From 365b86357825ebed7012377a5684269760326fd2 Mon Sep 17 00:00:00 2001 From: Kenneth Aloysius Date: Fri, 19 Jan 2018 08:02:32 +1100 Subject: Backlighting for JJ40 and underglow initialisation code (#2260) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default --- keyboards/jj40/matrix.c | 36 ++++++++++++++++++++++++------------ 1 file changed, 24 insertions(+), 12 deletions(-) (limited to 'keyboards/jj40/matrix.c') diff --git a/keyboards/jj40/matrix.c b/keyboards/jj40/matrix.c index 140026013f..a9e9cb5397 100644 --- a/keyboards/jj40/matrix.c +++ b/keyboards/jj40/matrix.c @@ -29,6 +29,9 @@ static uint8_t debouncing = DEBOUNCE; static matrix_row_t matrix[MATRIX_ROWS]; static matrix_row_t matrix_debouncing[MATRIX_ROWS]; +void matrix_set_row_status(uint8_t row); +uint8_t bit_reverse(uint8_t x); + void matrix_init(void) { // all outputs for rows high DDRB = 0xFF; @@ -47,18 +50,8 @@ void matrix_init(void) { matrix[row] = 0x00; matrix_debouncing[row] = 0x00; } -} -void matrix_set_row_status(uint8_t row) { - DDRB = (1 << row); - PORTB = ~(1 << row); -} - -uint8_t bit_reverse(uint8_t x) { - x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa); - x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc); - x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0); - return x; + matrix_init_quantum(); // missing from original port by Luiz } uint8_t matrix_scan(void) { @@ -93,11 +86,30 @@ uint8_t matrix_scan(void) { } } - matrix_scan_user(); + matrix_scan_quantum(); // also missing in original PS2AVRGB implementation return 1; } +void matrix_scan_kb(void) { + // Looping keyboard code goes here + // This runs every cycle (a lot) + matrix_scan_user(); +}; + +// declarations +void matrix_set_row_status(uint8_t row) { + DDRB = (1 << row); + PORTB = ~(1 << row); +} + +uint8_t bit_reverse(uint8_t x) { + x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa); + x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc); + x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0); + return x; +} + inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } -- cgit v1.2.3