From 314865f83366fbaa547540154e0d2a48e7a2e72c Mon Sep 17 00:00:00 2001 From: peepeetee <43021794+peepeetee@users.noreply.github.com> Date: Wed, 20 Apr 2022 03:19:16 +0800 Subject: move melody96 to ymdk vendor folder (#15680) Co-authored-by: Nick Brassel --- keyboards/melody96/keymaps/crilith/keymap.c | 38 -- keyboards/melody96/keymaps/default/keymap.c | 20 - .../keymaps/default_96_with60_split_num0/keymap.c | 36 -- keyboards/melody96/keymaps/dvz/config.h | 34 -- keyboards/melody96/keymaps/dvz/keymap.c | 161 ------- keyboards/melody96/keymaps/dvz/readme.md | 3 - keyboards/melody96/keymaps/dvz/rules.mk | 5 - keyboards/melody96/keymaps/konstantin/config.h | 3 - keyboards/melody96/keymaps/konstantin/keymap.c | 77 ---- keyboards/melody96/keymaps/konstantin/rules.mk | 19 - keyboards/melody96/keymaps/via/keymap.c | 36 -- keyboards/melody96/keymaps/via/rules.mk | 2 - keyboards/melody96/keymaps/zunger/config.h | 22 - keyboards/melody96/keymaps/zunger/keymap.c | 489 --------------------- keyboards/melody96/keymaps/zunger/readme.md | 78 ---- keyboards/melody96/keymaps/zunger/rules.mk | 2 - 16 files changed, 1025 deletions(-) delete mode 100644 keyboards/melody96/keymaps/crilith/keymap.c delete mode 100644 keyboards/melody96/keymaps/default/keymap.c delete mode 100644 keyboards/melody96/keymaps/default_96_with60_split_num0/keymap.c delete mode 100644 keyboards/melody96/keymaps/dvz/config.h delete mode 100644 keyboards/melody96/keymaps/dvz/keymap.c delete mode 100644 keyboards/melody96/keymaps/dvz/readme.md delete mode 100644 keyboards/melody96/keymaps/dvz/rules.mk delete mode 100644 keyboards/melody96/keymaps/konstantin/config.h delete mode 100644 keyboards/melody96/keymaps/konstantin/keymap.c delete mode 100644 keyboards/melody96/keymaps/konstantin/rules.mk delete mode 100644 keyboards/melody96/keymaps/via/keymap.c delete mode 100644 keyboards/melody96/keymaps/via/rules.mk delete mode 100644 keyboards/melody96/keymaps/zunger/config.h delete mode 100644 keyboards/melody96/keymaps/zunger/keymap.c delete mode 100644 keyboards/melody96/keymaps/zunger/readme.md delete mode 100644 keyboards/melody96/keymaps/zunger/rules.mk (limited to 'keyboards/melody96/keymaps') diff --git a/keyboards/melody96/keymaps/crilith/keymap.c b/keyboards/melody96/keymaps/crilith/keymap.c deleted file mode 100644 index 40ae691435..0000000000 --- a/keyboards/melody96/keymaps/crilith/keymap.c +++ /dev/null @@ -1,38 +0,0 @@ -#include QMK_KEYBOARD_H - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - DYNAMIC_MACRO_RANGE, -}; - -#include "dynamic_macro.h" - -#define KC_REC DYN_REC_START1 -#define KC_DONE DYN_REC_STOP -#define KC_PLAY DYN_MACRO_PLAY1 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, TT(1), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT), - - LAYOUT( - RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_CALC, _______, _______, _______, - _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, KC_TAB, - BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TAB, - _______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_PLAY, _______, KC_REC, KC_DONE, _______, _______, _______, _______, _______, _______), -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (!process_record_dynamic_macro(keycode, record)) { - return false; - } - return true; -} diff --git a/keyboards/melody96/keymaps/default/keymap.c b/keyboards/melody96/keymaps/default/keymap.c deleted file mode 100644 index 3ed6f3068b..0000000000 --- a/keyboards/melody96/keymaps/default/keymap.c +++ /dev/null @@ -1,20 +0,0 @@ -#include QMK_KEYBOARD_H - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [0] = LAYOUT_all( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT - ), - [1] = LAYOUT_all( - RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, - BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ) -}; diff --git a/keyboards/melody96/keymaps/default_96_with60_split_num0/keymap.c b/keyboards/melody96/keymaps/default_96_with60_split_num0/keymap.c deleted file mode 100644 index 5dc26b150d..0000000000 --- a/keyboards/melody96/keymaps/default_96_with60_split_num0/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -enum custom_keycodes { - KC_P00 = SAFE_RANGE -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [0] = LAYOUT_96_with60_split_num0( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, KC_PENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_P0, KC_P00, KC_PDOT - ), - [1] = LAYOUT_96_with60_split_num0( - RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, - BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ) -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_P00: - if (record->event.pressed) { - tap_code(KC_P0); - tap_code(KC_P0); - } - return false; - } - return true; -} diff --git a/keyboards/melody96/keymaps/dvz/config.h b/keyboards/melody96/keymaps/dvz/config.h deleted file mode 100644 index be786464bc..0000000000 --- a/keyboards/melody96/keymaps/dvz/config.h +++ /dev/null @@ -1,34 +0,0 @@ - /* Copyright 2021 Milan Düwel - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#pragma once - -#define COMBO_COUNT 4 -#define COMBO_TERM 100 - -//#define UNICODE_SELECTED_MODES UC_WINC - -#define RGBLIGHT_LAYERS -#define RGBLIGHT_LAYER_BLINK - -#undef RGBLIGHT_ANIMATIONS -#define RGBLIGHT_EFFECT_ALTERNATING -#define RGBLIGHT_EFFECT_BREATHING -#define RGBLIGHT_EFFECT_CHRISTMAS -#define RGBLIGHT_EFFECT_KNIGHT -#define RGBLIGHT_EFFECT_SNAKE -#define RGBLIGHT_EFFECT_TWINKLE - diff --git a/keyboards/melody96/keymaps/dvz/keymap.c b/keyboards/melody96/keymaps/dvz/keymap.c deleted file mode 100644 index cea3970e18..0000000000 --- a/keyboards/melody96/keymaps/dvz/keymap.c +++ /dev/null @@ -1,161 +0,0 @@ - /* Copyright 2021 Milan Düwel - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#include QMK_KEYBOARD_H - - /* This keymap is designed for use with a German keyboard layout. - * It is essentially the same as the default via keymap but adds combo functionality to type umlauts as well as lighting layers for various actions. - * Toggling the combo feature also disables KC_LGUI so both can be turned off for gaming. If you want to get rid of it without reflashing new firmware, use KC_RGUI instead. - * Layers 2 and 3 are currently unused but are configurable within via. - */ - -enum combos { - UML_AE, - UML_OE, - UML_UE, - UML_SZ -}; - -const uint16_t PROGMEM ae_combo[] = {KC_A, KC_E, COMBO_END}; -const uint16_t PROGMEM oe_combo[] = {KC_O, KC_E, COMBO_END}; -const uint16_t PROGMEM ue_combo[] = {KC_U, KC_E, COMBO_END}; -const uint16_t PROGMEM sz_combo[] = {KC_S, KC_Y, COMBO_END}; - -combo_t key_combos[COMBO_COUNT] = { - [UML_AE] = COMBO(ae_combo, KC_QUOT), - [UML_OE] = COMBO(oe_combo, KC_SCLN), - [UML_UE] = COMBO(ue_combo, KC_LBRC), - [UML_SZ] = COMBO(sz_combo, KC_MINS) -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - [0] = LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT), - - [1] = LAYOUT( - RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, - KC_TRNS, RGB_TOG, KC_TRNS, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, - BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CMB_TOG, BL_TOGG, BL_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END, KC_TRNS, KC_TRNS, KC_MUTE), - - [2] = LAYOUT( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - - [3] = LAYOUT( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), -}; - -/* The lighting layers feature a caps indicator as well as layer blinks for mute and the function layer (blink only to allow unhindered adjustment of the RGB backlight settings). - Sadly these colours can not be customized within VIA. -*/ - -const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, 1, HSV_RED}, - {15, 17, HSV_RED} -); - -const rgblight_segment_t PROGMEM my_function_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {10, 12, HSV_YELLOW} -); - -const rgblight_segment_t PROGMEM my_f2_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, 17, HSV_CYAN} -); - -const rgblight_segment_t PROGMEM my_f3_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, 17, HSV_PURPLE} -); - -const rgblight_segment_t PROGMEM my_flash_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, 17, HSV_RED} -); - -// Now define the array of layers. Later layers take precedence -const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( - my_capslock_layer, - my_function_layer, // Overrides caps lock layer - my_f2_layer, - my_f3_layer, - my_flash_layer -); - -void keyboard_post_init_user(void) { - // Enable the LED layers - rgblight_layers = my_rgb_layers; -}; - -bool led_update_user(led_t led_state) { - rgblight_set_layer_state(0, led_state.caps_lock); - return true; -}; - -layer_state_t layer_state_set_user(layer_state_t state) { - //rgblight_set_layer_state(1, layer_state_cmp(state, 1)); - rgblight_set_layer_state(2, layer_state_cmp(state, 2)); - rgblight_set_layer_state(3, layer_state_cmp(state, 3)); - return state; -}; - -// Note we user post_process_record_user because we want the state -// after the flag has been flipped... -void post_process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_CAPS: - case KC_MUTE: - case CMB_TOG: - if (record->event.pressed) { - rgblight_blink_layer(4, 250); - } - break; - case MO(1): - if (record->event.pressed) { - rgblight_blink_layer(1, 250); - } - break; - } -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_LGUI: //use combo toggle to disable the win key while gaming - if (record->event.pressed) { - if (is_combo_enabled()==false) { - return false; - } - } - return true; // Let QMK send the enter press/release events - default: - return true; // Process all other keycodes normally - } -}; diff --git a/keyboards/melody96/keymaps/dvz/readme.md b/keyboards/melody96/keymaps/dvz/readme.md deleted file mode 100644 index d82055244e..0000000000 --- a/keyboards/melody96/keymaps/dvz/readme.md +++ /dev/null @@ -1,3 +0,0 @@ -# DvZ's VIA compatible keymap with rolling umlauts for german typists - -Added by: [devilzmods](https://github.com/devilzmods) diff --git a/keyboards/melody96/keymaps/dvz/rules.mk b/keyboards/melody96/keymaps/dvz/rules.mk deleted file mode 100644 index a1e85f13f4..0000000000 --- a/keyboards/melody96/keymaps/dvz/rules.mk +++ /dev/null @@ -1,5 +0,0 @@ -VIA_ENABLE = yes -LTO_ENABLE = yes # reduce firmware size -COMBO_ENABLE = yes -#UNICODE_ENABLE = yes -BOOTLOADER = caterina diff --git a/keyboards/melody96/keymaps/konstantin/config.h b/keyboards/melody96/keymaps/konstantin/config.h deleted file mode 100644 index 4b511eb848..0000000000 --- a/keyboards/melody96/keymaps/konstantin/config.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -#define LAYER_FN diff --git a/keyboards/melody96/keymaps/konstantin/keymap.c b/keyboards/melody96/keymaps/konstantin/keymap.c deleted file mode 100644 index 1ee7ca1e77..0000000000 --- a/keyboards/melody96/keymaps/konstantin/keymap.c +++ /dev/null @@ -1,77 +0,0 @@ -#include QMK_KEYBOARD_H -#include "konstantin.h" - -static const HSV *colors[] = { &godspeed_blue, &godspeed_yellow }; -static const size_t cnum = sizeof colors / sizeof *colors; -static size_t cidx = 0; - -enum keycodes_keymap { - RGB_SET = RANGE_KEYMAP, -}; - -void eeconfig_init_keymap(void) { - rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v); -} - -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case RGB_SET: - if (record->event.pressed) { - cidx = (cidx + 1) % cnum; - rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v); - } - break; - } - - return true; -} - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Base layer - * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ - * │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│PSc│Ins│Hom│End│PgU│PgD│ - * ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤ - * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Del│NLk│P/ │P* │P- │ - * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤ - * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │Bspc │P7 │P8 │P9 │ │ - * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤P+ │ - * │FnCaps│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │P4 │P5 │P6 │ │ - * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤ - * │LSft│RAG│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSfRCt│ ↑ │P1 │P2 │P3 │ │ - * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┼───┼───┤PEn│ - * │LCtl│LGui│LAlt│ Space │RAlGu│FnFLk│ ← │ ↓ │ → │P0 │P. │ │ - * └────┴────┴────┴────────────────────────┴─────┴─────┴───┴───┴───┴───┴───┴───┘ - */ - [L_BASE] = LAYOUT( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_HOME, KC_END, KC_PGUP, KC_PGDN, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_P7, KC_P8, KC_P9, XXXXXXX, - FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, RAL_RGU, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSF_RCT, KC_UP, KC_P1, KC_P2, KC_P3, XXXXXXX, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, RAL_RGU, XXXXXXX, FN_FNLK, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT - ), - - /* Fn layer - * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ - * │ │ │ │ │ │ │ │ │ │ │ │ │ │Sys│SLk│Pau│Brk│Top│Btm│ - * ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤ - * │ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │ │RTg│ ÷ │ × │ − │ - * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤ - * │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │Stp│Ply│Prv│Nxt│Clear│RH+│RS+│RV+│ │ - * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤RSt│ - * │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │ - * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤ - * │ │ │MA0│MA2│MW←│MW→│ │ │App│Vo-│Vo+│Mut│ │PgU│RMR│RMS│RMB│ │ - * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┼───┼───┤RMP│ - * │ │DtPR│DtNA│ MW↓ │ │ │ │Hom│PgD│End│RM-│RM+│ │ - * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┴───┴───┴───┘ - */ - [L_FN] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, SYSRQ, KC_SLCK, KC_PAUS, BREAK, TOP, BOTTOM, - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS, - KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, - _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SET, - _______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, KC_APP, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_R, RGB_M_SN,RGB_M_B, XXXXXXX, - _______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, _______, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P - ), -}; diff --git a/keyboards/melody96/keymaps/konstantin/rules.mk b/keyboards/melody96/keymaps/konstantin/rules.mk deleted file mode 100644 index b315c8e6b9..0000000000 --- a/keyboards/melody96/keymaps/konstantin/rules.mk +++ /dev/null @@ -1,19 +0,0 @@ -# Generic features -BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite -COMMAND_ENABLE = yes -CONSOLE_ENABLE = yes -EXTRAKEY_ENABLE = yes -MOUSEKEY_ENABLE = yes -NKRO_ENABLE = yes -TAP_DANCE_ENABLE = yes -UNICODEMAP_ENABLE = yes - -# Keyboard-specific features -BACKLIGHT_ENABLE = no -RGBLIGHT_ENABLE = yes -VIA_ENABLE = yes - -# Firmware size reduction -GRAVE_ESC_ENABLE = no -MAGIC_ENABLE = no -SPACE_CADET_ENABLE = no diff --git a/keyboards/melody96/keymaps/via/keymap.c b/keyboards/melody96/keymaps/via/keymap.c deleted file mode 100644 index c02fa785a8..0000000000 --- a/keyboards/melody96/keymaps/via/keymap.c +++ /dev/null @@ -1,36 +0,0 @@ -#include QMK_KEYBOARD_H - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [0] = LAYOUT_all( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT - ), - [1] = LAYOUT_all( - RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, - BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - [2] = LAYOUT_all( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - [3] = LAYOUT_all( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ) -}; diff --git a/keyboards/melody96/keymaps/via/rules.mk b/keyboards/melody96/keymaps/via/rules.mk deleted file mode 100644 index 36b7ba9cbc..0000000000 --- a/keyboards/melody96/keymaps/via/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -VIA_ENABLE = yes -LTO_ENABLE = yes diff --git a/keyboards/melody96/keymaps/zunger/config.h b/keyboards/melody96/keymaps/zunger/config.h deleted file mode 100644 index cc06440e0d..0000000000 --- a/keyboards/melody96/keymaps/zunger/config.h +++ /dev/null @@ -1,22 +0,0 @@ -/* Copyright 2018 MechMerlin - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#pragma once - -// Enable cmd-option-escape on mac. -#define GRAVE_ESC_ALT_OVERRIDE - -// place overrides here diff --git a/keyboards/melody96/keymaps/zunger/keymap.c b/keyboards/melody96/keymaps/zunger/keymap.c deleted file mode 100644 index d0d2698b7a..0000000000 --- a/keyboards/melody96/keymaps/zunger/keymap.c +++ /dev/null @@ -1,489 +0,0 @@ -/* Copyright 2019 Yonatan Zunger - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -#include QMK_KEYBOARD_H -#include - -// This keymap is designed to make it easy to type in a wide variety of languages, as well as -// generate mathematical symbols (à la Space Cadet). -// -// LAYER MAGIC (aka, typing in many alphabets) -// This keyboard has three "base" layers: QWERTY, GREEK, and CADET. The GREEK and CADET layers -// are actually full of Unicode points, and so which point they generate depends on things like -// whether the shift key is down. To handle this, each of those layers is actually *two* layers, one -// with and one without shift. In our main loop, we manage modifier state detection, as well as -// layer switch detection, and pick the right layer on the fly. -// Layers are selected with a combination of three keys. The "Greek" and "Cadet" keys act like -// modifiers: When held down, they transiently select the indicated base layer. The "Layer Lock" key -// locks the value of the base layer at whatever is currently held; so e.g., if you hold Greek + -// Layer Lock, you'll stay in Greek mode until you hit Layer Lock again without any of the mods -// held. -// TODO: This system of layer selection is nice for math, but it's not very nice for actually -// typing in multiple languages. It seems like a better plan will be to reserve one key for each -// base layer -- maybe fn + F(n) -- which can either be held as a modifier or tapped to switch -// layers. That will open up adding some more languages, like Yiddish, but to do this effectively -// we'll need to find a good UI with which to show the currently selected layer. Need to check what -// the melody96 has in the way of outputs (LEDs, sound, etc). -// -// ACCENT MAGIC (aka, typing conveniently in Romance languages) -// We want to support easy typing of diacritical marks. We can't rely on the host OS for this, -// because (e.g.) on MacOS, to make any of the other stuff work, we need to be using the Unicode -// input method at the OS level, which breaks all the normal accent stuff on that end. So we do it -// ourselves. Accents can actually be invoked in two different ways: one fast and very compatible, -// one very versatile but with occasional compatibility problems. -// -// THE MAIN WAY: You can hit one of the "accent request" key patterns immediately *before* typing -// a letter to be accented. It will emit the corresponding accented Unicode. For example, you can -// hit fn-e to request an acute accent, followed by i, and it will output í, U+00ED LATIN SMALL -// LETTER I WITH ACUTE. These "combined characters" are in Unicode normal form C (NFKC), which is -// important because many European websites and apps, in particular, tend to behave very badly -// (misunderstanding and/or crashing) when presented with characters in other forms! The catch is -// that this only works for the various combinations of letters and accents found in the Latin-1 -// supplement block of Unicode -- basically, things you need for Western European languages. -// -// (NB: If you make an accent request followed by a letter which can't take the corresponding -// accent, it will output the uncombined form of the accent followed by whatever you typed; so -// e.g., if you hit fn-e followed by f, it will output ´f, U+00B4 ACUTE ACCENT followed by an -// ordinary f. This is very similar to the default behavior of MacOS.) -// -// THE FLEXIBLE WAY: If you hit the accent request with a shift -- e.g., fn-shift-e -- it will -// instead immediately output the corresponding *combining* Unicode accent mark, which will modify -// the *previous* character you typed. For example, if you type i followed by fn-shift-e, it will -// generate í. But don't be fooled by visual similarity: unlike the previous example, this one is -// an ordinary i followed by U+0301 COMBINING ACUTE ACCENT. It's actually *two symbols*, and this -// is Unicode normal form D (NFKD). Unlike NFKC, there are NFKD representations of far more -// combinations of letters and accents, and it's easy to add more of these if you need. (The NFKC -// representation of such combinations is identical to their NFKD representation) -// -// Programs that try to compare Unicode strings *should* first normalize them by converting them -// all into one normal form or another, and there are functions in every programming language to -// do this -- e.g., JavaScript's string.normalize() -- but lots of programmers fail to understand -// this, and so write code that massively freaks out when it encounters the wrong form. -// -// The current accent request codes are modeled on the ones in MacOS. -// -// fn+` Grave accent (`) -// fn+e Acute accent (´) -// fn+i Circumflex (^) -// fn+u Diaresis / umlaut / trema (¨) -// fn+c Cedilla (¸) -// fn+n Tilde (˜) -// -// Together, these functions make for a nice "polyglot" keyboard: one that can easily type in a wide -// variety of languages, which is very useful for people who, well, need to type in a bunch of -// languages. -// -// The major TODOs are: -// - Update the layer selection logic (and add visible layer cues); -// - Factor the code below so that the data layers are more clearly separated from the code logic, -// so that other users of this keymap can easily add whichever alphabets they need without -// having to deeply understand the implementation. - - -enum custom_keycodes { - // We provide special layer management keys: - // GREEK triggers the Greek (aka "Front") layer, or the SHIFTGREEK layer when shift is held. - // (Because we use Unicode, we need to implement shift-handling at the firmware level, - // rather than the OS level like we do in the QWERTY layer) - // CADET or GREEK+ALT triggers the Cadet (aka "Top") layer, or the SHIFTCADET layer when - // shift is held. - // LAYER_LOCK locks the "base" layer (i.e., QWERTY, GREEK, or CADET) to the value which is - // pressed at the moment that it is being released. When a layer lock is set, the - // analogous layer modifier key is reversed; e.g., if you lock the GREEK layer, then the - // GREEK button bounces you back to QWERTY. - // - // We also parse the shift, alt, and caps lock keys to provide management of those which is - // compatible with these various layers. - KC_GREEK = SAFE_RANGE, - KC_CADET, - KC_LAYER_LOCK, - - // These are the keycodes generated by the various "accent request" keystrokes. - KC_ACCENT_START, - KC_CGRV = KC_ACCENT_START, // Grave accent - KC_CAGU, // Acute accent - KC_CDIA, // Diaresis / umlaut / trema - KC_CCIR, // Circumflex - KC_CCED, // Cedilla - KC_CTIL, // Tilde - KC_ACCENT_END, -}; - -enum layers_keymap { - _QWERTY = 0, - _FUNCTION, - - _GREEK, - _SHIFTGREEK, - _CADET, - _SHIFTCADET, -}; - -// This is so that H(xxxx) has the same width as _______, which makes the grids more legible. -#define H(x) UC(0x##x) -#define MO_FN MO(_FUNCTION) -#define KC_LLCK KC_LAYER_LOCK - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - // NB: Using GESC for escape in the QWERTY layer as a temporary hack because I messed up the - // switch on the KC_GRV key; change back to KC_ESC once this is fixed. - [_QWERTY] = LAYOUT_hotswap( - KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_MPLY, KC_BRK, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_LLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, - KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, MO_FN, KC_GREEK,KC_CADET,KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT), - /* The Greek layers. Shown here are the QWERTY layer (for visual reference) and the two Greek - * layers. - * ,---------------------------------------------------------------------------- - * | ` |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|HOM|END|PGU|PGD|MUT|BRK| QWERTY - * | ` | ₁ | ₂ | ₃ | ₄ | ₅ | ₆ | ₇ | ₈ | ₉ | ₀ | ₋ | ₊ | ₍ | ₎ | | | | | SHIFTGREEK - * | ` | ¹ | ² | ³ | ⁴ | ⁵ | ⁶ | ⁷ | ⁸ | ⁹ | ⁰ | ⁻ | ⁺ | ⁽ | ⁾ | | | | | GREEK - * |---------------------------------------------------------------------------| - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | BKSPC |LCK| / | * | - | - * | ` | ¿ | | € | | | | | | | | | ≁ | BKSPC |LCK| | ⊗ | | - * | | | | | | | | | | | | ∝ | ∼ | BKSPC |LCK| ⊘ | ⊙ | ⊖ | - * |---------------------------------------------------------------------------| - * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | 7 | 8 | 9 | | - * | | Θ | Ω | Ε | Ρ | Τ | Ψ | Υ | Ι | Ο | Π | | | | | | | | - * | | θ | ω | ε | ρ | τ | ψ | υ | ι | ο | π | | | | | | | | - * |-----------------------------------------------------------------------| + | - * | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | RET | 4 | 5 | 6 | ⊕ | - * | CTRL | Α | Σ | Δ | Φ | Γ | Η | | Κ | Λ | … | ∴ | RET | | | | | - * | CTRL | α | σ | δ | φ | γ | η | ϑ | κ | λ | ⋯ | ⋅ | RET | | | | | - * |-----------------------------------------------------------------------|---| - * | SHIFT | Z | X | C | V | B | N | M | , | . | / |SHFT | ↑ | 1 | 2 | 3 | | - * | SHIFT | Ζ | Ξ | Χ | ✔ | Β | Ν | Μ | ≲ | ≳ | |SHFT | | | | | | - * | SHIFT | ζ | ξ | χ | ς | β | ν | μ | ≪ | ≫ | ∫ |SHFT | | | | | | - * |-----------------------------------------------------------------------|ENT| - * | CTL | ALT| CMD| SPACE | α | β | γ | ← | ↓ | → | 0 | . | | - * | CTL | ALT| CMD| SPACE | α | β | γ | | | | | | | - * | CTL | ALT| CMD| SPACE | α | β | γ | | | | | | | - * `---------------------------------------------------------------------------' - */ - [_GREEK] = LAYOUT_hotswap( - KC_GRV, H(00b9), H(00b2), H(00b3), H(2074), H(2075), H(2076), H(2077), H(2078), H(2079), H(2070), H(207b), H(207a), H(207d), H(207e), XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, _______, _______, _______, _______, _______, _______, _______, H(00b0), _______, _______, H(221d), H(223c), _______, _______, H(2298), H(2299), H(2296), - _______, H(03b8), H(03c9), H(03b5), H(03c1), H(03c4), H(03c8), H(03c5), H(03b9), H(03bf), H(03c0), KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, - _______, H(03b1), H(03c3), H(03b4), H(03c6), H(03b3), H(03b7), H(03d1), H(03ba), H(03bb), H(22ef), H(22c5), _______, KC_P4, KC_P5, KC_P6, H(2295), - _______, H(03b6), H(03be), H(03c7), H(03c2), H(03b2), H(03bd), H(03bc), H(226a), H(226b), H(222b), _______, _______, KC_P1, KC_P2, KC_P3, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), - [_SHIFTGREEK] = LAYOUT_hotswap( - KC_GRV, H(2081), H(2082), H(2083), H(2084), H(2085), H(2086), H(2087), H(2088), H(2089), H(2080), H(208b), H(208a), H(208d), H(208e), XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, H(00bf), _______, H(20ac), _______, _______, _______, _______, _______, _______, _______, XXXXXXX, H(2241), _______, _______, XXXXXXX, H(2297), XXXXXXX, - _______, H(0398), H(03a9), H(0395), H(03a1), H(03a4), H(03a8), H(03a5), H(0399), H(039f), H(03a0), KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, - _______, H(0391), H(03a3), H(0394), H(03a6), H(0393), H(0397), XXXXXXX, H(039a), H(039b), H(2026), H(2234), _______, KC_P4, KC_P5, KC_P6, H(2295), - _______, H(0396), H(039e), H(03a7), H(2714), H(0392), H(039d), H(039c), H(2272), H(2273), XXXXXXX, _______, _______, KC_P1, KC_P2, KC_P3, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), - /* The Cadet layers. Again, we show the QWERTY layer and the two cadet layers. - * ,---------------------------------------------------------------------------- - * | ` |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|HOM|END|PGU|PGD|MUT|BRK| QWERTY - * | ∅ | | | | | | | | | | | | | | | | | | | SHIFTCADET - * | ¬ | | | | | | | | | | | | | | | | | | | CADET - * |---------------------------------------------------------------------------| - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | BKSPC |LCK| / | * | - | - * | ` | ¡ | | £ | | | | | ° | | | * | ∓ | BKSPC |LCK| | | | - * | | | | | | | | | | | | | ± | BKSPC |LCK| | × | | - * |---------------------------------------------------------------------------| - * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | 7 | 8 | 9 | | - * | | ℚ | | | ℝ | ⊆ | ⊇ | | ℵ | ∄ | | ∉ | | | * | * | * | | - * | | ∧ | ∨ | ∩ | ∪ | ⊂ | ⊃ | ∀ | ∞ | ∃ | ∂ | ∈ | | | * | * | * | | [1] - * |-----------------------------------------------------------------------| + | - * | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | RET | 4 | 5 | 6 | ⊕ | - * | CTRL | Å | | ∇ | | ⇑ | ⇓ | ⇐ | ⇒ | ⇔ | | | RET | * | * | * | | - * | CTRL | ⟘ | ⊤ | ⊢ | ⊣ | ↑ | ↓ | ← | → | ↔ | | | RET | * | * | * | | [1] - * |-----------------------------------------------------------------------|---| - * | SHIFT | Z | X | C | V | B | N | M | , | . | / |SHFT | ↑ | 1 | 2 | 3 | | - * | SHIFT | ℤ | ℂ | | ≉ | ≢ | ℕ | | | | |SHFT | | * | * | * | | - * | SHIFT | | ≠ | | ≈ | ≡ | ≤ | ≥ | | | ÷ |SHFT | | * | * | * | | [1] - * |-----------------------------------------------------------------------|ENT| - * | CTL | ALT| CMD| SPACE | α | β | γ | ← | ↓ | → | 0 | . | | - * | CTL | ALT| CMD| SPACE | α | β | γ | | | | | | | - * | CTL | ALT| CMD| SPACE | α | β | γ | | | | | | | - * `---------------------------------------------------------------------------' - * [1] CADET + numpad moves the mouse. SHIFT+CADET+NUMPAD moves it more quickly. CADET+5 - * clicks the mouse, and SHIFT+CADET+FIVE right-clicks. - */ - [_CADET] = LAYOUT_hotswap( - H(00AC), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, H(00b1), _______, _______, XXXXXXX, H(00d7), XXXXXXX, - _______, H(2227), H(2228), H(2229), H(222a), H(2282), H(2283), H(2200), H(221e), H(2203), H(2202), H(2208), XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, - _______, H(22a5), H(22a4), H(22a2), H(22a3), H(2191), H(2193), H(2190), H(2192), H(2194), XXXXXXX, XXXXXXX, _______, KC_P4, KC_P5, KC_P6, XXXXXXX, - _______, XXXXXXX, H(2260), XXXXXXX, H(2248), H(2261), H(2264), H(2265), XXXXXXX, XXXXXXX, H(00f7), _______, _______, KC_P1, KC_P2, KC_P3, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), - [_SHIFTCADET] = LAYOUT_hotswap( - H(2205), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - KC_GRV, H(00a1), XXXXXXX, H(00a3), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, H(2213), _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, - _______, H(211a), XXXXXXX, XXXXXXX, H(211d), H(2286), H(2287), XXXXXXX, H(2135), H(2204), XXXXXXX, H(2209), XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, - _______, H(212b), XXXXXXX, H(2207), XXXXXXX, H(21d1), H(21d3), H(21d0), H(21d2), H(21d4), XXXXXXX, XXXXXXX, _______, KC_P4, KC_P5, KC_P6, XXXXXXX, - _______, H(2124), H(2102), XXXXXXX, H(2249), H(2262), H(2115), XXXXXXX, XXXXXXX, XXXXXXX, H(00f7), _______, _______, KC_P1, KC_P2, KC_P3, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT), - - // Function layer is mostly for keyboard meta-control operations, but also contains the combining - // accent marks. These are deliberately placed to match where the analogous controls go on Mac OS. - [_FUNCTION] = LAYOUT_hotswap( - KC_CGRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RESET, - KC_CGRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_CAGU, _______, _______, _______, KC_CDIA, KC_CCIR, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, UC_M_OS, UC_M_LN, UC_M_WI, UC_M_BS, UC_M_WC, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_CCED, _______, _______, KC_CTIL, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), -}; - -//////////////////////////////////////////////////////////////////////////////////////////////////// -// Accent implementation -// -// In the body of process_record_user, we store an "accent_request", which is the accent keycode if -// one was just selected, or zero otherwise. When the *next* key is hit, we look up whether the -// accent request plus that next keycode (plus the state of the shift key) together amount to an -// interesting combined (NFKC) character, and if so, emit it; otherwise, we emit the accent as a -// separate character and then process the next key normally. The resulting UI behavior is similar -// to that of the combining accent keys in MacOS. -// -// We store two arrays, depending on whether shift is or isn't held. Each is two-dimensional, with -// its outer key by the next keycode struck, and the inner key by the accent requested. The outer -// array has KC_Z + 1 as its upper bound, so that we can save memory by only coding alphabetic keys. -// The contents are either Unicode code points, or zero to indicate that we don't have a point for -// this combination. - -#define KC_NUM_ACCENTS (KC_ACCENT_END - KC_ACCENT_START) -#define KC_NUM_SLOTS (KC_Z + 1) - -const uint16_t PROGMEM unshifted_accents[KC_NUM_SLOTS][KC_NUM_ACCENTS] = { - // KC_CGRV, KC_CAGU, KC_CDIA, KC_CCIR, KC_CCED, KC_CTIL - [KC_A] = { 0x00e0, 0x00e1, 0x00e4, 0x00e2, 0, 0x00e3 }, - [KC_E] = { 0x00e8, 0x00e9, 0x00eb, 0x00ea, 0, 0 }, - [KC_I] = { 0x00ec, 0x00ed, 0x00ef, 0x00ee, 0, 0 }, - [KC_O] = { 0x00f2, 0x00f3, 0x00f6, 0x00f4, 0, 0x00f5 }, - [KC_U] = { 0x00f9, 0x00fa, 0x00fc, 0x00fb, 0, 0 }, - [KC_Y] = { 0, 0, 0x00ff, 0, 0, 0 }, - [KC_N] = { 0, 0, 0, 0, 0, 0x00f1 }, - [KC_C] = { 0, 0, 0, 0, 0x00e7, 0 }, -}; - -const uint16_t PROGMEM shifted_accents[KC_NUM_SLOTS][KC_NUM_ACCENTS] = { - // KC_CGRV, KC_CAGU, KC_CDIA, KC_CCIR, KC_CCED, KC_CTIL - [KC_A] = { 0x00c0, 0x00c1, 0x00c4, 0x00c2, 0, 0x00c3 }, - [KC_E] = { 0x00c8, 0x00c9, 0x00cb, 0x00ca, 0, 0 }, - [KC_I] = { 0x00cc, 0x00cd, 0x00cf, 0x00ce, 0, 0 }, - [KC_O] = { 0x00d2, 0x00d3, 0x00d6, 0x00d4, 0, 0x00d5 }, - [KC_U] = { 0x00d9, 0x00da, 0x00dc, 0x00db, 0, 0 }, - [KC_Y] = { 0, 0, 0x00df, 0, 0, 0 }, - [KC_N] = { 0, 0, 0, 0, 0, 0x00d1 }, - [KC_C] = { 0, 0, 0, 0, 0x00c7, 0 }, -}; - -// The uncombined and combined forms of the accents, for when we want to emit them as single -// characters. -const uint16_t PROGMEM uncombined_accents[KC_NUM_ACCENTS] = { - [KC_CGRV - KC_ACCENT_START] = 0x0060, - [KC_CAGU - KC_ACCENT_START] = 0x00b4, - [KC_CDIA - KC_ACCENT_START] = 0x00a8, - [KC_CCIR - KC_ACCENT_START] = 0x005e, - [KC_CCED - KC_ACCENT_START] = 0x00b8, - [KC_CTIL - KC_ACCENT_START] = 0x02dc, -}; - -const uint16_t PROGMEM combined_accents[KC_NUM_ACCENTS] = { - [KC_CGRV - KC_ACCENT_START] = 0x0300, - [KC_CAGU - KC_ACCENT_START] = 0x0301, - [KC_CDIA - KC_ACCENT_START] = 0x0308, - [KC_CCIR - KC_ACCENT_START] = 0x0302, - [KC_CCED - KC_ACCENT_START] = 0x0327, - [KC_CTIL - KC_ACCENT_START] = 0x0303, -}; - -// This function manages keypresses that happen after an accent has been selected by an earlier -// keypress. -// Args: -// accent_key: The accent key which was earlier selected. This must be in the range -// [KC_ACCENT_START, KC_ACCENT_END). -// keycode: The keycode which was just pressed. -// is_shifted: The current shift state (as set by a combination of shift and caps lock) -// force_no_accent: If true, we're in a situation where we want to force there to be no -// accent combination -- if e.g. we're in a non-QWERTY layer, or if other modifier keys -// are held. -// -// Returns true if the keycode has been completely handled by this function (and so should not be -// processed further by process_record_user) or false otherwise. -bool process_key_after_accent( - uint16_t accent_key, - uint16_t keycode, - bool is_shifted, - bool force_no_accent -) { - assert(accent_key >= KC_ACCENT_START); - assert(accent_key < KC_ACCENT_END); - const int accent_index = accent_key - KC_ACCENT_START; - - // If the keycode is outside A..Z, or force_no_accent is set, we know we shouldn't even bother - // with a table lookup. - if (keycode <= KC_Z && !force_no_accent) { - // Pick the correct array. Because this is progmem, we're going to need to do the - // two-dimensional array indexing by hand, and so we just cast it to a single-dimensional array. - const uint16_t *points = (const uint16_t*)(is_shifted ? shifted_accents : unshifted_accents); - const uint16_t code_point = pgm_read_word_near(points + KC_NUM_ACCENTS * keycode + accent_index); - if (code_point) { - register_unicode(code_point); - return true; - } - } - - // If we get here, there was no accent match. Emit the accent as its own character, and then let - // the caller figure out what to do next. - register_unicode(pgm_read_word_near(uncombined_accents + accent_index)); - return false; -} - -// Layer bitfields. -#define GREEK_LAYER (1UL << _GREEK) -#define SHIFTGREEK_LAYER (1UL << _SHIFTGREEK) -#define CADET_LAYER (1UL << _CADET) -#define SHIFTCADET_LAYER (1UL << _SHIFTCADET) -// The layers we don't touch. -#define LAYER_MASK ~(GREEK_LAYER|SHIFTGREEK_LAYER|CADET_LAYER|SHIFTCADET_LAYER) - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - // We track these persistent globals and manage them on our own, rather than trying to rely on - // get_mods or the like, because this function is called *before* that's updated! - static bool shift_held = false; - static bool alt_held = false; - static bool ctrl_held = false; - static bool super_held = false; - static bool greek_held = false; - static bool cadet_held = false; - - // These are where we remember the values of lock states. - static bool shift_lock = false; - static int layer_lock = _QWERTY; - - // The accent request, or zero if there isn't one. - static uint16_t accent_request = 0; - - // If this is set to true, don't trigger any handling of pending accent requests. That's what we - // want to do if e.g. the user just hit the shift key or something. - bool ignore_accent_change = !record->event.pressed; - - // Step 1: Process any modifier key state changes, so we can maintain that state. - if (keycode == KC_LSHIFT || keycode == KC_RSHIFT) { - shift_held = record->event.pressed; - ignore_accent_change = true; - } else if (keycode == KC_LALT || keycode == KC_RALT) { - alt_held = record->event.pressed; - ignore_accent_change = true; - } else if (keycode == KC_LCTRL || keycode == KC_RCTRL) { - ctrl_held = record->event.pressed; - ignore_accent_change = true; - } else if (keycode == KC_LGUI || keycode == KC_RGUI) { - super_held = record->event.pressed; - ignore_accent_change = true; - } else if (keycode == KC_GREEK) { - greek_held = record->event.pressed; - ignore_accent_change = true; - } else if (keycode == KC_CADET) { - cadet_held = record->event.pressed; - ignore_accent_change = true; - } - - // Step 2: Figure out which layer we're supposed to be in, by transforming all the prior stuff - // into layer requests. - const bool greek_request = (greek_held && !alt_held); - const bool cadet_request = (cadet_held || (greek_held && alt_held)); - - // Now, handle the lock keys. We store next_layer_lock in a local variable so that we can - // determine the layer to pick right now before we update layer_lock. - int next_layer_lock = layer_lock; - if (keycode == KC_CAPS) { - // If we're in QWERTY mode, caps lock is already going to be managed by the host OS, but by - // tracking it ourselves we can also usefully apply it to the GREEK and CADET layers. - if (record->event.pressed) { - shift_lock = !shift_lock; - } - } else if (keycode == KC_LAYER_LOCK) { - if (record->event.pressed) { - if (cadet_request) { - next_layer_lock = _CADET; - } else if (greek_request) { - next_layer_lock = _GREEK; - } else { - next_layer_lock = _QWERTY; - } - } - } - - // OK! Now we know which buttons are being held, and the current and upcoming states of the locks. - // We can compute our new base layer. Remember that the CADET and GREEK keys act as their own - // antonyms if they match the layer lock -- e.g., if you have CADET locked, then CADET+X generates - // QWERTY-X. - int base_layer; - if (cadet_request) { - base_layer = (layer_lock == _CADET ? _QWERTY : _CADET); - } else if (greek_request) { - base_layer = (layer_lock == _GREEK ? _QWERTY : _GREEK); - } else { - base_layer = layer_lock; - } - - const bool shifted = (shift_held != shift_lock); - int actual_layer; - if (base_layer == _CADET) { - actual_layer = (shifted ? _SHIFTCADET : _CADET); - } else if (base_layer == _GREEK) { - actual_layer = (shifted ? _SHIFTGREEK : _GREEK); - } else { - // We don't do shifting for the QWERTY layer, since for that we emit USB HID codes and shifting - // is managed by the host OS. - actual_layer = _QWERTY; - } - - // And now we can update the layer lock and the actual firmware layer selector. - layer_lock = next_layer_lock; - layer_state_t new_layer_state = (layer_state & LAYER_MASK) | (1UL << actual_layer); - if (new_layer_state != layer_state) { - layer_state_set(new_layer_state); - } - - // Step 3: Handle accents. If there's a pending accent request, process it. If what the user just - // hit creates a new accent request, update the pending state for the next keypress. - if (!ignore_accent_change && accent_request && record->event.pressed) { - // Only do the accent stuff if we're in the QWERTY layer and we aren't modifying something. - const bool force_no_accent = ( - actual_layer != _QWERTY || - ctrl_held || - super_held || - alt_held - ); - const uint16_t old_accent = accent_request; - accent_request = 0; - if (process_key_after_accent(old_accent, keycode, shifted, force_no_accent)) { - return false; - } - } - - // And if a new accent request just arrived, update accent_request. - if (keycode >= KC_ACCENT_START && keycode < KC_ACCENT_END && record->event.pressed) { - if (shifted) { - // Shift + accent request generates the combining accent key, and leaves accent_request alone. - register_unicode(pgm_read_word_near(combined_accents + keycode - KC_ACCENT_START)); - return false; - } else { - accent_request = keycode; - } - } - - return true; -} diff --git a/keyboards/melody96/keymaps/zunger/readme.md b/keyboards/melody96/keymaps/zunger/readme.md deleted file mode 100644 index 3eb64a2e73..0000000000 --- a/keyboards/melody96/keymaps/zunger/readme.md +++ /dev/null @@ -1,78 +0,0 @@ -* The "Cadet-Style" keymap for the melody96. -* Author: Yonatan Zunger (zunger@gmail.com) - -This is an experimental keymap being used both for practical reasons (as my daily driver) and to -work out the ideas of a "space-cadet-style" keyboard which can type text and mathematical symbols -with equal ease. It's designed for anyone who frequently needs to do this outside of a LaTeX -environment, or for anyone who loves the old "Space Cadet" keyboard! And it works at its best when -you have actual Cadet keycaps (like SA Symbolics) installed, because those keycaps will actually -show what you get. - -The core idea of this keyboard is that, in addition to a QWERTY base layer and a function layer, it -supports two additional base layers -- the GREEK layer (the analogue of the Space Cadet "Greek," or -"Front," keys) and the CADET layer (the analogue of the Space Cadet "Top" keys). These layers use -Unicode to generate all of the mathematical symbols you can find on a traditional Space Cadet -layout, plus a bunch of extras. - -Because Unicode can't be encoded using the traditional USB HID protocol, QMK does some clever but -horrifying things to fool your OS. One consequence of this is that the shift key needs to be handled -by the keyboard firmware, not the host OS. To handle this, we have two additional layers -- -SHIFTGREEK and SHIFTCADET -- and handle the flipping between all of these layers here in the -firmware. - -*The simple bit: Using this layout on a Melody96* - -At the core of this layout are three special modifier keys and two special lock keys: - -* The GREEK key, to the right of the spacebar, activates the GREEK layer. GREEK+SHIFT activates - SHIFTGREEK. These keys generate Greek letters on the letter keys (thus the name), and a few - mathematical symbols on other keys. They correspond to the notations on the front of traditional - Space Cadet keys; if your capset doesn't include those (alas, most don't), they're the "pretty - obvious" mappings. -* The CADET key, to the right of GREEK, activates the CADET layer. These are the symbols above the - letters on a Space Cadet layout. CADET+SHIFT activates the SHIFTCADET layer, with even more - symbols. -* The FUNCTION key, to the right of CADET, activates the function layer. This is where you have a - reset mechanism, a selector for which Unicode input type you want, and so on. - -Additionally, GREEK+ALT is equivalent to CADET. This is handy for other keyboards where you don't -have room for this many modifiers. - -The lock keys are: - -* Caps lock, if you use it, will also act as a "shift lock" for the Greek and Cadet layers. Shift - lock is slightly different, in that while it is engaged shift will _dis_engage it; that's actually - pretty useful when typing math. -* An additional "layer lock" key, by default where "num lock" usually goes, will lock the choice of - base layer. To use it, hold down any invocation of the GREEK or CADET layers, or none at all, and - hit lock; it will then put you in that layer. The corresponding modifier key will then toggle you - back to the QWERTY layer. (So for example, if you hit GREEK+LAYER_LOCK and release them, you're - now typing in Greek; the GREEK modifier would cause you to type QWERTY momentarily. To go back to - ordinary QWERTY mode, you'd just hit LAYER_LOCK again with no modifiers held) - -To see the full layout, check out the big comment in keymap.c. - -*A less-simple bit: Adapting this to other keyboards* - -This is really a canary for generic Cadet implementations. Before this can be made generic, a few -things will have to happen: - -(1) Instead of a fixed keymap, this has to be refactored into some kind of array showing the -mappings of QWERTY-layer keys onto the appropriate code points in the GREEK and CADET layers, and -some preprocessor magic needs to auto-transform this plus a traditional keymap for the QWERTY layer -into keymaps for all five of the core layers. (Function layers would presumably be handled on a -per-keyboard basis) - -(2) The standard mapping of those should have some #define's to control things like whether there -are physical F-keys (you would probably want to move superscript and subscripts onto the numbers if -there weren't, and figure out what to do with the non-numeric super/sub keys), whether you actually -want to enable GREEK+ALT=CADET, and so on; - -(3) There should be support for controlling indicator LEDs based on the base layer selection, -caps/shift lock state, and layer lock state, as well as for triggering audio on transitions; - -(4) All the core fancy logic in process_record_user which implements the layer handling should be -factored out into its own function, so that keyboards can easily reuse that, too. - -This is a lovely TODO for future work, and could be particularly fun to go along with new releases -of SA Symbolics and the like. Anyone interested in such things, ping me! diff --git a/keyboards/melody96/keymaps/zunger/rules.mk b/keyboards/melody96/keymaps/zunger/rules.mk deleted file mode 100644 index a61cfa33fa..0000000000 --- a/keyboards/melody96/keymaps/zunger/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -# You need Unicode for this map. -UNICODE_ENABLE = yes # Unicode -- cgit v1.2.3