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2019-10-28[Keymap] Updating keymaps (#7170)Xyverz
* Added WOW layer * Initial commit for this branch. Still a work in progress. * Added Rorschach keyboard layout. * Simplified keymap Removed the media layer to help simplify things. Also corrected some keymap mistakes in the Qwerty and Colemak layers. * Added ErgoTravel keymap. * reverted to previous layout. * Added Sol keyboard layout. * Minor changes to keymap. * more changes * Added sol graphic by Kagerufu and Cardiactuna * Added colemak layer because I can. * more changes to sol layout * Streamlined Sol layout * minor tweaks to sol layout * further revisions to sol keymap. * Removing deprecated #include statements from my keymaps * Standardizing keymap `include` lines. * Minor change to keymap. Swapped ESC with GRV on all alpha layers. * Tweaks to Atreus62 Keymap Added a layer for FPS RPG Loot Shooters. * Fixed readme.md for Atreus keymap. Replaced "Keymap" with "Layer" in illustrations for continuity's sake * More readme.md clean-up More clarification in the Atreus readme file. * Next verse, same as the first. * Changes to Sol layout Bringing my Sol layout more in line with my other Orthos. * Fixed keymap GUI. Replaced left-hand "RGUI" with "LGUI" on all layers as it should be. * Added ALPS64 keymap * Formatting corrections * fixes to config.h and keymap.c * Fixed errors This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h and removes an stupid comma at the end of each LAYOUT stanza in keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me. * Fixed orthodox keymap config.h file I hope this one fixes the problem. *sigh* * Making suggested changes for PR#6192 Thanks to noroadsleft, fauxpark, and drashna. Still have more work to do, but at least these suggestions have been applied. * Fixing build errors Travis has shown me the error of my ways... * More fixes and corrections Those pesky semicolons... * More Fixes. * Removing unneeded code snippet. * fixed omitted semicolons * Code updates to my keymaps Updating the code for my Iris, Atreus62, and Atreus keymaps. * Fixed Atreus62 Keymap I forgot to add in the aliases for LOWER, RAISE, and ADJUST. * Added userspace Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro * Fixing code that disables LEDs on ProMicros Also tidied up my ErgoTravel keymap. * Moving userspace to new branch Moving my userspace to a new branch for the sake of keeping things clean on the master branch. * Added F13-F15 to Atreus62 Layout. * Update readme.md. * Updated Phantom keymap to current keymap standards * Phantom keymap updates Further updates - tidying and removing cruft. Thank you zvecr on Discord for the help! * Standards Updates Bringing my Kinesis keymap up to current code standards * Adding a readme * Bring GH60 code to standard * Utilizing layouts for 60_ansi and tkl_ansi Moving my GH60 and Phantom keymaps into layouts/community/ * Alps64 layout removal Removing my Alps64 keymap now that I've setup my 60_ansi layout. * Moved Clueboard layout to community/66_ansi. * Additions to 66_ansi config.h * Bringing keymaps up to standard. * More updates to keymaps. * Syntax updates * Revert "Syntax updates" This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183. * Moved WIP keymaps Moved my WIP keymaps to my wip_keymaps branch to keep my master clean * Updates requested by noroadsleft * more changes per noroadsleft More fixes as requested by noroadsleft. Further tidy-up and standardization of my keymap code.
2019-02-28[Keymap] Userspace Keymap Updates (#5215)MechMerlin
* enable velocikey for my userspace and explicitly for my 75% layout * add guards to only turn on RGB stuff if the RGB pin is actually defined * update 60_ansi keymap * update the 60_ansi_split_bs_rshift keymap * update 66_ansi keymap * update docs * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/66_ansi/mechmerlin/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * remove my attempt to find a good way to detect this * move audio clicky into user space and do feature setting per keyboard * fixup 66_ansi keymap * update changelog * update readme
2018-08-31Keymap: Merlin Learns to QMK (#3820)MechMerlin
* Fix up my keymaps to use more QMK features * update 60_ansi readme * add the start of my userspace * begin to use my new userspace * use more of my userspace * spread userspace love to my clueboard * spread userspace love to 75 layout * add a fairly vanilla readme * put the FNX into a userspace incase I ever want to use it for something else * respond to drashna's code review comments
2018-08-11Keymap: copy skully's faux clicky mods (#3628)MechMerlin
2018-08-11Keymap: Add fauxclicky support to my keymap (#3625)skullydazed
2018-08-11Move my keymap to the community folderskullY
2018-08-11add some of my default layouts for the clueboard I gotmechmerlin