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AgeCommit message (Collapse)Author
2016-07-23Init ReadmeJonathan Lucas
This needs a better description.
2016-07-23Create MakefileJonathan Lucas
This is untested, use caution.
2016-07-23Create CMD-Preonic KeymapJonathan Lucas
This is very Alpha-Mode, and has not been tested or even Made yet.
2016-07-23fix typo in readme and satan.hSeth Chandler
2016-07-23cleanup default layoutSeth Chandler
2016-07-23update sethbc keymapSeth Chandler
2016-07-22Table for FnStephen Christie
layer.
2016-07-22Switched to natural arrows, put ENTER on middle Fn, swapped Shift and CTRL.Stephen Christie
2016-07-22converted funtions to QMK aliasesToni
2016-07-22more cosmetic changes (whitespace)Toni
2016-07-22purely cosmetic changesToni
2016-07-21Merge pull request #543 from VoodaGod/bone2planckJack Humbert
updated bone2planck
2016-07-21Merge pull request #541 from milestogo/masterJack Humbert
initial kinisis advantage build
2016-07-21Merge pull request #540 from replicaJunction/feature-atreus-keymapFunctionJack Humbert
Adjusted Atreus KEYMAP() function.
2016-07-21Merge pull request #538 from robertdale/preonic-map-correctionJack Humbert
Preonic: Corrected the ascii layout to match the coded layout
2016-07-21Merge pull request #530 from sethbc/masterJack Humbert
Misc. fixes from sethbc
2016-07-21First draft of the 'impossible' layout.Stephen Christie
2016-07-20Added reset keysJosh Colbeck
2016-07-20adding traveller keyboardmilestogo
2016-07-20fixed include pathsJason Janse van Rensburg
2016-07-20reformatJason Janse van Rensburg
2016-07-20updated bone2planckJason Janse van Rensburg
2016-07-20Created readme and added screenshotsJoshua T
2016-07-19initial kinisis advantage buildmilestogo
2016-07-19Adjusted Atreus KEYMAP() function.Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Modified Atreus layout to account for keymap() functionJoshua T
2016-07-19Adjusted Atreus KEYMAP() function.Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Added Gaming layer and removed DvorakJoshua T
Also added tap/hold functions on central keys
2016-07-19added Midi On/Off; Enter is actually transparentRobert Dale
2016-07-19Corrected the ascii layout to match the coded layoutRobert Dale
2016-07-19changed ctrl back to enter. "j" interfered with my vimmingToni
2016-07-19small cosmetic changeToni
2016-07-18Notes about changesChristopher Browne
2016-07-18renamed keymapToni
2016-07-18reduced makefile size. not so much needed due to "inheritance"Toni
2016-07-18ergodox_ez: Update my keymap to v1.3Gergely Nagy
This updates my ErgoDox EZ layout to v1.3, which has the following noteworthy changes: * Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a **heatmap** out of the logs. * The arrow and navigation keys were rearranged again, and now require an additional key being held to activate. See the **base layer** for an image that shows where arrows are. * The **experimental** layer has been redone, and is now called **ADORE**, and as such, can be enabled by `LEAD a` now. * Switching between Dvorak and ADORE is now persisted into EEPROM, and survives a reboot. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-17Update readme.mdWill Wolff-Myren
* Markdown cleanup
2016-07-17Update readme.mdWill Wolff-Myren
* Updated layout images, json from Keyboard Layout Designer * Added links to Keyboard Layout Designer templates. * Added images of TECK, Kinesis layouts.
2016-07-17Update description comment.Will Wolff-Myren
2016-07-17[MEDIA]: Remove Power, Sleep, Mail, MyCompWill Wolff-Myren
I kept hitting these on accident while attempting to move the cursor or mouse. =P
2016-07-17[BASE]: Meh, Hyper now have symbols on both sidesWill Wolff-Myren
Left: MEH_T(KC_BSLS),ALL_T(KC_SLSH) Right: ALL_T(KC_LBRC),MEH_T(KC_RBRC)
2016-07-17new modifier "J" is crtlToni
2016-07-17Update Base Layer comment to match new layout.Will Wolff-Myren
2016-07-17[BASE]: KC_MINS -> KC_GRVWill Wolff-Myren
2016-07-17RSpec: KC_EQL -> KC_MINSWill Wolff-Myren
2016-07-17LSpec: KC_GRV -> KC_EQLWill Wolff-Myren
2016-07-17helper file for me to stay up-to-date with masterToni
2016-07-17changes needed for a ISO satan PCB including a split right-shift keyToni
2016-07-17update more non-existent readmes for QMK.fmSeth Chandler
2016-07-17update broken linkSeth Chandler