From 261e7668c660620b09916d181ae5ad8c71d5a17d Mon Sep 17 00:00:00 2001 From: syntax-magic Date: Thu, 8 Dec 2022 08:09:43 -0800 Subject: Added mouse clicks to RBG layer (#19105) Co-authored-by: Drashna Jaelre Co-authored-by: syntax-magic --- .../kprepublic/bm40hsrgb/keymaps/dan/config.h | 2 +- .../keymaps/dan/features/custom_shift_keys.c | 76 +++++++++ .../keymaps/dan/features/custom_shift_keys.h | 99 ++++++++++++ .../kprepublic/bm40hsrgb/keymaps/dan/keymap.c | 179 +++++++++++---------- .../kprepublic/bm40hsrgb/keymaps/dan/readme.md | 56 ++++--- .../kprepublic/bm40hsrgb/keymaps/dan/rules.mk | 1 + 6 files changed, 310 insertions(+), 103 deletions(-) create mode 100644 keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c create mode 100644 keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h (limited to 'keyboards/kprepublic/bm40hsrgb') diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h index 67f7e7cd6f..67e81609ae 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h @@ -3,5 +3,5 @@ #pragma once -#define TAPPING_TERM 168 +#define TAPPING_TERM 136 #define TAPPING_TERM_PER_KEY diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c new file mode 100644 index 0000000000..5576612f9a --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c @@ -0,0 +1,76 @@ +// Copyright 2021-2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file custom_shift_keys.c + * @brief Custom Shift Keys implementation + * + * For full documentation, see + * + */ + +#include "custom_shift_keys.h" + +bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record) { + static uint16_t registered_keycode = KC_NO; + + // If a custom shift key is registered, then this event is either releasing + // it or manipulating another key at the same time. Either way, we release + // the currently registered key. + if (registered_keycode != KC_NO) + { + unregister_code16(registered_keycode); + registered_keycode = KC_NO; + } + + if (record->event.pressed) + { // Press event. + const uint8_t mods = get_mods(); + +#ifndef NO_ACTION_ONESHOT + if ((mods | get_weak_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) + { +#else + if ((mods | get_weak_mods()) & MOD_MASK_SHIFT) + { // Shift is held. +#endif // NO_ACTION_ONESHOT + // Search for a custom key with keycode equal to `keycode`. + for (int i = 0; i < NUM_CUSTOM_SHIFT_KEYS; ++i) + { + + if (keycode == custom_shift_keys[i].keycode) + { + // Continue default handling if this is a tap-hold key being held. + if (((QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX)) && record->tap.count == 0) + { + return true; + } + +#ifndef NO_ACTION_ONESHOT + del_oneshot_mods(MOD_MASK_SHIFT); +#endif // NO_ACTION_ONESHOT + del_mods(MOD_MASK_SHIFT); + del_weak_mods(MOD_MASK_SHIFT); + send_keyboard_report(); + registered_keycode = custom_shift_keys[i].shifted_keycode; + register_code16(registered_keycode); + set_mods(mods); // Restore the mods. + return false; + } + } + } + } + + return true; // Continue with default handling. +} diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h new file mode 100644 index 0000000000..d6cb7a9fdd --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h @@ -0,0 +1,99 @@ +// Copyright 2021-2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @file custom_shift_keys.h + * @brief Custom shift keys: customize what keycode is produced when shifted. + * + * Overview + * -------- + * + * This library implements custom shift keys, keys where you can customize + * what keycode is produced when shifted. + * + * Step 1: In your keymap.c, define a table of custom shift keys like + * + * #include "features/custom_shift_keys.h" + * + * const custom_shift_key_t custom_shift_keys[] = { + * {KC_DOT , KC_QUES}, // Shift . is ? + * {KC_COMM, KC_EXLM}, // Shift , is ! + * {KC_MINS, KC_EQL }, // Shift - is = + * {KC_COLN, KC_SCLN}, // Shift : is ; + * }; + * + * Each row defines one key. The first field is the keycode as it appears in + * your layout and determines what is typed normally. The second entry is what + * you want the key to type when shifted. + * + * Step 2: Handle custom shift keys from your `process_record_user` function as + * + * bool process_record_user(uint16_t keycode, keyrecord_t* record) { + * if (!process_custom_shift_keys(keycode, record)) { return false; } + * // Your macros ... + * + * return true; + * } + * + * Step 3: add `features/custom_shift_keys.c` to your rules.mk as + * + * SRC += features/custom_shift_keys.c + * + * + * For full documentation, see + * + */ + +#pragma once + +#include "quantum.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Custom shift key entry. The `keycode` field is the keycode as it appears in + * your layout and determines what is typed normally. The `shifted_keycode` is + * what you want the key to type when shifted. + */ +typedef struct { + uint16_t keycode; + uint16_t shifted_keycode; +} custom_shift_key_t; + +/** Table of custom shift keys. */ +extern const custom_shift_key_t custom_shift_keys[]; +/** Number of entries in the `custom_shift_keys` table. */ +extern uint8_t NUM_CUSTOM_SHIFT_KEYS; + +/** + * Handler function for custom shift keys. + * + * In keymap.c, call this function from your `process_record_user` function as + * + * #include "features/custom_shift_keys.h" + * + * bool process_record_user(uint16_t keycode, keyrecord_t* record) { + * if (!process_custom_shift_keys(keycode, record)) { return false; } + * // Your macros ... + * + * return true; + * } + */ +bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record); + +#ifdef __cplusplus +} +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c index 7e87d088d8..b8a9dc1121 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c @@ -14,44 +14,64 @@ * along with this program. If not, see . */ #include QMK_KEYBOARD_H +#include "features/custom_shift_keys.h" enum layers { _ALPHA, _LEFTFN, - _RIGHTFN, _NUMPAD, - _LEAGUE, - _PUBG, - _OVERWATCH, - _STARCRAFT, - _TETRIS, + _RIGHTFN, + _MOBA, + _FPS1, + _FPS2, + _STRAT, + _ARROWS, _CLEAN, _RGB }; #define ALPHA TO(_ALPHA) #define LEFTFN MO(_LEFTFN) -#define RIGHTFN MO(_RIGHTFN) #define NUMPAD MO(_NUMPAD) -#define LEAGUE TG(_LEAGUE) -#define PUBG TG(_PUBG) -#define OVERWATCH TG(_OVERWATCH) -#define STARCRAFT TG(_STARCRAFT) -#define TETRIS TG(_TETRIS) +#define RIGHTFN MO(_RIGHTFN) +#define MOBA TG(_MOBA) +#define FPS1 TG(_FPS1) +#define FPS2 TG(_FPS2) +#define STRAT TG(_STRAT) +#define ARROWS TG(_ARROWS) #define CLEAN TG(_CLEAN) #define RGB MO(_RGB) // Tap dance declarations enum { - TD_LNG1_LNG2, - TD_PAST_PSLS + TD_PAST_PSLS, + TD_PASTE_COPY }; qk_tap_dance_action_t tap_dance_actions[] = { - [TD_LNG1_LNG2] = ACTION_TAP_DANCE_DOUBLE(KC_LNG1, KC_LNG2), - [TD_PAST_PSLS] = ACTION_TAP_DANCE_DOUBLE(KC_PAST, KC_PSLS) + [TD_PAST_PSLS] = ACTION_TAP_DANCE_DOUBLE(KC_PAST, KC_PSLS), + [TD_PASTE_COPY] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_V), LCTL(KC_C)) +}; + +// Custom shift implementation +const custom_shift_key_t custom_shift_keys[] = { + {KC_LNG1, KC_LNG2}, + {KC_LT, KC_COMM}, + {KC_GT, KC_DOT}, + {KC_LCBR, KC_LBRC}, + {KC_RCBR, KC_RBRC} }; +uint8_t NUM_CUSTOM_SHIFT_KEYS = sizeof(custom_shift_keys) / sizeof(custom_shift_key_t); + +bool process_record_user(uint16_t keycode, keyrecord_t* record) +{ + if ( !process_custom_shift_keys(keycode, record)) { return false; } + + return true; +} + +// Keymaps const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* ALPHA @@ -62,32 +82,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Return| * |------+------+------+------+------+------+------+------+------+------+------+------| - * |ESC/NU|KOR/HN| Win | Alt |LEFTFN| Space |RFN/- | = |Delete| \ | Enter| + * | Esc |KOR/HN| Win | Alt |LEFTFN| Space |RFN/- | = |Delete| \ | Enter| * `-----------------------------------------------------------------------------------' */ [_ALPHA] = LAYOUT_planck_mit( - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, - LT(NUMPAD, KC_ESC), TD(TD_LNG1_LNG2), KC_LGUI, KC_LALT, LEFTFN, KC_SPC, LT(RIGHTFN, KC_MINS), KC_EQL, KC_DEL, KC_BSLS, KC_PENT + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, + LT(NUMPAD, KC_ESC), KC_LNG1, KC_LGUI, KC_LALT, LEFTFN, KC_SPC, LT(RIGHTFN, KC_MINS), KC_EQL, KC_DEL, KC_BSLS, KC_PENT ), /* LEFTFN * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | Left | Down | Up |Right |Ctrl+/| PGUP | [ | ] | ) | : | " | + * | Ctrl | Left | Down | Up |Right |Ctrl+/|PrntSc| { | } | ) | : | " | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift|CapLck| Ins | Home | End | PGDN |PrntSc| ( | , | . | / |Return| + * | Shift| [ | ] | Home | End | PGUP | PGDN | ( | < | > | / |Return| * |------+------+------+------+------+------+------+------+------+------+------+------| - * | RGB | [ | ] | Alt | Trns | Space | _ | + |Delete| | | Enter| + * | RGB | Caps | Ins | Alt | Trns | Space | _ | + |Delete| | | Enter| * `-----------------------------------------------------------------------------------' */ [_LEFTFN] = LAYOUT_planck_mit( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_LCTL, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, LCTL(KC_SLSH), KC_PGUP, KC_LBRC, KC_RBRC, KC_RPRN, KC_COLN, KC_DQUO, - KC_LSFT, KC_CAPS, KC_INS, KC_HOME, KC_END, KC_PGDN, KC_PSCR, KC_LPRN, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, - RGB, KC_LBRC, KC_RBRC, KC_LALT, KC_TRNS, KC_SPC, KC_UNDS, KC_PLUS, KC_DEL, KC_PIPE, KC_PENT + KC_LCTL, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, LCTL(KC_SLSH), KC_PSCR, KC_LCBR, KC_RCBR, KC_RPRN, KC_COLN, KC_DQUO, + KC_LSFT, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_LPRN, KC_LT, KC_GT, KC_SLSH, KC_ENT, + RGB, KC_CAPS, KC_INS, KC_LALT, KC_TRNS, KC_SPC, KC_UNDS, KC_PLUS, KC_DEL, KC_PIPE, KC_PENT +), + +/* NUMPAD + * ,-----------------------------------------------------------------------------------. + * | *or/ | 7 | 8 | 9 | NumLk| | | | | | | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Alt | 4 | 5 | 6 |Return| | | | | | Shift| | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | - | 1 | 2 | 3 | Bksp | | | | , | . | Ctrl |Return| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Trns | , | + | . | 0 | Space | MOBA | FPS1 | FPS2 | STRAT|ARROWS| + * `-----------------------------------------------------------------------------------' + */ +[_NUMPAD] = LAYOUT_planck_mit( + TD(TD_PAST_PSLS), KC_P7, KC_P8, KC_P9, KC_NUM, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC, + KC_LALT, KC_P4, KC_P5, KC_P6, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_NO, + KC_PMNS, KC_P1, KC_P2, KC_P3, KC_BSPC, KC_NO, KC_NO, KC_NO, KC_COMM, KC_DOT, KC_LCTL, KC_ENT, + KC_TRNS, KC_COMM, KC_PPLS, KC_PDOT, KC_P0, KC_SPC, MOBA, FPS1, FPS2, STRAT, ARROWS ), /* RIGHTFN @@ -108,25 +146,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_NO, KC_NO, KC_NO, KC_LALT, KC_NO, KC_SPC, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO ), -/* NUMPAD - * ,-----------------------------------------------------------------------------------. - * | *or/ | 7 | 8 | 9 | NumLk| | | | | | | Bksp | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Alt | 4 | 5 | 6 |Return| | | | | | Shift| | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | - | 1 | 2 | 3 | Bksp | | | | , | . | Ctrl |Return| - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Trns | , | + | . | 0 | Space |LEAGUE| PUBG | OVWCh| SC |TETRIS| - * `-----------------------------------------------------------------------------------' - */ -[_NUMPAD] = LAYOUT_planck_mit( - TD(TD_PAST_PSLS), KC_P7, KC_P8, KC_P9, KC_NUM, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC, - KC_LALT, KC_P4, KC_P5, KC_P6, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_NO, - KC_PMNS, KC_P1, KC_P2, KC_P3, KC_BSPC, KC_NO, KC_NO, KC_NO, KC_COMM, KC_DOT, KC_LCTL, KC_ENT, - KC_TRNS, KC_COMM, KC_PPLS, KC_PDOT, KC_P0, KC_SPC, LEAGUE, PUBG, OVERWATCH, STARCRAFT, TETRIS -), - -/* LEAGUE +/* MOBA * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | 5 | Y | | | O | P | ESC | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -137,14 +157,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | 3 | X | C | Alt | 2 | Space | | | | | ALPHA| * `-----------------------------------------------------------------------------------' */ -[_LEAGUE] = LAYOUT_planck_mit( +[_MOBA] = LAYOUT_planck_mit( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_5, KC_Y, KC_NO, KC_NO, KC_O, KC_P, KC_ESC, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_L, KC_NO, KC_NO, KC_LSFT, KC_Z, KC_6, KC_4, KC_1, KC_B, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_3, KC_X, KC_C, KC_LALT, KC_2, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, ALPHA ), -/* PUBG +/* FPS1 * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | ESC | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -155,14 +175,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Ctrl | 5 | 4 | Alt | 2 | Space | 6 | 8 | 7 | 9 | ALPHA| * `-----------------------------------------------------------------------------------' */ -[_PUBG] = LAYOUT_planck_mit( +[_FPS1] = LAYOUT_planck_mit( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC, KC_1, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_F7, KC_LSFT, KC_Z, KC_3, KC_X, KC_C, KC_V, KC_B, KC_M, KC_COMM, KC_DOT, KC_NO, KC_F9, KC_LCTL, KC_5, KC_4, KC_LALT, KC_2, KC_SPC, KC_6, KC_8, KC_7, KC_9, ALPHA ), -/* OVERWATCH +/* FPS2 * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | ESC | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -173,14 +193,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Ctrl | | | Alt | 2 | Space | Bksp | | | | ALPHA| * `-----------------------------------------------------------------------------------' */ -[_OVERWATCH] = LAYOUT_planck_mit( +[_FPS2] = LAYOUT_planck_mit( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC, KC_1, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_LCTL, KC_NO, KC_NO, KC_LALT, KC_2, KC_SPC, KC_BSPC, KC_NO, KC_NO, KC_NO, ALPHA ), -/* STARCRAFT +/* STRAT * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -191,15 +211,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Esc | | | Alt | F1 | Space | F10 | Pause|Delete| | ALPHA| * `-----------------------------------------------------------------------------------' */ -[_STARCRAFT] = LAYOUT_planck_mit( - +[_STRAT] = LAYOUT_planck_mit( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_ESC, KC_NO, KC_NO, KC_LALT, KC_F1, KC_SPC, KC_F10, KC_PAUS, KC_DEL, KC_NO, ALPHA ), -/* TETRIS +/* ARROWS * ,-----------------------------------------------------------------------------------. * | Tab | Q | Up | E | R | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| @@ -210,8 +229,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Ctrl | | | Alt | S | Space | | | | | ALPHA| * `-----------------------------------------------------------------------------------' */ -[_TETRIS] = LAYOUT_planck_mit( - +[_ARROWS] = LAYOUT_planck_mit( KC_TAB, KC_Q, KC_UP, KC_E, KC_R, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_A, KC_LEFT, KC_DOWN, KC_RIGHT, KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, @@ -239,20 +257,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* RGB (LEFTFN + RGB) * v------------------------RGB CONTROL--------------------v * ,-----------------------------------------------------------------------------------. - * | | Reset| | | | | | | | | | CLEAN| + * | Mute | Reset| MS_U | BR B | BR F | | | MOD R| MOD B| FX+ | |CLEAN | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | + * | Ctrl | MS_L | MS_D | MS_R |Return|PST/CO| | MOD P| MOD S| FX- | | | * |------+------+------+------+------+------+------+------+------+------+------+------| - * |RGBTGL| MOD+ | BRT+ | SAT+ | | | | FX+ | HUE+ | | MOD R| MODES| + * | Shift| MCK | RCK | LCK | Bksp | | | BRT+ | MOD+ | SAT+ | HUE+ | MS 0 | * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | MOD- | BRT- | SAT- | Trns | | FX- | HUE- | | MOD B| MOD P| + * | Trns | VOL- | VOL+ | WL U | WL D | Space | BRT- | MOD- | SAT- | HUE- |RGBTGL| * `-----------------------------------------------------------------------------------' */ [_RGB] = LAYOUT_planck_mit( - KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, CLEAN, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - RGB_TOG, RGB_MOD, RGB_VAI, RGB_SAI, KC_NO, KC_NO, KC_NO, RGB_SPI, RGB_HUI, KC_NO, RGB_M_R, RGB_M_SW, - KC_NO, RGB_RMOD, RGB_VAD, RGB_SAD, KC_TRNS, KC_NO, RGB_SPD, RGB_HUD, KC_NO, RGB_M_B, RGB_M_P + KC_MUTE, QK_BOOT, KC_MS_U, KC_WBAK, KC_WFWD, KC_NO, KC_NO, RGB_M_R, RGB_M_B, RGB_SPI, KC_NO, CLEAN, + KC_LCTL, KC_MS_L, KC_MS_D, KC_MS_R, KC_ENT, TD(TD_PASTE_COPY), KC_NO, RGB_M_P, RGB_M_SW, RGB_SPD, KC_NO, KC_NO, + KC_LSFT, KC_BTN3, KC_BTN2, KC_BTN1, KC_BSPC, KC_NO, KC_NO, RGB_VAI, RGB_MOD, RGB_SAI, RGB_HUI, KC_ACL0, + KC_TRNS, KC_VOLD, KC_VOLU, KC_WH_U, KC_WH_D, KC_SPC, RGB_VAD, RGB_RMOD, RGB_SAD, RGB_HUD, RGB_TOG ) }; @@ -270,9 +288,7 @@ bool rgb_matrix_indicators_user(void) { uint8_t blue[3] = {0, 6, 20}; uint8_t green[3] = {14, 22, 0}; uint8_t purple[3] = {6, 0, 22}; - uint8_t pink[3] = {17, 0, 22}; uint8_t white[3] = {255, 255, 255}; - uint8_t wasd[4] = {2, 13, 14, 15}; switch (get_highest_layer(layer_state)) { case _ALPHA: @@ -283,37 +299,36 @@ bool rgb_matrix_indicators_user(void) { break; case _NUMPAD: break; - case _LEAGUE: - rgb_matrix_set_color(16, red[0], red[1], red[2]); + case _MOBA: + rgb_matrix_set_color(16, red[0], red[1], red[2]); rgb_matrix_set_color(15, yellow[0], yellow[1], yellow[2]); - rgb_matrix_set_color(29, blue[0], blue[1], blue[2]); + rgb_matrix_set_color(29, blue[0], blue[1], blue[2]); rgb_matrix_set_color(10, purple[0], purple[1], purple[2]); break; - case _PUBG: - rgb_matrix_set_color(43, green[0], green[1], green[2]); + case _FPS1: + rgb_matrix_set_color(43, green[0], green[1], green[2]); break; - case _OVERWATCH: - rgb_matrix_set_color(44, green[0], green[1], green[2]); + case _FPS2: + rgb_matrix_set_color(44, green[0], green[1], green[2]); break; - case _STARCRAFT: - rgb_matrix_set_color(45, green[0], green[1], green[2]); + case _STRAT: + rgb_matrix_set_color(45, green[0], green[1], green[2]); break; - case _TETRIS: - for (int i = 0; i < sizeof wasd; i++) { - rgb_matrix_set_color(wasd[i], pink[0], pink[1], pink[2]); - } + case _ARROWS: + rgb_matrix_set_color(46, green[0], green[1], green[2]); break; case _CLEAN: - rgb_matrix_set_color_all(white[0], white[1], white[2]); + rgb_matrix_set_color_all(white[0], white[1], white[2]); break; case _RGB: + rgb_matrix_set_color(1, blue[0], blue[1], blue[2]); break; } led_t led_state = host_keyboard_led_state(); //Capslock led if (led_state.caps_lock) { - rgb_matrix_set_color(12, green[0], green[1], green[2]); + rgb_matrix_set_color(0, green[0], green[1], green[2]); } //Numlock led if (led_state.num_lock) { diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md index 20a15a020b..72764d1408 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md @@ -1,22 +1,17 @@ # Dan's KPrepublic BM40 Keymap -> ** There isn't a qmk firmware for the new bm40 v2 pcb yet. Check with your vendor before purchasing. -> >This is my personal keymap with an LED indicator support for num lock, caps lock and scroll lock. ![](https://i.imgur.com/2yclc1B.jpg) > * Case: Poseidon PSD40 Case > * Plate: Brass > * Keycaps: WOB ABS Cherry Profile -> * Switches: Gazzew Boba u4t (62g 2 stage long spring) +> * Switches: Gazzew Boba U4t (62g 2 stage long spring) -![](https://i.imgur.com/imqhjZW.jpg) -> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser -> * Keycaps: YMDK DSA Keycaps -> * Artisan: Rodríguez Cap by Polykeys +
### BM40 LED INDEX -**_Numlock (11) Capslock (12) Scroll lock (23)_** +**_Numlock ( 11 ) Capslock ( 0 or 12 ) Scroll lock ( 23 )_** | | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ | |---------|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:| @@ -25,16 +20,17 @@ | **_3_** | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | | **_4_** |    36 |    37 |    38 |     39 |     40 |    41 |        |    42 |    43 |    44 |    45 |    46 | +
+ ## LED INDICATOR EXAMPLES ![](https://i.imgur.com/qpkRNio.jpg) ![](https://i.imgur.com/GfG252J.jpg) > * Case: SM Keyboards Planck/Niu Mini Acrylic Case > * Plate: Acrylic > * Keycaps: Drop + biip MT3 Extended 2048 Katakana -> * Switches: Everglide Aqua King V3 (62g 2 stage long spring) +> * Switches: Everglide Aqua King (62g 2 stage long spring) - -

+
## KEYMAP LAYOUT EXAMPLES ### ALPHA @@ -44,19 +40,19 @@ | **_1_** | TAB | Q | W | E | R | T | Y | U | I | O | P | BSP | | **_2_** | CTL | A | S | D | F | G | H | J | K | L | ; | ' | | **_3_** | SFT | Z | X | C | V | B | N | M | , | . | / | RET | -| **_4_** |  ESC | KOR | WIN |   ALT |    FN |  SPC |          |        - |     = | DEL |      \\ | ENT | +| **_4_** |  Esc | KOR | WIN |   ALT |    FN |  SPC |          |        - |     = | DEL |      \\ | ENT | >This is a base layer for typing.
-, + ### LEFTFN MO(FN) | | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ | |---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:| | **_1_** | \` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BSP | -| **_2_** | CTL | LFT | DN | UP | RHT | C+/ | PGU | [ | ] | ) | : | " | -| **_3_** | SFT | CAPS| INS | HOM | END | PGD | PRN | ( | , | . | / | RET | -| **_4_** | RGB | [ | ]  | ALT | TRN |  SPC ||       _ |     + |  DEL |       \| | ENT | +| **_2_** | CTL | LFT | DN | UP | RHT | C+/ | PRN | [ | ] | ) | : | " | +| **_3_** | SFT | [ | ]  | HOM | END | PGU | PGD | ( | , | . | / | RET | +| **_4_** | RGB | CAP | INS | ALT | TRN |  SPC ||       _ |     + |  DEL |       \| | ENT | >This is the layer dedicated to number, symbol and navigation keys. ie) arrow keys
@@ -73,17 +69,37 @@
-### NUMPAD MO(ESC) +### NUMPAD MO(Esc) | | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ | |---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:| | **_1_** | *or/| 7 | 8 | 9 | NUM | | | | | | | BSP | -| **_2_** | ALT | 4 | 5 | 6 | RET | | | | | | SFT | | -| **_3_** | - | 1 | 2 | 3 | BSP | | | | , | . | CTL | RET | +| **_2_** | ALT | 4 | 5 | 6 | RET | | | | | | | | +| **_3_** | - | 1 | 2 | 3 | BSP | | | | | | | RET | | **_4_** | TRN |        , |      + |        . |    0 | SPC |         |   LY1 |  LY2 |  LY3 |  LY4 |  LY5 | >This layer is the numpad. -
There are other dedicated layers for gaming that are not included here. If you are interested, check out keymap.c! + +
+ +## PHOTOS + +![](https://imgur.com/ABblRwp.jpg) +> * Case: SM Keyboards Planck/Niu Mini Acrylic Case +> * Plate: Acrylic +> * Keycaps: Rama Works GRID Set A Keycaps ( Kuros ) +> * Switches: Thic Thock Marshmallow Linear Switch ( 55g ) + +
+ +![](https://i.imgur.com/imqhjZW.jpg) +> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser +> * Keycaps: YMDK DSA Keycaps +> * Artisan: Rodríguez Cap by Polykeys + +
+ +
- END -
diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk index e5ddcae8d9..4b8ec33fa0 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk @@ -1 +1,2 @@ TAP_DANCE_ENABLE = yes +SRC += features/custom_shift_keys.c -- cgit v1.2.3