From 7498b184b74c90f94b79f7835852aa54b0134f5c Mon Sep 17 00:00:00 2001 From: MakotoKurauchi Date: Tue, 5 Jun 2018 00:14:35 +0900 Subject: Support ios to default keymap (#3118) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL * add define USB_MAX_POWER_CONSUMPTION * Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk rules.mk: add 4 Variables for compile control. # Helix keyboard customize # you can edit follows 4 Variables # jp: 以下の4つの変数を必要に応じて編集します。 OLED_ENABLE = no # OLED_ENABLE LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) LED_ANIMATIONS = yes # LED animations config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define * HELIX_ROWS define move from config.h to rules.mk * add readme.md * rename readme.md to readme_jp.md * add readme.md and modify readme_jp.md * change helix/ssd1306.c for select glcdfont.c position * add variable LOCAL_GLCDFONT into each keymaps rules.mk * Add iPhone/iPad LED support to Helix default keymap * add Freggy keymap * adjust the delay of serial.c * change readme * renumber _ADJUST for shrink program size --- keyboards/helix/rev2/keymaps/default/keymap.c | 27 ++++++++++++--------------- 1 file changed, 12 insertions(+), 15 deletions(-) (limited to 'keyboards/helix/rev2/keymaps/default/keymap.c') diff --git a/keyboards/helix/rev2/keymaps/default/keymap.c b/keyboards/helix/rev2/keymaps/default/keymap.c index b8a9baee34..1a268b32d5 100644 --- a/keyboards/helix/rev2/keymaps/default/keymap.c +++ b/keyboards/helix/rev2/keymaps/default/keymap.c @@ -27,12 +27,14 @@ extern uint8_t is_master; // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QWERTY 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 +enum layer_number { + _QWERTY = 0, + _COLEMAK, + _DVORAK, + _LOWER, + _RAISE, + _ADJUST +}; enum custom_keycodes { QWERTY = SAFE_RANGE, @@ -526,15 +528,10 @@ void matrix_update(struct CharacterMatrix *dest, //assign the right code to your layers for OLED display #define L_BASE 0 -#define L_LOWER 8 -#define L_RAISE 16 -#define L_FNLAYER 64 -#define L_NUMLAY 128 -#define L_NLOWER 136 -#define L_NFNLAYER 192 -#define L_MOUSECURSOR 256 -#define L_ADJUST 65536 -#define L_ADJUST_TRI 65560 +#define L_LOWER (1<<_LOWER) +#define L_RAISE (1<<_RAISE) +#define L_ADJUST (1<<_ADJUST) +#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) static void render_logo(struct CharacterMatrix *matrix) { -- cgit v1.2.3