From d95463f2e0369dc0e28497bb923b3012fb09e900 Mon Sep 17 00:00:00 2001 From: tmk Date: Thu, 31 Jan 2013 17:50:53 +0900 Subject: Add legacy keymap support. --- common/action.h | 87 ++++++++++++++++++++++++++++++++++++++------------------- 1 file changed, 58 insertions(+), 29 deletions(-) (limited to 'common/action.h') diff --git a/common/action.h b/common/action.h index 8600e4061e..d6530df42e 100644 --- a/common/action.h +++ b/common/action.h @@ -18,6 +18,7 @@ along with this program. If not, see . #define ACTION_H #include "keyboard.h" +#include "keycode.h" /* Action struct. @@ -107,28 +108,28 @@ Keyboard Keys ACT_LMODS(0000): 0000|0000|000000|00 No action 0000|0000| keycode Key -0010|mods|000000|00 Left mods Momentary -0000|mods| keycode Key+Left mods +0000|mods|000000|00 Left mods +0000|mods| keycode Key & Left mods ACT_RMODS(0001): 0001|0000|000000|00 No action 0001|0000| keycode Key(no used) -0001|mods|000000|00 Right mods Momentary -0001|mods| keycode Key+Right mods +0001|mods|000000|00 Right mods +0001|mods| keycode Key & Right mods ACT_LMODS_TAP(0010): 0010|mods|000000|00 Left mods OneShot 0010|mods|000000|01 (reserved) 0010|mods|000000|10 (reserved) 0010|mods|000000|11 (reserved) -0010|mods| keycode Left mods+tap Key +0010|mods| keycode Left mods + tap Key ACT_RMODS_TAP(0011): 0011|mods|000000|00 Right mods OneShot 0011|mods|000000|01 (reserved) 0011|mods|000000|10 (reserved) 0011|mods|000000|11 (reserved) -0011|mods| keycode Right mods+tap Key +0011|mods| keycode Right mods + tap Key Other HID Usage @@ -143,12 +144,20 @@ ACT_USAGE(0100): Mouse Keys ---------- +TODO: can be combined with 'Other HID Usage'? to save action kind id. ACT_MOUSEKEY(0110): 0101|XXXX| keycode Mouse key Layer Actions ------------- +TODO: reconsider layer methods. +1 momemtary + tap key up: L, down: default +1 bitwise + tap key up: xor B, down: xor B +3 momemtary go + tap key? up: X, down: +3 toggle(mementary back) + tap key? up: down: Y +3 no tap up: X, down: Y + ACT_LAYER_PRESSED(1000): Set layer on key pressed ACT_LAYER_RELEASED(1001): Set layer on key released ACT_LAYER_BIT(1010): On/Off layer bit @@ -222,57 +231,77 @@ enum acion_param { }; -/* action_t utility */ +/* action utility */ #define ACTION_NO 0 #define ACTION(kind, param) ((kind)<<12 | (param)) +#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F) -/* Key & Mods */ +/* Key */ #define ACTION_KEY(key) ACTION(ACT_LMODS, key) +/* Mods & key */ #define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00) #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key)) #define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00) #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key)) +/* Mod & key */ +#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) +#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) +#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key)) /* Mods + Tap key */ -#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F) -#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) +#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) -#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) +#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) #define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) +/* Mod + Tap key */ +#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT) +#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT) +// TODO: contemplate about layer action /* Switch current layer */ -#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) -#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) -#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00) -#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) -#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) +#define ACTION_LAYER_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) +#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) +#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) +#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00) +#define ACTION_LAYER_SET_DEFAULT ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) +#define ACTION_LAYER_RETURN_DEFAULT ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) +#define ACTION_LAYER_SET_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) +#define ACTION_LAYER_SET_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) /* Switch default layer */ -#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) +#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) /* Layer switch with tap key */ -#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) -#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) -#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) -/* with tap toggle */ -#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) -#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0) -#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) -#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) +#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) +#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) +#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) +/* Layer switch with tap toggle */ +#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) +#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0) +#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) +#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) /* HID Usage */ #define ACTION_USAGE_PAGE_SYSTEM 0 #define ACTION_USAGE_PAGE_CONSUMER 1 #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id)) #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id)) + /* Mousekey */ #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key) + /* Macro */ #define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr)) + /* Command */ #define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) + /* Function */ #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) -- cgit v1.2.3