From d8778eba922f3415acb40dd178dd821b05bdb654 Mon Sep 17 00:00:00 2001
From: Nick Brassel <nick@tzarc.org>
Date: Mon, 23 Aug 2021 19:37:16 +1000
Subject: Fixup line endings.

---
 .../gmmk/pro/ansi/keymaps/stickandgum/config.h     | 150 ++++++++++-----------
 .../gmmk/pro/ansi/keymaps/stickandgum/readme.md    | 128 +++++++++---------
 2 files changed, 139 insertions(+), 139 deletions(-)

(limited to 'keyboards/gmmk')

diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h
index cb48dfe8ed..2566fc6f9c 100644
--- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h
+++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h
@@ -1,75 +1,75 @@
-/* Copyright 2021 stickandgum
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
-// #define FORCE_NKRO
-
-// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
-#ifdef RGB_MATRIX_ENABLE
-
-// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
-
-// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
-    #define RGB_DISABLE_WHEN_USB_SUSPENDED
-
-    #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
-    #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
-
-// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
-    //    #define DISABLE_RGB_MATRIX_SOLID_COLOR               // BUILT IN (MAPPED!) Static single color.
-    //    #define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Accenting various keys on the keyboard.
-    //    #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Top down rainbow!
-     #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Left Right Rainbow (the top-down is better imho).
-    //    #define DISABLE_RGB_MATRIX_BREATHING                 // Built in (MAPPED!)
-    //    #define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right (with white)
-    //    #define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right (with black)
-     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
-     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // See above
-     #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // See above
-    //    #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness (with black)
-     #define DISABLE_RGB_MATRIX_CYCLE_ALL                 // Full keyboard cycling through rainbow
-    //    #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT          // BUILT IN (MAPPED!) Full Rainbow Left to Right
-     #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
-     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN              // Rainbow circles coming to center.
-     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Two Rainbow circles coming to 1/3 and 2/3 points.
-     #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
-    //    #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL            // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
-     #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
-     #define DISABLE_RGB_MATRIX_DUAL_BEACON               // Two rainbows spinning around keyboards
-     #define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Similar to above.
-     #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Enough of the spinning rainbows - we get it! :-)
-     #define DISABLE_RGB_MATRIX_RAINDROPS                 // Jellybeans are better.
-    //    #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation - better than above.
-     #define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
-     #define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
-     #define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
-    //    #define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // Hot keys!
-    //    #define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // The Matrix!
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Key hits shown in current hue - all other keys black: wide slightly better imo
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE            // Key hits shown in current hue - all other keys shifted hue
-    //    #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse around a single key hit then fades value out (black otherwise)
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // same as above but a bit too intense imo.
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Column and Row single color fade.
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of key hit then fades
-     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
-     #define DISABLE_RGB_MATRIX_SPLASH                    // Full rainbow pulses from key hit. All else black.
-     #define DISABLE_RGB_MATRIX_MULTISPLASH               // Full rainbow pulses from multi-keys. All else black.
-     #define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
-     #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
-#endif
+/* Copyright 2021 stickandgum
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
+// #define FORCE_NKRO
+
+// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
+#ifdef RGB_MATRIX_ENABLE
+
+// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
+
+// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
+    #define RGB_DISABLE_WHEN_USB_SUSPENDED
+
+    #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
+    #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
+
+// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
+    //    #define DISABLE_RGB_MATRIX_SOLID_COLOR               // BUILT IN (MAPPED!) Static single color.
+    //    #define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Accenting various keys on the keyboard.
+    //    #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Top down rainbow!
+     #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Left Right Rainbow (the top-down is better imho).
+    //    #define DISABLE_RGB_MATRIX_BREATHING                 // Built in (MAPPED!)
+    //    #define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right (with white)
+    //    #define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right (with black)
+     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
+     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // See above
+     #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // See above
+    //    #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness (with black)
+     #define DISABLE_RGB_MATRIX_CYCLE_ALL                 // Full keyboard cycling through rainbow
+    //    #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT          // BUILT IN (MAPPED!) Full Rainbow Left to Right
+     #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
+     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN              // Rainbow circles coming to center.
+     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Two Rainbow circles coming to 1/3 and 2/3 points.
+     #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
+    //    #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL            // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
+     #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
+     #define DISABLE_RGB_MATRIX_DUAL_BEACON               // Two rainbows spinning around keyboards
+     #define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Similar to above.
+     #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Enough of the spinning rainbows - we get it! :-)
+     #define DISABLE_RGB_MATRIX_RAINDROPS                 // Jellybeans are better.
+    //    #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation - better than above.
+     #define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
+     #define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
+     #define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
+    //    #define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // Hot keys!
+    //    #define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // The Matrix!
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Key hits shown in current hue - all other keys black: wide slightly better imo
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE            // Key hits shown in current hue - all other keys shifted hue
+    //    #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse around a single key hit then fades value out (black otherwise)
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // same as above but a bit too intense imo.
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Column and Row single color fade.
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of key hit then fades
+     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
+     #define DISABLE_RGB_MATRIX_SPLASH                    // Full rainbow pulses from key hit. All else black.
+     #define DISABLE_RGB_MATRIX_MULTISPLASH               // Full rainbow pulses from multi-keys. All else black.
+     #define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
+     #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
+#endif
diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md
index 7eb21d05e5..4e6628c91a 100644
--- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md
+++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md
@@ -1,64 +1,64 @@
-# Glorious GMMK Pro / ANSI - Enhanced Keyboard
-
-Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
-SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
-Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
-
-BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
-
-* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
-* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
-* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
-
-* Layout:  
-  ![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png)
-
-Features are as follows:
-
-Rotary:
-  - Default:  Volume Up/Down
-  - Shift:    Mouse Wheel Down/Up
-  - Ctrl:     Page Down/Up
-
-Top/Default Layer:
-  - Print Screen -> Print Screen (Left of rotary)
-  - Delete -> Home (Under Rotary)
-  - Right Alt -> Delete (Right of Spacebar)
-  - All other keys defaults.
-
-Fn Layer:
-  - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
-  - Fn + Backspace -> Insert
-  - Fn + Print  -> Pause/Break
-  - Fn + Home -> Scroll Lock (Lights up white!)
-  - Fn + Del (right of space) -> Right-Alt key.
-  - Fn + RCtrl (right of Fn) -> Menu/App key.
-  - Fn + N -> Toggle NKRO (Defaults to Enabled)
-  - Fn + End -> Power Off Computer
-  - Fn + F12 -> Suspend Computer
-  - Fn + F11 -> Wake Computer (Necessary on MAC OS?)
-  - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
-  - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
-  - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
-
-- RGB Information:
-  - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
-  - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
-  - Scroll: Fn-Home (Under Rotary) white indicator.
-  - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
-  
-- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
-  - Fn + r -> Toggle RGB
-  - Fn + w,s -> Brightness Up, Down
-  - Fn + a,d -> Cycle Forward/Backward through rgb effects
-  - Fn + q   -> Increase or Decrease Saturation (use SHIFT key to lower)
-  - Fn + e   -> Increase or Decrease Hue/Color (use SHIFT key to lower)
-  - Fn + f   -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
-  - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
-  - Fn + L -> My easter egg... "QMK rocks!"
-  
-- Known issues:
-  - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. 
-    - If you find a fix for this, please let me know.
-
-See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+# Glorious GMMK Pro / ANSI - Enhanced Keyboard
+
+Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
+SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
+Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
+
+BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
+
+* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
+* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
+* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
+
+* Layout:  
+  ![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png)
+
+Features are as follows:
+
+Rotary:
+  - Default:  Volume Up/Down
+  - Shift:    Mouse Wheel Down/Up
+  - Ctrl:     Page Down/Up
+
+Top/Default Layer:
+  - Print Screen -> Print Screen (Left of rotary)
+  - Delete -> Home (Under Rotary)
+  - Right Alt -> Delete (Right of Spacebar)
+  - All other keys defaults.
+
+Fn Layer:
+  - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
+  - Fn + Backspace -> Insert
+  - Fn + Print  -> Pause/Break
+  - Fn + Home -> Scroll Lock (Lights up white!)
+  - Fn + Del (right of space) -> Right-Alt key.
+  - Fn + RCtrl (right of Fn) -> Menu/App key.
+  - Fn + N -> Toggle NKRO (Defaults to Enabled)
+  - Fn + End -> Power Off Computer
+  - Fn + F12 -> Suspend Computer
+  - Fn + F11 -> Wake Computer (Necessary on MAC OS?)
+  - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
+  - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
+  - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
+
+- RGB Information:
+  - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
+  - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
+  - Scroll: Fn-Home (Under Rotary) white indicator.
+  - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
+  
+- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
+  - Fn + r -> Toggle RGB
+  - Fn + w,s -> Brightness Up, Down
+  - Fn + a,d -> Cycle Forward/Backward through rgb effects
+  - Fn + q   -> Increase or Decrease Saturation (use SHIFT key to lower)
+  - Fn + e   -> Increase or Decrease Hue/Color (use SHIFT key to lower)
+  - Fn + f   -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
+  - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
+  - Fn + L -> My easter egg... "QMK rocks!"
+  
+- Known issues:
+  - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. 
+    - If you find a fix for this, please let me know.
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
-- 
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