.mk and addressing it in the config.h instead. * Moving community layout directory to my reddit username. :D * Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl. * Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off). * Changing rotary encoder to control media volume. * Changing backlight and clicky defaults to max brightness no breathing and a low pitch click. * Initial implementation of backlight flickering. * Updating my README.md * Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature. * Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead. * Adding tested boards to the readme for my layout. * Per drashna, removing redundant clicky implementation and cleaning up headers. * Removing an extra include from my keymap. --- layouts/community/ortho_4x12/mindsound/config.h | 33 +++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 layouts/community/ortho_4x12/mindsound/config.h (limited to 'layouts/community/ortho_4x12/mindsound/config.h') diff --git a/layouts/community/ortho_4x12/mindsound/config.h b/layouts/community/ortho_4x12/mindsound/config.h new file mode 100644 index 0000000000..76e7da2049 --- /dev/null +++ b/layouts/community/ortho_4x12/mindsound/config.h @@ -0,0 +1,33 @@ +#pragma once + +#define ADVENTURE_TIME \ + H__NOTE(_F5), \ + Q__NOTE(_F5), \ + H__NOTE(_F5), \ + H__NOTE(_G5), \ + H__NOTE(_E5), \ + H__NOTE(_E5), \ + H__NOTE(_D5), \ + H__NOTE(_C5), \ + HD_NOTE(_C6), + +#ifdef AUDIO_ENABLE + #define STARTUP_SONG SONG(ADVENTURE_TIME) + #define AUDIO_CLICKY + #define AUDIO_CLICKY_ON + #define AUDIO_CLICKY_FREQ_MAX 2500.0f + #define AUDIO_CLICKY_FREQ_RANDOMNESS 0.2f + #define AUDIO_CLICKY_FREQ_DEFAULT 110.0f +#endif + +// for some reason the LSvi rev1 disables action tapping... +#ifdef NO_ACTION_TAPPING + #undef NO_ACTION_TAPPING +#endif + +#undef BACKLIGHT_LEVELS +#define BACKLIGHT_LEVELS 15 + +// let's split configuration: +#define USE_I2C +#define EE_HANDS -- cgit v1.2.3