From 36c410592dbd35da33ccc5fd6d2a5cbf4b25a708 Mon Sep 17 00:00:00 2001 From: Ryan Date: Fri, 23 Sep 2022 22:46:23 +1000 Subject: Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399) --- keyboards/crkbd/keymaps/bermeo/config.h | 2 +- keyboards/crkbd/keymaps/bermeo/keymap.c | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'keyboards/crkbd/keymaps/bermeo') diff --git a/keyboards/crkbd/keymaps/bermeo/config.h b/keyboards/crkbd/keymaps/bermeo/config.h index 567497afbe..cc83148d87 100644 --- a/keyboards/crkbd/keymaps/bermeo/config.h +++ b/keyboards/crkbd/keymaps/bermeo/config.h @@ -77,7 +77,7 @@ along with this program. If not, see . // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 diff --git a/keyboards/crkbd/keymaps/bermeo/keymap.c b/keyboards/crkbd/keymaps/bermeo/keymap.c index ad1dc92450..8c3d368ca0 100644 --- a/keyboards/crkbd/keymaps/bermeo/keymap.c +++ b/keyboards/crkbd/keymaps/bermeo/keymap.c @@ -87,7 +87,7 @@ void rgb_matrix_indicators_user(void) { case _QWERTY: isSneaking = false; mod_state = get_mods(); - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { if (mod_state & MOD_MASK_SHIFT) { isBarking = true; rgb_matrix_set_color(52, 255, 255, 255); @@ -135,7 +135,7 @@ void rgb_matrix_indicators_user(void) { case _RAISE: isSneaking = true; - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 7: // B key off case 8: // G key off @@ -169,7 +169,7 @@ void rgb_matrix_indicators_user(void) { case _LOWER: isSneaking = true; - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 7: // Delete key case 51: // ESC key @@ -210,7 +210,7 @@ void rgb_matrix_indicators_user(void) { case _NUMP: isSneaking = true; - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) { switch (i) { case 12: // RGB speed- case 15: // RGB brigthness- -- cgit v1.2.3