Age | Commit message (Collapse) | Author |
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* Basic keymap parsing finally works
* Add 'keymap.json' creation to the qmk.keymap module
* Add tests and fix formatting
* Fix/exclude flake8 errors
* Convert keymap.c to valid keymap.json
* Fix some errors
* Add tests
* Finalize keymap.json creation, add json template
* Add docs
* Move pygments to the standard requirements
* Add support for nameless layers, fix tests
* Fix things after rebase
* Add missing 'keymap' value.
* Fix missing layer numbers from advanced keycodes
Buckwich noticed that if the advanced keycode / layer toggling key
contains a number, it goes missing.
Now we properly handle them.
Thx for noticing!
* Apply suggestions from code review
* fixup tests
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: skullY <skullydazed@gmail.com>
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You can now use `qmk info` to get information about keyboards and keymaps.
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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* Current makefiles aren't portable, so invoke gmake on FreeBSD.
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* CLI: More MSYS2 fixes
Now I can fully setup and work with qmk_firmware on an MSYS2
installation without any errors or exceptions.
* Apply suggestions from code review
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
* Some improvements
* Remove unnecessary import
* Remove slow, unused code
Getting the version from GIT was slow on both Windows and Docker.
Until we find a better, faster way, this is removed.
* remove unused imports
* Implement @vomindoraan's suggestions
* refine how we pick the shell to use
* Apply @fauxpark's suggestions
fauxpark investigated the topic of shells in MSYS2 a bit and we come to the conclusion that the safest bet was to just use the user's shell.
Anything more just opens up more edge-cases than it solves.
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Use `platform_id` in doctor
This will bring it in line with the new code.
Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: skullY <skullydazed@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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directory (#8191)
* Use pathlib everywhere we can
* Improvements based on @erovia's feedback
* rework qmk compile and qmk flash to use pathlib
* style
* Remove the subcommand_name argument from find_keyboard_keymap()
* add experimental decorators
* Create decorators for finding keyboard and keymap based on current directory.
Decorators were inspired by @Erovia's brilliant work on the proof of concept.
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* Use pathlib everywhere we can
* Update lib/python/qmk/path.py
Co-Authored-By: Erovia <Erovia@users.noreply.github.com>
* Update lib/python/qmk/path.py
Co-Authored-By: Erovia <Erovia@users.noreply.github.com>
* Improvements based on @erovia's feedback
* rework qmk compile and qmk flash to use pathlib
* style
* Remove the subcommand_name argument from find_keyboard_keymap()
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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A new CLI subcommand was added, flash, which behaves very similar to the already present compile CLI comamnd, but with the added ability to target a bootloader. The command is used like so: qmk flash [-h] [-b] [-kb KEYBOARD] [-km KEYMAP] [-bl BOOTLOADER] [filename].
A -kb <keyboard> and -km <keymap> is expected, or a configurator export JSON filename. A bootloader can be specified using -bl <target>, and if left unspecified, the target is assumed to be :flash. -bl can be used to list the available bootloaders.
If -km <keymap> is provided, but no -kb <keyboard>, then a message is printed suggesting the user to run qmk list_keyboards.
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