Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-23 | clean-up planck and preonic keymaps, move audio stuff around | Jack Humbert | |
2017-07-13 | Merge pull request #1491 from fredizzimo/msys2 | Jack Humbert | |
Add support for msys2 build environment | |||
2017-07-11 | Fix unreferenced errors with mingw compiler and unit tests | Fred Sundvik | |
2017-07-10 | Start mvoing hardware drivers to /drivers/ (#1433) | Jack Humbert | |
* start driver isolation * update nyquist and orthodox boards * update atreus62 * move drivers to avr * update avr conditional | |||
2017-07-10 | Fix uninitialized backlight_level in the Visualizer | Fred Sundvik | |
2017-07-10 | Make it easier to use drivers | Fred Sundvik | |
2017-07-10 | Shared default animations | Fred Sundvik | |
2017-07-10 | Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT | Fred Sundvik | |
2017-07-10 | Shared gfxconf | Fred Sundvik | |
2017-07-10 | Define visualizer thread priority by default | Fred Sundvik | |
2017-07-05 | Pull out sendstring variations to their own files. | Shayne Holmes | |
Instead of having all sendstring keycode mappings in the main quantum.c file, give each one its own file in keymap_extras that can be #included in a user's keymap. If one is included, it will define the appropriate lookup tables and overwrite the weak definitions in quantum.c. (Including more than one sendstring definition will fail at compile time.) Update @rai-suta's test keymap to match, as well as the documentation. | |||
2017-07-05 | Allow broader send_string layout customizability via compile flag | Shayne Holmes | |
Refactor new-ish JIS_KEYCODE send_string implementation with existing send_string Reshuffle JIS in line with other alternative keycodes for sendstring, and make them all accessible via compile-time options Add a separate function to allow sending a string with a delay. | |||
2017-07-04 | Merge branch 'master' into ps2avrGB | Luiz Ribeiro | |
2017-06-27 | don't let timer1 exist without b5 being enabled | Jack Humbert | |
2017-06-27 | add new arguements, docs | Jack Humbert | |
2017-06-27 | Merge branch 'master' of https://github.com/qmk/qmk_firmware into dual_audio | Jack Humbert | |
2017-06-27 | no glide | Jack Humbert | |
2017-06-27 | working duopholy | Jack Humbert | |
2017-06-27 | b5 audio | Jack Humbert | |
2017-06-27 | Adds parenthesis where they might be needed | Jack Humbert | |
Addresses #764 | |||
2017-06-27 | Create sv_SE Qwerty layout for ErgoDox | Andreas Lindhé | |
*NOTE:* it might still be desirable to set the software layout to sv_SE in your OS. Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration I have tried making this as close of a match I could between the [default ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a standard Swedish Qwerty layout. Notable differences from default: ================================= * There are three special character buttons (acute accent, circumflex/tilde and apostrophe/asterisk) that don't have any buttons to map to naturally. I've put these at other places: * Acute accent (´) can be found in the lower left corner, conveniently placed to reach for making an é. * Apostrophe (') was put in the lower left corner, close to acute accent. * Circumflex (^) and asterisk (*) was placed in the lower right corner. * Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left those out. I could only get the buttons to produce a single one of the characters. How can I get it to work properly? * The Alt button on right thumb was exchanged for AltGr (RAlt). * I changed the backslash in the numpad (layer 1) for a minus. Thought it was more sensible. * I didn't find a good place for the "<>|" button, so that one was left out. That is a problem that really needs to be resolved. Pipe can be found on layer one, however. | |||
2017-06-26 | Allow mod swapping for mod tap (MT) (#1202) | Jack Humbert | |
* allow mod swapping for mod tap * quick include * fix the mod swapping * make changes consistent with action code * fix bug * re-enable no gui, etc * fix binary comps * solid logic | |||
2017-06-25 | Merge pull request #1431 from rai-suta/master | Jack Humbert | |
Bugg fix and add keymap for testing JIS_KEYCODE switch. | |||
2017-06-25 | Whitefox LED control (#1432) | Ethan Madden | |
* use new grave_esc functionality * Port LED control from Ergodox Infinity to Whitefox | |||
2017-06-26 | Fix bug. | rai-suta | |
2017-06-25 | Merge pull request #1429 from fredizzimo/fixes_for_emulator | Jack Humbert | |
Minor fixes to support the emulator | |||
2017-06-25 | Change M_2_PI to 2 * PI as it should be | Fred Sundvik | |
2017-06-24 | Fix #1135 by changing the default to at90usb1286 | skullY | |
2017-06-24 | Add JIS_KEYCODE layout for send_string() | rai-suta | |
2017-06-24 | Change inline to static inline | Fred Sundvik | |
2017-06-24 | Add function for getting the LCD backlight brightness | Fred Sundvik | |
2017-06-24 | Include config.h from visualizer.h | Fred Sundvik | |
2017-06-24 | Include config.h before visualizer.h | Fred Sundvik | |
2017-06-18 | Merge pull request #1361 from fredizzimo/ergodox_infinity_backlight | Jack Humbert | |
Add Ergodox Infinity backlight support | |||
2017-06-16 | Added Grave Escape (#1391) | jamesofarrell | |
* added QK_GRAVE_ESC and KC_GESC * fixed name * Fixed keycode emnu * Removed layer check, added left and right GUI mod detection for OSX GUI+~ | |||
2017-06-16 | Correctly calculate backlight level | Fred Sundvik | |
2017-06-12 | Rename ES_RCRB to ES_RCBR for consistency reasons (left curly bracket is ↵ | Víctor | |
defined as ES_LCBR) | |||
2017-06-12 | Fix keymap definitions referencing inexistent macros | Víctor | |
2017-06-11 | Fixed rgblight_types.h | Luiz Ribeiro | |
2017-06-11 | Added a build flag for using a custom rgblight driver | Luiz Ribeiro | |
2017-06-03 | Add backlight support to the default Ergodox Infinity animations | Fred Sundvik | |
2017-06-03 | Backlight level handling for the visualizer | Fred Sundvik | |
2017-06-03 | Let BACKLIGHT_ENABLE control the Infinity LEDs | Fred Sundvik | |
2017-06-01 | Prevent the recording of looping dynamic macros. | Daniel Shields | |
If a macro play key is inadvertently recorded in a dynamic macro a loop is created and the macro will not terminate when played. This should be prevented. | |||
2017-05-29 | switched to uint8 and 16 | Nick Choi | |
2017-05-25 | removed need to set customtapping term 0. defaults to 0 already | Nick Choi | |
2017-05-25 | changed -1 to 0 can't have negative unsigned ints 🤔 | Nick Choi | |
2017-05-25 | moved specific tap term to its own function | Nick Choi | |
included custom_tapping_term in action struct | |||
2017-05-25 | Added per case tapping term, updated FF-nikchi keymap. | Nick Choi | |
2017-05-15 | emoji support but | Nick Choi | |