From c20522369b881fadff215c83091f8b653e0071bb Mon Sep 17 00:00:00 2001 From: cedrikl Date: Mon, 10 Jan 2022 20:15:47 -0500 Subject: [Keymap] Add another GMMK Pro ANSI Keymap with custom RGB. (#14243) Co-authored-by: Cedrik Lussier --- keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c | 154 +++++++++++++++++ .../gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h | 185 +++++++++++++++++++++ keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk | 2 + 3 files changed, 341 insertions(+) create mode 100644 keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c create mode 100644 keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h create mode 100644 keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk (limited to 'keyboards') diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c new file mode 100644 index 0000000000..2361ab5660 --- /dev/null +++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c @@ -0,0 +1,154 @@ +/* Copyright 2021 Cedrik Lussier @cedrikl +.* Directly inspired from the work of jonavin https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H +#include "rgb_matrix_map.h" +#include "cedrikl.h" + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] \ PgUp +// Caps A S D F G H J K L ; " Enter PgDn +// Sh_L Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without + // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB + // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI + // if that's your preference. + // + // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and + // it'll be back to normal when you plug it back in. + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [1] = LAYOUT( + EEP_RST, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_MUTE, + KC_NLCK, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_BSPC, KC_PSCR, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PSLS, KC_PAST, KC_BSLS, KC_PGUP, + KC_CAPS, RGB_VAD, RGB_TOG, RGB_VAI, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_PENT, KC_PGDN, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_PDOT, KC_SLSH, KC_RSFT, KC_UP, KC_INS, + KC_LCTL, KC_RGUI, KC_LALT, KC_SPC, KC_RALT, KC_NO, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ) +}; +// clang-format on + +#ifdef ENCODER_ENABLE + bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return true; + } +#endif // ENCODER_ENABLE + + +#ifdef RGB_MATRIX_ENABLE +//void set_layer_rgb(uint8_t led_min, uint8_t led_max, int layer) { +// const ledmap *l = &(ledmaps[layer]); +// +// +// +// for (int i = 0; i < DRIVER_LED_TOTAL; i++) { +// HSV hsv = { +// .h = (*l)[i][0], +// .s = (*l)[i][1], +// .v = val, +// }; +// +// if (hsv.h || hsv.s) { +// RGB rgb = hsv_to_rgb(hsv); +// RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b); +// } +// } +//} + + // These shorthands are used below to set led colors on each matrix cycle + void loop_colorset(const uint8_t *indices, int array_size, const HSV target_color) { + HSV work_color = target_color; + work_color.v = rgb_matrix_get_val(); + + RGB final_color = hsv_to_rgb(work_color); + + for (int i = 0; i < array_size; i++) { + rgb_matrix_set_color(indices[i], final_color.r, final_color.g, final_color.b); // Set color A here + } + } + + // Capslock, Scroll lock and Numlock indicator on Left side lights. + void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + loop_colorset(LED_REGION_A, (sizeof(LED_REGION_A) / sizeof(LED_REGION_A[0])), hsv_cl_blue); + loop_colorset(LED_REGION_B, (sizeof(LED_REGION_B) / sizeof(LED_REGION_B[0])), hsv_cl_purple); + loop_colorset(LED_REGION_L_SIDE, (sizeof(LED_REGION_L_SIDE) / sizeof(LED_REGION_L_SIDE[0])), hsv_cl_purple); + loop_colorset(LED_REGION_R_SIDE, (sizeof(LED_REGION_R_SIDE) / sizeof(LED_REGION_R_SIDE[0])), hsv_cl_purple); + + switch(get_highest_layer(layer_state)){ // special handling per layer + case 1: //layer 1 + //rgb_matrix_set_color_all(RGB_AZURE); + loop_colorset(LED_REGION_NUMPAD, (sizeof(LED_REGION_NUMPAD) / sizeof(LED_REGION_NUMPAD[0])), hsv_cl_numpad); + loop_colorset(LED_REGION_OTHER, (sizeof(LED_REGION_OTHER) / sizeof(LED_REGION_OTHER[0])), hsv_cl_mods); + break; + default: //layer 0 + // + break; + break; + } + + HSV bad_hsv = hsv_cl_bad; + bad_hsv.v = rgb_matrix_get_val(); + RGB bad_rgb = hsv_to_rgb(bad_hsv); + led_t led_state = host_keyboard_led_state(); + + if (!led_state.num_lock) { // on if NUM lock is OFF + rgb_matrix_set_color(LED_R1, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R2, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R3, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R4, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R5, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R6, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R7, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_R8, bad_rgb.r, bad_rgb.g, bad_rgb.b); + } + if (led_state.caps_lock) { + rgb_matrix_set_color(LED_L1, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L2, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L3, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L4, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L5, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L6, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L7, bad_rgb.r, bad_rgb.g, bad_rgb.b); + rgb_matrix_set_color(LED_L8, bad_rgb.r, bad_rgb.g, bad_rgb.b); + loop_colorset(LED_REGION_CAPS, (sizeof(LED_REGION_CAPS) / sizeof(LED_REGION_CAPS[0])), hsv_cl_bad); + } + } +#endif diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h new file mode 100644 index 0000000000..484f64b74c --- /dev/null +++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h @@ -0,0 +1,185 @@ +/* Copyright 2021 Cedrik Lussier @cedrikl +.* Directly inspired from the work of jonavin https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifdef RGB_MATRIX_ENABLE + + // Custom RGB Colours + const HSV hsv_cl_blue = {150, 255, 255}; + const HSV hsv_cl_purple = {188, 255, 255}; + const HSV hsv_cl_numpad = {85, 255, 255}; + const HSV hsv_cl_mods = {42, 255, 255}; + const HSV hsv_cl_bad = {0, 255, 255}; + + // RGB LED locations + enum led_location_map { + LED_ESC, // 0, ESC, k13 + LED_GRV, // 1, ~, k16 + LED_TAB, // 2, Tab, k11 + LED_CAPS, // 3, Caps, k21 + LED_LSFT, // 4, Sh_L, k00 + LED_LCTL, // 5, Ct_L, k06 + LED_F1, // 6, F1, k26 + LED_1, // 7, 1, k17 + LED_Q, // 8, Q, k10 + LED_A, // 9, A, k12 + LED_Z, // 10, Z, k14 + LED_LWIN, // 11, Win_L, k90 + LED_F2, // 12, F2, k36 + LED_2, // 13, 2, k27 + LED_W, // 14, W, k20 + LED_S, // 15, S, k22 + LED_X, // 16, X, k24 + LED_LALT, // 17, Alt_L, k93 + LED_F3, // 18, F3, k31 + LED_3, // 19, 3, k37 + LED_E, // 20, E, k30 + LED_D, // 21, D, k32 + LED_C, // 22, C, k34 + LED_F4, // 23, F4, k33 + LED_4, // 24, 4, k47 + LED_R, // 25, R, k40 + LED_F, // 26, F, k42 + LED_V, // 27, V, k44 + LED_F5, // 28, F5, k07 + LED_5, // 29, 5, k46 + LED_T, // 30, T, k41 + LED_G, // 31, G, k43 + LED_B, // 32, B, k45 + LED_SPC, // 33, SPACE, k94 + LED_F6, // 34, F6, k63 + LED_6, // 35, 6, k56 + LED_Y, // 36, Y, k51 + LED_H, // 37, H, k53 + LED_N, // 38, N, k55 + LED_F7, // 39, F7, k71 + LED_7, // 40, 7, k57 + LED_U, // 41, U, k50 + LED_J, // 42, J, k52 + LED_M, // 43, M, k54 + LED_F8, // 44, F8, k76 + LED_8, // 45, 8, k67 + LED_I, // 46, I, k60 + LED_K, // 47, K, k62 + LED_COMM, // 48, ,, k64 + LED_RALT, // 49, Alt_R, k95 + LED_F9, // 50, F9, ka6 + LED_9, // 51, 9, k77 + LED_O, // 52, O, k70 + LED_L, // 53, L, k72 + LED_DOT, // 54, ., k74 + LED_FN, // 55, FN, k92 + LED_F10, // 56, F10, ka7 + LED_0, // 57, 0, k87 + LED_P, // 58, P, k80 + LED_SCLN, // 59, ;, k82 + LED_SLSH, // 60, ?, k85 + LED_F11, // 61, F11, ka3 + LED_MINS, // 62, -, k86 + LED_LBRC, // 63, [, k81 + LED_QUOT, // 64, ", k83 + LED_RCTL, // 65, Ct_R, k04 + LED_F12, // 66, F12, ka5 + LED_L1, // 67, LED, l01 + LED_R1, // 68, LED, l11 + LED_DEL, // 69, Prt, k97 -- remapped to DEL + LED_L2, // 70, LED, l02 + LED_R2, // 71, LED, l12 + LED_HOME, // 72, Del, k65 + LED_L3, // 73, LED, l03 + LED_R3, // 74, LED, l13 + LED_PGUP, // 75, PgUp, k15 + LED_L4, // 76, LED, l04 + LED_R4, // 77, LED, l14 + LED_EQL, // 78, =, k66 + LED_RGHT, // 79, Right, k05 + LED_L5, // 80, LED, l05 + LED_R5, // 81, LED, l15 + LED_END, // 82, End, k75 + LED_L6, // 83, LED, l06 + LED_R6, // 84, LED, l16 + LED_BSPC, // 85, BSpc, ka1 + LED_PGDN, // 86, PgDn, k25 + LED_L7, // 87, LED, l07 + LED_R7, // 88, LED, l17 + LED_RBRC, // 89, ], k61 + LED_RSFT, // 90, Sh_R, k91 + LED_L8, // 91, LED, l08 + LED_R8, // 92, LED, l18 + LED_BSLS, // 93, \, ka2 + LED_UP, // 94, Up, k35 + LED_LEFT, // 95, Left, k03 + LED_ENT, // 96, Enter, ka4 + LED_DOWN // 97, Down, k73 + }; + +const uint8_t LED_REGION_L_SIDE[] = {LED_L1, LED_L2, LED_L3, LED_L4, LED_L5, LED_L6, LED_L7,LED_L8}; +const uint8_t LED_REGION_R_SIDE[] = {LED_R1, LED_R2, LED_R3, LED_R4, LED_R5, LED_R6, LED_R7,LED_R8}; + + //const uint8_t LED_MATRIX[] = { + // LED_ESC, LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, LED_F9, LED_F10, LED_F11, LED_F12, LED_DEL, + // LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_HOME, + // LED_TAB, LED_Q, LED_W, LED_E, LED_R, LED_T, LED_Y, LED_U, LED_I, LED_O, LED_P, LED_LBRC, LED_RBRC, LED_BSLS, LED_PGUP, + // LED_CAPS, LED_A, LED_S, LED_D, LED_F, LED_G, LED_H, LED_J, LED_K, LED_L, LED_SCLN, LED_QUOT, LED_ENT, LED_PGDN, + // LED_LSFT, LED_Z, LED_X, LED_C, LED_V, LED_B, LED_N, LED_M, LED_COMM, LED_DOT, LED_SLSH, LED_RSFT, LED_UP, LED_END, + // LED_LCTL, LED_LWIN, LED_LALT, LED_SPC, LED_RALT, LED_FN, LED_RCTL, LED_LEFT, LED_DOWN, LED_RGHT + //}; + + const uint8_t LED_REGION_A[] = { + LED_ESC, LED_F9, LED_F10, LED_F11, LED_F12, LED_DEL, + LED_GRV, LED_1, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_HOME, + LED_TAB, LED_Q, LED_P, LED_LBRC, LED_RBRC, LED_BSLS, LED_PGUP, + LED_CAPS, LED_A, LED_SCLN, LED_QUOT, LED_ENT, LED_PGDN, + LED_LSFT, LED_Z, LED_SLSH, LED_RSFT, LED_UP, LED_END, + LED_LCTL, LED_LWIN, LED_LALT, LED_RCTL, LED_LEFT, LED_DOWN, LED_RGHT + }; + const uint8_t LED_REGION_B[] = { + LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, + LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, + LED_W, LED_E, LED_R, LED_T, LED_Y, LED_U, LED_I, LED_O, + LED_S, LED_D, LED_F, LED_G, LED_H, LED_J, LED_K, LED_L, + LED_X, LED_C, LED_V, LED_B, LED_N, LED_M, LED_COMM, LED_DOT, + LED_SPC, LED_RALT, LED_FN + }; + + const uint8_t LED_REGION_NUMPAD[] = { + + LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, + LED_LBRC, LED_RBRC, + LED_ENT, + LED_DOT + + }; + + const uint8_t LED_REGION_OTHER[] = { + LED_ESC, LED_DEL, + LED_HOME, + + LED_A, LED_S, LED_D, + LED_END, + LED_LWIN + }; + + const uint8_t LED_REGION_CAPS[] = { + + LED_GRV, LED_1, + LED_TAB, LED_Q, + LED_CAPS, LED_A, + LED_LSFT, + LED_LCTL + }; + +#endif diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk new file mode 100644 index 0000000000..4b7ed8bf0b --- /dev/null +++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk @@ -0,0 +1,2 @@ +IDLE_TIMEOUT_ENABLE = yes +STARTUP_NUMLOCK_ON = yes -- cgit v1.2.3