From 75ab48958ce3f96efe4c7bbabb85d1e64ab81b81 Mon Sep 17 00:00:00 2001 From: Nick Brassel Date: Tue, 2 Mar 2021 12:18:07 +1100 Subject: Revert "Fixing K-type RGB lighting (#11551)" (#12065) This reverts commit e6f7da403676b491ac278d5b793d18a0d114477e. --- keyboards/k_type/keymaps/rgb/config.h | 25 ++++++++----------------- keyboards/k_type/keymaps/rgb/keymap.c | 4 ++-- keyboards/k_type/keymaps/rgb/readme.md | 4 +--- 3 files changed, 11 insertions(+), 22 deletions(-) (limited to 'keyboards/k_type/keymaps/rgb') diff --git a/keyboards/k_type/keymaps/rgb/config.h b/keyboards/k_type/keymaps/rgb/config.h index 4c5d234545..206b76f2b6 100644 --- a/keyboards/k_type/keymaps/rgb/config.h +++ b/keyboards/k_type/keymaps/rgb/config.h @@ -2,31 +2,22 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_KEYPRESSES -# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR - -# define RGB_MATRIX_LED_FLUSH_LIMIT 100 - +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL // i2c_master defines -# define I2C_COUNT 2 - -# define I2C1_BANK GPIOB # define I2C1_SCL 0 // A2 on pinout = B0 # define I2C1_SDA 1 // A2 on pinout = B1 # define I2C1_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2 # define I2C1_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2 - -# define USE_I2C2 -# define I2C2_BANK GPIOC -# define I2C2_SCL 10 // A2 on pinout = C10 -# define I2C2_SDA 11 // A2 on pinout = C11 -# define I2C2_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2 -# define I2C2_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2 +//# define I2C2_SCL 10 // A2 on pinout = C10 +//# define I2C2_SDA 11 // A2 on pinout = C11 +//# define I2C2_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2 +//# define I2C2_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2 # define DRIVER_ADDR_1 0b1010000 -# define DRIVER_ADDR_2 0b1010000 +# define DRIVER_ADDR_2 0b1010001 # define DRIVER_COUNT 2 # define DRIVER_1_LED_TOTAL 64 -# define DRIVER_2_LED_TOTAL 55 -# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +//# define DRIVER_2_LED_TOTAL 55 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #endif diff --git a/keyboards/k_type/keymaps/rgb/keymap.c b/keyboards/k_type/keymaps/rgb/keymap.c index 88f5eaa37b..4ed15e5d66 100644 --- a/keyboards/k_type/keymaps/rgb/keymap.c +++ b/keyboards/k_type/keymaps/rgb/keymap.c @@ -8,12 +8,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), [1] = LAYOUT_tkl_ansi( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_MOD, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_HUI, RGB_SAI, RGB_VAI, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, diff --git a/keyboards/k_type/keymaps/rgb/readme.md b/keyboards/k_type/keymaps/rgb/readme.md index 330321976c..794052c57a 100644 --- a/keyboards/k_type/keymaps/rgb/readme.md +++ b/keyboards/k_type/keymaps/rgb/readme.md @@ -2,6 +2,4 @@ This is an experimental keymap adding support for RGB Matrix on the K-Type. -The keyboard should now support full RGB lightings. The lighting animations are running at 10 fps for performance reasons. -You can configure this by changing the `RGB_MATRIX_LED_FLUSH_LIMIT` inside the `config.h` file to a lower value. -For example `RGB_MATRIX_LED_FLUSH_LIMIT 16` would mean that the animations run every 16 ms or at 60 fps. +The board has two IS31FL3733 LED controllers, but they are each on different I2C buses, which QMK's `i2c_master` implementation currently does not support. As a result, all the keys after the left shift will not be lit. -- cgit v1.2.3