From 6f6c2e1c5c2e619aeec0d64a5a7156aed9fd559d Mon Sep 17 00:00:00 2001 From: ThePanduuh Date: Sun, 5 Apr 2020 10:19:36 -0400 Subject: updated rules.mk and default keymap of Wonderland for VIA support (#8668) * updated rules.mk and default keymap of Wonderland for VIA support * Restored default keymap and rules.mk, added via keymap folder with modified default keymap and rules.mk, also fixed VendorID in config.h * fixed jargon on layers 3 and 4 of Wonderland VIA keymap * cleaned up via keymap, removed fluff * default keymap for Wonderland restored * removed unnecessary information from rules.mk * made more readable per noroadsleft suggestion Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> --- .../maartenwut/wonderland/keymaps/via/keymap.c | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 keyboards/maartenwut/wonderland/keymaps/via/keymap.c (limited to 'keyboards/maartenwut/wonderland/keymaps/via/keymap.c') diff --git a/keyboards/maartenwut/wonderland/keymaps/via/keymap.c b/keyboards/maartenwut/wonderland/keymaps/via/keymap.c new file mode 100644 index 0000000000..85fde41a25 --- /dev/null +++ b/keyboards/maartenwut/wonderland/keymaps/via/keymap.c @@ -0,0 +1,33 @@ +#include QMK_KEYBOARD_H + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, + KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), + KC_LCTL, KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, KC_RCTL + ), + [1] = LAYOUT( + RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, RESET, + RGB_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + RGB_RMOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, + _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, _______, + _______, KC_LALT, _______, _______, _______, KC_RALT, _______ + ), + [2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______ + ), + [3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______ + ) +}; -- cgit v1.2.3