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2022-10-27Remove rgblight_list.h (#18878)Ryan
* Remove rgblight_list defines with no usage * Remove rgblight_setrgb_*[_at] defines * Remove rgblight_sethsv_* defines * Remove rgblight_sethsv_noeeprom_* defines * Delete rgblight_list.h and remove all references
2022-09-28Fix retain brightness when val is changed while a layer is active (#18426)izmishi
* Fix retain brightness when val is changed while a layer is active * Fix retain brightness for RGBLIGHT_MODE_STATIC_GRADIENT * Fix formatting
2022-09-19[Core] remove busy waiting from rgblight functions (#18418)Stefan Kerkmann
2022-04-28Remove ARM pgm_read_word workaround in rgblight (#16961)Joel Challis
2022-04-21Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-04-21rgblight: Fix rgblight_blink_layer when multiple layers are active (#16824)Simon Arlott
2022-04-18Add customizable snake and knight animation increments (#16337)MichaƂ Szczepaniak
2022-04-17Fix #16859. (#16865)Nick Brassel
2022-04-17rgblight: Add functions to stop blinking one or all but one layer (#16859)Simon Arlott
2022-04-16rgblight: Limit max repeat times in rgblight_blink_layer_repeat (#16860)Simon Arlott
2022-02-12Format code according to conventions (#16322)QMK Bot
2021-07-25Merge remote-tracking branch 'upstream/master' into developNick Brassel
2021-07-24Disables rgblight twinkle by default. (#13677)Nick Brassel
This takes up about 700 bytes of space, and needs to be swapped to opt-in, rather than opt-out. Build failures in general on AVR due to the scarcity of available flash. People can re-enable it by adding to their keymap's config.h files: ``` #define RGBLIGHT_EFFECT_TWINKLE ```
2021-07-21Retain brightness with lighting layers (#13025)Patrick Stadler
Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val when applying lighting layers.
2021-07-17Merge remote-tracking branch 'origin/master' into developQMK Bot
2021-06-29Relocate RGB/HSV color defs to a more fitting place (#13377)Ryan
2021-06-28Move RGBLight code into its own folder (#13312)Ryan