From a444ccd27cbad978697bc20851b6a8402700331d Mon Sep 17 00:00:00 2001 From: Kyle McCreery Date: Sun, 17 Jul 2022 19:55:32 -0400 Subject: Re-refactor Mokulua (#17125) * allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream * initial commit for mokulua keyboard * Split the board into mirrored and standard layouts. * Prepping for PR. Silly keymap added. * prepped for PR * Apply suggestions from code review * Fixing firmware from the refactor that removed the mirrored layout. * Small tweaks using changes from refactor * Changed the name of the layouts back to match the original to resolve conflict in info.json * these files needed to be removed as well, they were added as a part of the refactor * info.json moveds to be different for each build * Another file had to be removed and the mirrored.c file changed to call mirrored.h instead of standard.h * fixing chibios ver * force deleting to revert * fixing chibios shit * Update keyboards/mechwild/mokulua/mirrored/mirrored.c * Update keyboards/mechwild/mokulua/standard/standard.c * Removing tabs and replacing with 4 spaces. Small style and formatting changes. --- keyboards/mechwild/mokulua/mirrored/config.h | 96 ++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 keyboards/mechwild/mokulua/mirrored/config.h (limited to 'keyboards/mechwild/mokulua/mirrored/config.h') diff --git a/keyboards/mechwild/mokulua/mirrored/config.h b/keyboards/mechwild/mokulua/mirrored/config.h new file mode 100644 index 0000000000..d63d0bdb4b --- /dev/null +++ b/keyboards/mechwild/mokulua/mirrored/config.h @@ -0,0 +1,96 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x6D77 // mw = "MechWild" +#define PRODUCT_ID 0x170C +#define DEVICE_VER 0x0103 +#define MANUFACTURER MechWild +#define PRODUCT Mokulua + +/* Key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 6 + +/* Key matrix pins */ +#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 } +#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } +#define UNUSED_PINS + +/* Encoder pins */ +#define ENCODERS_PAD_A { D2 } +#define ENCODERS_PAD_B { B2 } + +/* Encoder resolution */ +#define ENCODER_RESOLUTION 4 +#define TAP_CODE_DELAY 10 + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c" + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D3 +#define MASTER_LEFT +//#define MASTER_RIGHT +#define RGBLIGHT_SPLIT +#define RGBLED_SPLIT { 8, 8 } +#define SPLIT_LAYER_STATE_ENABLE +#define SPLIT_LED_STATE_ENABLE +#define SPLIT_MODS_ENABLE +#define SPLIT_OLED_ENABLE + +/* RGB options */ +#define RGB_DI_PIN B6 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 16 +# define RGBLIGHT_HUE_STEP 8 +# define RGBLIGHT_SAT_STEP 8 +# define RGBLIGHT_VAL_STEP 8 +# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== choose RGB animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + + +/* Bootmagic Lite key configuration */ +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 0 -- cgit v1.2.3