Age | Commit message (Collapse) | Author |
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* Unicode
to have unicode input you need to:
- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.
* rearranges keycode values, hooks-up unicode
* removes extra lalt ref
* adds unicode shortcuts and example
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* implements leader key for planck experimental
* allows override of leader timeout
* adds ability to use the leader key in seq
* fixes leader keycode
* adds chording prototype
* fixes keycode detection
* moves music mode to quantum.c
* disables chording by default
* adds music sequencer functionality
* implements audio/music functions in quantum.c
* splits up process_action to allow independent processing of actions
* moves midi stuff to quantum.c
* adds additional scales for midi
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* implements leader key for planck experimental
* allows override of leader timeout
* adds ability to use the leader key in seq
* fixes leader keycode
* adds chording prototype
* fixes keycode detection
* moves music mode to quantum.c
* disables chording by default
* adds music sequencer functionality
* implements audio/music functions in quantum.c
* splits up process_action to allow independent processing of actions
* merging?
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* implements leader key for planck experimental
* allows override of leader timeout
* adds ability to use the leader key in seq
* fixes leader keycode
* adds chording prototype
* fixes keycode detection
* moves music mode to quantum.c
* disables chording by default
* updates process_action functions to return bool
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* Updated personal layouts
* tweaked personal
* Nightly - Audio Cleanup
Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP
* nightly - collapsed code
* Added check for note playing to LEDs
* Usability tweaks
* TWEAE
* nightly
added extra kcs to keymap common
* turned on Plank audio
* Added backlight breathing to atomic
* reverted accidental merge
* adds backlight pulse to planck
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This commit is mostly a cherry-pick from `ahtn` at
https://github.com/tmk/tmk_keyboard/pull/255.
These are the changes:
* Adds ACTION_LAYER_ONESHOT
* Adds ONESHOT_TAP_TOGGLE
* Mentions sticky keys in the docs on oneshot.
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include cond
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Corrected compiler warnings for a number of issues. Gave Atomic some
TLC.
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Swapping the array indices should increase the locality of the memory access.
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Fix the layer-dependent modifiers handling
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on mod keys, register LGUI, LSFT etc. as normal mods
instead of weak mods:
- they won't be cleared when pressing another key (#188)
- they won't be cleared by layer switching
- LSFT(KC_LGUI) will now have the same behavior as LGUI(KC_LSFT)
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modifier-release-fix
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- remove a superfluous parenthesis
- wrap lines longer than 80 characters
- add const specifiers where appropriate
- remove unnecessary casts
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Master
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Fixed compiler warning by including bootloader.h in keymap_common.c.
Changed FORCE_NKRO to only be applied if NKRO_ENABLE is defined.
Added extra documentation to the template config.h
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Add per-event user hook function
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