From 9b232a7f885e320061aae994713acd31297eac5c Mon Sep 17 00:00:00 2001 From: Nicholas Shaff Date: Tue, 5 Feb 2019 08:36:49 -0600 Subject: Keyboards: Move the other Sentraq keyboards into the sentraq vendor directory (#5052) * Moving sentraq keyboards to sentraq subdirectory. * Updating readme markdown to correct make commands. * Updating s60_x references to point to the new vendor subdirectory. * Fixed stripped spaces in markdown. * Updated help information in s60_x readme and linked to additional documentation. --- keyboards/s60_x/keymaps/ansi_qwertz/config.h | 9 - .../docs/KB_US-International-Alternative.svg | 1046 ------------------- ...ional-Alternative.svg.2016_08_18_09_06_36.0.svg | 1049 -------------------- .../ansi_qwertz/docs/KB_US-International.svg | 935 ----------------- keyboards/s60_x/keymaps/ansi_qwertz/keymap.c | 237 ----- keyboards/s60_x/keymaps/ansi_qwertz/readme.md | 94 -- keyboards/s60_x/keymaps/ansi_qwertz/rules.mk | 18 - 7 files changed, 3388 deletions(-) delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/config.h delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg.2016_08_18_09_06_36.0.svg delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International.svg delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/keymap.c delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/readme.md delete mode 100644 keyboards/s60_x/keymaps/ansi_qwertz/rules.mk (limited to 'keyboards/s60_x/keymaps/ansi_qwertz') diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/config.h b/keyboards/s60_x/keymaps/ansi_qwertz/config.h deleted file mode 100644 index aee65690f3..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/config.h +++ /dev/null @@ -1,9 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -// keymap needs oneshot functionality -#undef NO_ACTION_ONESHOT - -#endif diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg b/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg deleted file mode 100644 index f03858993e..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg +++ /dev/null @@ -1,1046 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Shift - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ˝ - ¯ - ˛ - ˘ - o - . - ˇ - ˙ - - - diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg.2016_08_18_09_06_36.0.svg b/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg.2016_08_18_09_06_36.0.svg deleted file mode 100644 index 2304b2a4c3..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International-Alternative.svg.2016_08_18_09_06_36.0.svg +++ /dev/null @@ -1,1049 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Shift - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ˝ - ¯ - ˛ - ˘ - o - . - ˇ - ˙ - - - diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International.svg b/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International.svg deleted file mode 100644 index 1ca6a9c872..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/docs/KB_US-International.svg +++ /dev/null @@ -1,935 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Shift - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/keymap.c b/keyboards/s60_x/keymaps/ansi_qwertz/keymap.c deleted file mode 100644 index e4660e6688..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/keymap.c +++ /dev/null @@ -1,237 +0,0 @@ -/* -Copyright 2016 Julien Pecqueur -Copyright 2016 Felix Uhl - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ - -#include QMK_KEYBOARD_H - -//make keymap a little easier to read -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -#define ONESHOT_TAP_TOGGLE 2 -#define ONESHOT_TIMEOUT 1 - -//uncomment to activate dead keys -//#define DONT_REVIVE_DEADKEYS 1 - -//Function keycodes for better readability -//SpaceFN -//OneShot LeftShift -//GamingMode Lock (disables SpaceFn and OneShot LShift) -//Function -//Mute microphone -#define KC_SPACEFN KC_FN0 -#define KC_OSLS KC_FN3 -#define KC_GMLK KC_FN1 -#define KC_FUNC KC_FN2 -#define MICMUTE RCTL(KC_LCTL) - -enum function_codes { - F_SPACEFN = 0, - F_OSLS = 3, - F_GMLK = 1, - F_FUNC = 2 -}; - -enum layer_names { - DEFAULT, - GAMING, - FUNCTION -}; - -enum languages { - GERMAN -}; - -#define LANGUAGE GERMAN - -enum custom_keycodes { - KC_CM_A = SAFE_RANGE, -// KC_CM_B, - KC_CM_C, -// KC_CM_D, - KC_CM_E, -// KC_CM_F, - KC_CM_G, -// KC_CM_H, - KC_CM_I, -// KC_CM_J, - KC_CM_K, - KC_CM_L, - KC_CM_M, - KC_CM_N, - KC_CM_O, - KC_CM_P, -// KC_CM_Q, - KC_CM_R, - KC_CM_S, -// KC_CM_T, - KC_CM_U, -// KC_CM_V, - KC_CM_W, -// KC_CM_X, - KC_CM_Y, - KC_CM_Z -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Layout 0: Default Layer - * ,-----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp| - * |-----------------------------------------------------------| - * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft| - * |-----------------------------------------------------------| - * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| - * `-----------------------------------------------------------' - */ - [DEFAULT] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \ - KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT - ), - - /* Layout 1: Gaming Layer, SpaceFn disabled - * ,-----------------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * | | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * | | | | | | | | | | | | |Fn1 | - * |-----------------------------------------------------------| - * | |RSft| | Space | | | | | - * `-----------------------------------------------------------' - */ - [GAMING] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \ - _______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______ - ), - - /* Layout 2: Function Layer - * MicMute requires special software to be installed. Check readme.md for more information - * ,-----------------------------------------------------------. - * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES| - * |-----------------------------------------------------------| - * | | | | |Prv|Ply|Nxt| � | | � | |Prt|Slk|Pau | - * |-----------------------------------------------------------| - * | | � | � | |Vl-|Mut|Vl+| | | | | |PEnt | - * |-----------------------------------------------------------| - * | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 | - * |-----------------------------------------------------------| - * | | | | | |Home|PDn |End | - * `-----------------------------------------------------------' - */ - [FUNCTION] = LAYOUT( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ - _______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SLCK, KC_PAUS, \ - _______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \ - _______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, KC_PGUP, KC_GMLK, \ - _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END - ), -}; - -/* -* Fn action definition -*/ -const uint16_t PROGMEM fn_actions[] = { - [F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1 - [F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift - [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1 - [F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; -}; - -void matrix_init_user(void) { - -} - -void matrix_scan_user(void) { - -} - -bool process_german(uint16_t keycode, keyrecord_t *record) { - uint16_t send_code = 0; - if (record->event.pressed) { - switch (keycode) { - case KC_CM_A: - send_code = KC_Q; - break; - case KC_CM_O: - send_code = KC_P; - break; - case KC_CM_U: - send_code = KC_Y; - break; - case KC_CM_S: - send_code = KC_S; - break; - } - - if (send_code == 0) { - return true; - } - else { - register_code(KC_RALT); - register_code(send_code); - unregister_code(send_code); - unregister_code(KC_RALT); - return false; - } - } - return true; -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - //revive dead keys -#ifndef DONT_REVIVE_DEADKEYS - bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT)); - bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT)); - if ((keycode == KC_QUOT && !altgr_active) || - keycode == KC_GRV || - (keycode == KC_6 && shift_active)) - { - if (record->event.pressed) { - register_code(keycode); - unregister_code(keycode); - register_code(KC_SPACE); - unregister_code(KC_SPACE); - } - return false; - } -#endif -#if LANGUAGE == GERMAN - return process_german(keycode, record); -#else - return true; -#endif -} - -void led_set_user(uint8_t usb_led) { - -} diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/readme.md b/keyboards/s60_x/keymaps/ansi_qwertz/readme.md deleted file mode 100644 index 7fab63b738..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/readme.md +++ /dev/null @@ -1,94 +0,0 @@ -# ANSI_QWERTZ - -[Click here to go to the layers directly.](readme.md#1-layers) - -This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters -with diacritics that are normally not used in the english language. - -It currently relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. - -##0 Features -* Input of letters with diacritics on familiar QWERTZ layout -* Support for ANSI-legend keycaps -* Option to "revive" all dead keys -* Dedicated arrow cluster -* SpaceFN for easy access to Function keys and diacritic input -* Locking "Gaming Mode" that disables SpaceFN and allows to bind GUI key in Games -* Reset key binding, no need to press hardware reset button to program -* Microphone Mute key (requires 3rd-party software, see below) - -###0.0 Languages -The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. -All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#04-revive-dead-keys). - -The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. - -![KB_US-International](https://i.imgur.com/dBQ9dOo.png) - -Not all languages are supported by this layout. Linux also offers the "US International Alternative" layout, -which contains more dead keys to input pretty much every diacritic character in a language using latin letters. More information can be found [here](http://web.archive.org/web/20160818101234/http://dry.sailingissues.com/us-international-keyboard-layout.html). - -![KB_US-International-Alternative](https://i.imgur.com/CaLuEUP.png) - -####0.0.0 Explicitly Supported Languages -* German - -####0.0.1 Implicitly Supported Languages -This list only applies to Windows. Linux systems support all languages, see above. This list might be incomplete! Please add your language if you find it's supported. - -* French - -###0.1 SpaceFN -SpaceFN basically means that `Space` acts as a normal spacebar when tapped, but acts as a layer-key when held down. -This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. -The advantage is that the spacebar is easier to reach than any other `Fn`-key could be. - -###0.2 "Gaming Mode" -To alleviate the problems SpaceFN would cause when gaming, the Gaming Mode is pretty much a layer that can be turned on by pressing Fn+RShift. -This will turn the double-role Spacebar into a normal one, so the Fn-layer (and thus function and media keys) can only be accessed with the Fn-key. -It also turns the GUI-key (aka Win-key aka Super-key) into Right Shift, so it can be bound in Games. This is especially useful when playing with ESDF instead of WASD. - -###0.3 Mute Microphone -The function layer has a "Mute Microphone"-key. As this is not an existing media key and you can't normally set a shortcut to this function, -you need to set this up in software before using it, see below. This key is bound to `RCtrl+LCtrl`, a keycombination that -no other program in existence uses for anything, at least to my knowledge. It also can't be pressed with this keymap in any other way. - -####0.3.0 Linux -Follow [these instructions](http://askubuntu.com/a/13364). - -#####0.3.1 Windows (Requires 3rd Party Software) -*DISCLAIMER: I take no responsibility for any potential harm caused by third party applications!* - -You'll need a utility called "MicMute". It is available on [Sourceforge](https://sourceforge.net/projects/micmute/). -After installing and running the tool, you only need to use the "Setup Shortcut" option to bind the key to muting the microphone -and check whether your microphone is selected under "Devices". - -###0.4 Revive Dead Keys -Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](readme.md#00-languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. -If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: -``` -//#define DONT_REVIVE_DEADKEYS 1 -``` - -##1 Layers -###1.0 Base Layer -The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. -Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. - -![base_layer](https://i.imgur.com/gDvJT2n.png) - -###1.1 Gaming layer -To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. - -![gaming_layer](https://i.imgur.com/mPBElHc.png) - -###1.2 Function Layer -This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. - -![function_layer](https://i.imgur.com/abpqBDE.png) - - - - diff --git a/keyboards/s60_x/keymaps/ansi_qwertz/rules.mk b/keyboards/s60_x/keymaps/ansi_qwertz/rules.mk deleted file mode 100644 index 1bcd7ea7f2..0000000000 --- a/keyboards/s60_x/keymaps/ansi_qwertz/rules.mk +++ /dev/null @@ -1,18 +0,0 @@ -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = no # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -- cgit v1.2.3