From 0e984b6e7e216a62df0b5d53f6a8f0d4bc13dca3 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Mon, 1 Mar 2021 08:57:02 -0800 Subject: Add ability to toggle One Shot functionality (#4198) Co-authored-by: Nick Brassel Co-authored-by: Ryan --- docs/one_shot_keys.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'docs/one_shot_keys.md') diff --git a/docs/one_shot_keys.md b/docs/one_shot_keys.md index 9a082d7d6d..9fc5486299 100644 --- a/docs/one_shot_keys.md +++ b/docs/one_shot_keys.md @@ -17,6 +17,9 @@ You can control the behavior of one shot keys by defining these in `config.h`: * `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](mod_tap.md), not the `KC_*` codes. * `OSL(layer)` - momentary switch to *layer*. +* `OS_ON` - Turns on One Shot keys. +* `OS_OFF` - Turns off One Shot keys. OSM act as regular mod keys, OSL act like `MO`. +* `ON_TOGG` - Toggles the one shot key status. Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine. -- cgit v1.2.3