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2018-10-19added an ISO split spacebar layout, keymap and readme files (#4165)mcarni
2018-10-19Big Switch and 5x5 edits (#4168)wanleg
* 4x4 - pro micro version * pro-micro setup on 4x4 * tap dance LCTL/RESET key * remove test file * more research * revert a couple un-intended edits * opt_defs version of adding custom rules.mk variables * cleanup * cleanup * cleanup * cleanup * layout edits * layout edits * keymap edit * numpad layout change * got tap dance layer-switch working * keymap changes * temporary revert * restore previous settings * misc fixes * layer order change * fix layout matrix * Update tapdances.c * playing around with triple tap dance * sync with upstream * quick edit * tapdance cleanup * mod tap interrupt * tapping term edit * tapping term adjust * 5x5 board edits * set gherkin tapping term * big switch tap dance edit * tapping term refinements * 5x10 layout setup * add audio for bigswitch * keymap change * keymap change & created testing board * sound setup for big_switch * more big switch size testing * bigswitch testing finished * final touch-ups
2018-10-19Keymap: Add dz60 iso-de layout (#4173)Andy
2018-10-19Keyboard: Update logo and commonize it (#4151)Kosuke Adachi
* Update logo and commonize it * Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders * Add static
2018-10-19Keymap: Update whitefox/konstantin keymap (#4169)Konstantin Đorđević
* td_fn_ctrl_* → td_fn_rctl_* * Swap Fn and RCtrl * Change key combination for Command feature * Replace register/unregister_code call with tap_code * Add virtual desktop controls to keymap * Add/close virtual desktop on Fn+GUI tap dance
2018-10-19Keymap: Trigotometry's Preonic (#4158)Trigotometry
* adding my keymap * updated pull request comments from dashna, including redundancies and DVORAK entirely * changed over visual representation to use 'LAYOUT_preonic_grid()' * added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards * Update readme.md * readme corrections and adjustments
2018-10-18Keymap: Added 194h atreus62 keymap (#4164)194h
* Added my(194h) atreus62 keymap * Fixed what noroadsleft remarked in my pull request, hopefully got it all. * Followed drashna's suggestion.
2018-10-18Keymap: Adding my Minivan layout (#4162)lexworth
* adding my keymap * adding my Minivan keymap * deleted old incomplete keymap * added link to layout image * adding my minivan keymap
2018-10-18Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163)Jason Thigpen
2018-10-18Keymap: added my tada68's from Gitlab. (#4146)sm0g
* added my tada68 from Gitlab. * Removed unneeded code and the sm0gunix layout.
2018-10-18Keymap: Add Planck keymap (#4154)mwpeterson
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key * change songs * space cadet; move enter; move '"; move pgup pgdn * remove extra songs * update from noahfredrick keymap * make it easier to type ../../thing/*/* * move pipe * requested changes
2018-10-17Keymap: Adding new functionality to personal keymap, smart macros (#4159)TheOneTrueTrench
* Added base keymap * Added initial layers and mirrored most of Pok3r behavior. * Some stuff for Space Captain * Added new Marianas keymap for DZ60 * Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers. Added enum to define names for layers, and removed unused #DEFINE * Added DVORAK and COLEMAK * Caps + enter + space for flashing mode. * Added RGB status * added flash script * Changed lighting modes to make layers more apparent * fixed issue with not being able to exit gaming mode. * Added abbreviation constructor * Changed lighting modes to make layers more apparent * fixed issue with not being able to exit gaming mode. * Added abbreviation constructor * Fixed bug with SQL Table Macro generator. * restructured file. No Logical changes. * literals only for smart macros * removed extraneous pointer declaration. * Smart Macros * Added Makefile and header file * extended smart macros to be able to cover the whole alphas. * removed non-relavent keymaps. * didn't mean to include this guy.
2018-10-17Keymap: Added personal Quefrency layout (#4156)Bramver
2018-10-16Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)jshuf
* 60_ansi keymap for DZ60 * 60_ansi keymap for DZ60 Amend author * 60_ansi keymap for DZ60 * Merge new phantom layout from dev branch
2018-10-16Keymap: Personal keymap for planck (#4061)Žan Pevec
* added my keymap * Adde more changes * Moved to pevecyan folder * Added slovenian mapping * Slovenian keymap completed * Suggestions updates * Fixes on slovenian keymap Made some typos in previous iteration
2018-10-15Keymap: 60_ansi keymap for DZ60 (#4139)jshuf
* 60_ansi keymap for DZ60 * 60_ansi keymap for DZ60 Amend author * 60_ansi keymap for DZ60
2018-10-15Keymap: Some tweaks to Maxr1998's Contra layout (#4144)Max Rumpf
* Make some keys more accessible, prevent mistypings * Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15Update to drashna keymaps and userspace - RGB edition (#4143)Drashna Jaelre
* Fix up userspace after feature merges * Add new macros for keyboard layouts * Keep new layouts in keymap for easy reference * Cleanup layouts * Fix CRKBD wrappers * Fix up comments * Fix spacing in orthodox base layer * ergodox related cleanup * Make KC_MAKE only flash when holding shift * Add option to fast compile boards * Clean up rgb modes to save space * Re-enable Swap Hands on my Iris
2018-10-15Use DFU bootloader for rev 3Danny Nguyen
2018-10-15Add Iris Rev. 3Danny Nguyen
2018-10-15Keymap: add sun_usb keymap for sigma (#4138)Yann Hodique
Also add users/sigma, which contains useful code for keymaps.
2018-10-15Keyboard: Make type 5 the default sun keyboard. (#4137)Yann Hodique
Type 5 is better polished, and probably more common as the last non-USB Sun keyboard.
2018-10-15Keymap: Move multimedia events to dedicated layer and format config (#4136)Jason Thigpen
2018-10-15Keymap: add JJ40 Skewwhiffy layout (#4135)Kenny Hung
2018-10-15Keymap: Update to ergodox layout (#4134)Christoffer Holmberg
* Disable KB mouse & cleanup * fix ascii-layout * _______ is now defined by qmk and apparently has been for a year already ;)
2018-10-15Keymap: Reworked layout (#4133)Christoffer Holmberg
* Reworked layout * Remove redundant defines https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420 * fix typo
2018-10-15Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)Chris
* added layouts * fixed * might aswell fix the default layout aswell
2018-10-15Keymap: add new keymap for Iris (#4119)Vyolle
* Add files via upload * Delete config.h * Delete keymap.c * Delete rules.mk * Keymap w/mirror mode and steno support. Keymap w/mirror mode and steno support. Can be used entirely one handed. * Fixed some niggling issues.
2018-10-15convert to unix line-endings [skip ci]QMK Bot
2018-10-15Fix ErgoTravel BoardDrashna Jaelre
It was not properly including the "config_common" files, and was causing it to break on the configurator. Additionally, updated this to use the split common code.
2018-10-13Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)Kenny Hung
* RGB toggle button * Remove custom lighting effects * Fix small bug in Symbols layer * Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue * Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift * Remove custom setting in config, because it were annoying, it were. * Move navigation buttons in one key * Some review markups * Use enums for layers * Use LAYOUT_ortho_5x15 * Revert some capitalization changes made by accident
2018-10-12Treasure Type9 Fix: change diode direction to ROW2COL (#4125)MechMerlin
2018-10-12port sun_usb converter from tmkYann Hodique
initial import
2018-10-11Keymap: Add crd's simple layout (#4117)Jason Thigpen
* Add crd's simple layout * Fix transparent mapping in crd's config * Add secondary navigation to fn layer
2018-10-11Keymap: Undo my backlight workaround (#4122)Oscillope
* Update jj40 keymap for easier pgup/pgdn * Backlight problem fixed by a previous commit
2018-10-10Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, ↵Boris Burger
etc. (#4110) * DZ60 layout based on stephengrier's with customisations. * CapsLock is used as Fn key. * Del is available as Fn+Backspace & Shift+Backspace (using a macro) * PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface) * Tilde = Shift+Esc * Backtick = Fn+Esc * Underglow toggle and mode selection are available as Fn+Q and Fn+W * Reset (bootloader mode) = Fn+B * Standardised layout formatting and Ctrl+Del & Shift+Del support. Using 7 underscores for KC_TRNS in layouts and aligning the keycodes according to LAYOUT_directional. Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del, Shift+Backspace translates to Shift+Del. * Documented new Backspace/Del related macros. Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del, pressing Shift+Backspace sends Shift+Del
2018-10-10evil80: Add readme.md filenoroadsleft
2018-10-10Added cheese keymap to tada68. (#4105)pgillan145
* Added cheese keymap to tada68. * Removed extraneous definitions.
2018-10-10Orange75: cleanup and Configurator support update (#4101)noroadsleft
* Orange75: cleanup and Configurator support update `orange75.h`: Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge). `info.json`: Updated to match new `LAYOUT` macro. `keymaps/default/keymap.c`: - Updated to match new `LAYOUT` macro. - Added layer mock-ups as block comments. - Formatted to be a bit more readable. * Orange75: deleted an extra comma from keymap.c
2018-10-10Keymaps: Helix rgblight mode update (#4091)MakotoKurauchi
* Helix each keymap's using rgblight mode symbol instead magic number No change in build result. * Helix pico keymaps: make rgblight modes selectable. No change in build result. * Helix rev2 keymaps: make rgblight modes selectable. No change in build result. * fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT) * Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-09Update default Planck layout to be more in line with standard conventionsDrashna Jaelre
2018-10-08Keymap: Iris Keymap (#4100)Grady Sigler
* IRIS Keyboard Keymap I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get. * Make cmd-option-escape work on a mac * Add more prettyfication. * Add other types of hold * More work on the layer keys * tweaks * More tweaks. * more tweaks * Remove OSL/OSM they didnt seem to work very well
2018-10-08Keyboard: add orange75 (#4093)captsis
* New Keyboard: orange75 Co-Authored-By: fox-lab <fox-lab@users.noreply.github.com> * Update keyboards/orange75/info.json corrected * #4093 corrections * added del to layout again * clarified supported hardware * directives... * Update keyboards/orange75/config.h * Update keyboards/orange75/readme.md
2018-10-08DC01 updates and I2C avr speed overwrite (#4088)yiancar
* DC01 updates and I2C avr speed overwrite - General updating of DC01 - Made F_SCL define in AVR I2C driver overwritable from config.h * Update drivers/avr/i2c_master.c
2018-10-07feat: Add 68Keys.iosbstjn
2018-10-07Keymap: Personal Nyquist keymap added. (#4059)Bramver
* Personal Nyquist keymap added. * Responded to comments for PR. Removed unnecessary imports. Updated way of macros. Removed tick from unicode inputs. * formatting in keymap
2018-10-06Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)Brian Mock
* adds prototype firmware for wavebeem-gamepad * adds installer script * updates readme * updates title * adds prototype firmware for wavebeem-gamepad * adds installer script * updates readme * updates title * removes unused code * removes more code * simplify code
2018-10-06Keymap: Update keyboards/planck/keymaps/vifon (#4084)Wojciech Siewierski
* Implement macro recording * Remove off-by-one from the macro recorder * Holding both modifiers enables the third layer * Exit the 3rd layer into one of the secondary ones * Regular Enter and Escape on the secondary layers Useful for the macro recording because the "tap" modifiers always act as modifiers there. * Remove the buffer overflow from the macro recorder When the limit is reached, the backlight blinks with each keypress. * More robust macro recording implementation * Macro record refactoring and improvement - support for a second macro (saved using the end of the macro buffer) - improved reliability * Add comments to my macros * Macro recording: remove a redundant code * Separate the raise+lower layer from the special layer * Add back/forward keys * Bind mouse movement * More readable KC_TRNS * Improve the mouse bindings * Use a convenience macro instead of the low-level ACTION macro * Add mouse to the Dual layer; make most of the layer transparent * New "mouse" layer; clean up the "special" layer * CapsLock, NumLock and ScrollLock on the Special layer * Enable my fix for the stuck modifiers and adjust the dual layer to it * Fix the macro recording after enabling the stuck mods fix * Click with Lower/Raise+Space * Reduce the memory used by the macro recording Previously the auxiliary layers were numbered 30 and 31 which resulted in all 32 array elements being allocated regardless of the actually used layers in the user code. * Optimize source_layers_cache for the cache memory Swapping the array indices should increase the locality of the memory access. * Remove the mouse layer * Use update_tri_layer to simplify the code * Add some custom per-keymap build options * Add ShiftLock * Secure the reset button * Add numeric layer * Remove explicit layer keys on LW and RS layers * Replace Alt+left/right with Back/Forward keys * Sleep/delay key (for macro recording) * App/menu key * Fix stuff after merging to master * Local per-keymap config.h; minor cleanup * Remove the old macro_record.h Replaced with dynamic_macro.h * Adjust my keymap to the current API * Pure Pro Gaming layer Accessible by double tapping the Pure Pro layer. It features switched Lower and Raise layers, for one-handed access to numbers. * Pure Pro Gaming layer: no Mod4, persistent number layer under RShift * Pure Pro Gaming layer activated with long press, not double press * Reduce the size of the vifon keymap See: issue #930 * Increase the dynamic macro buffer The default was actually decreased. The actual used value didn't change. * Add the context menu key * No more strange ideas in the gaming layer * Reduce the firmware size by disabling API_SYSEX_ENABLE * Make slash available on the PP layer (replaces the RESET key) * Add a generic "hold this key" macro * Add a missing undef * Turn LGUI in the gaming layer into LW instead of disabling it It's not as disruptive as LGUI and it makes the LW/RS order kind of more consistent (LW on the left, RS on the right). * Refactor the Pure Pro Gaming layer * Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD) * Alternative way to switch keyboard layouts with the left hand * Add dot & slash to the Pure Pro layer (but not to the Gaming layer) * Now that there is a second KM_LW, we can simplify the layout a bit It was confusing to have the modifiers completely swapped. Just moving them is much more natural. * Disable the console now that qmk got bigger * Update the keymap for the modern qmk standards
2018-10-05Keymap: Added Planck keymap: jcorrado (#4083)Jereme Corrado
2018-10-05Keyboard: Helix five_rows keymap reduced size (#4082)Takeshi ISHII
* add PERMISSIVE_HOLD in helix:five_rows/config.h * add Eucalyn char layout into helix:five_rows * Helix five_rows keymap: make rgblight modes selectable. No change in build result. * fix keymap.c map comment, add console compile option No change in build result. * Helix five_rows keymap: reduced the size.