Age | Commit message (Collapse) | Author |
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* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.
* Added support for JJ50
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A misconfiguration in the ortho layout, K306 key was registered as k305
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* Initial commit of Fourier keyboard
* Revise keymap, add key to bottom row
* Fix readme
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* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/five_rows
* OLED Layer display 'Qwerty','Colemak','Dvorak'
* set Qwerty, Lower, Raise map
* set Colemak map
* set Dvorak map
* OLED Layer display 'Raise','Lower' change to 'Extra char','Function'
* fix ExtraChar Layer Shift-key disable
* Raise,Lower,Adjust layer modify
some key change KC_TRNS to KC_NO
add KANA, EISU key
* refine keymaps/five_rows/{config.h,rules.mk} for easy and safe customize
* modify Adjust layer: all function into left hand, remove F1..F12,DEL
* Add Helix five_rows keymap README.md and README_jp.md
* Raise Layer modify: enable Raise(Extr)+Lower(Func)==Adjust
* fix image file url in README.md,README_jp.md
* change Layer display on OLED
* change OLED display base name position
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* New bananasplit keymap with toggable capslock led.
* Update comments.
* Update readme.md
* Updated keymap name
* update some keys.
* new layout for bananasplit
* update comment
* Update readme.md
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* Preonic Ergodox-Like Mac keymap: Bucktooth
This is a layout unlike most Preonics, it is taken partially from
Ergodox and classic C64 keyboards with a ton of Mac-specific features.
* Fix Mouse Left keycode
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* Create config.h
* Create rules.mk
* Create keymap.c
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* Add mechmerlin keymap and readme for facew board
* Fix keymap
- Backspace as on the wrong key
- HHKB backspace changed to backslash
* Update keymap.c
Change TO to TG for toggle.
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* added keymap
* added readme
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* Line ending stuff again
* Added my own person keymap to preonic folder
* Updated my preonic keymap
* Updated my preonic keymap
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* initial branch
* lazy-push
* Fix schema
Updated README, readded DVORAK to keymap.
Updated dir name to lowercase.
* removed executable bit
* testing switched L_GUI position
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GH60 had the ansi layout taken care of.
This commit adds hhkb, iso, and the "basic" KEYMAP layout.
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Change name from LAYOUT to KEYMAP.
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Support all 4 layouts supported by the tv44 pcb.
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* Create info.json for Ergodox EZ
* Add Orthodox info.json too
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* Add configurator support for Input Club K-Type
* update info.json to remove bootloader and add mcu
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* Configurator Support
- Add info.json to support existing layouts
- Add comment in sweet16.h to remind people to change info.json if
the layout changes.
* Fix dlaroe's keymap
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* Add info.json file for qmk_configurator
Unfortunately none of these keymaps look like a board I've seen in
the wild. Some further tweaks will have to be done to the keymaps
directly.
* add comment indicating need to edit info.json when keymap changes
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* Add RGB Underglow Sleeping
* Add RGBLIGHT_SLEEP to toggle/control RGB light behavior
* Update rgb docs
* Update for RGB disable command
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* Fix info.json issues to display properly in config.qmk.fm
* rename LAYOUT to KEYMAP to match .h file
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* reforked, untarred keymaps, added CRS and renamed my keymap folders
* Update readme.md
corrected a typo
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* Fix tilde in xd75 skewwhiffy
* Small tidy up
* Tidy up Colemak row
* Tidy up navigation layer
* Symbols layer redefined
* Fix UK Quote issue
* Use UK_QUOT rather than KC_QUOT
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* My XD75 keymap
* Proper readme for `adi` keymap for xd75re
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* Added my keymap
* maybe that wasn't quite right.
* Reduced the tap time to register layer
* changed the tapping term that fits my typing speed a little better
* Added retro tapping and reduced tapping term duration
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* Added ergodox layout
* Added preonic layout
* Added readme for exgodox layout
* fixed errors with formatting readme
* Added edited preonic keymap & readme
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* adding new handwired keyboard: dactyl-manuform
* adding qwerty layout
* updating readme file.
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* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/led_test
* OLED & RGB LED on
* duplicate quantum/rgblight.[ch] to keyboards/helix/rev2/keymaps/led_test
* rgblight.c modify for RGB test
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* Add rask's Satan layout
* Add rask's Satan layout
* Add rask's BananaSplit60 layout
* Add rask's BS60 readme
* Fix rask's BS60 readme image
* Fix rask's BS60 readme image again
* Add rask's UK78 layout
* Change RGui to be LGui to fix locale switching
On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.
* Add rask's ErgoDox Infinity layout
* Modify ErgoDox layout and add readme for it
* Add rask's UK78 layout readme
* Add undnerglow animation to rask's UK78 firmware
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* Add Rev3 Teensy for Orthodox
* MOve bootloader defines into revision folders
* Finishing touches
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* 🎉 duplicate default Preonic keymap
* ✨ add Workman layout
* 🚚 swap backspace and delete
* ✨ enable hold enter for shift
* 🚚 swap media play and next
* 💄 use Planck startup sound
* 💄 add Workman layer sound
* ✨ add numpad layer
* 💄 add new workman sound
* 📝 add README
* 🎨 fix layout formatting
* 📝 add image of numpad layer
* 📦 changing chibios submodule version
to match upstream/master's version
* ✨ add caps lock key on adjust layer
* ✨ reworking numpad layer to match a real numpad
* ✨ add double tap to activate numpad
* 📝 fix layout comments
* 📝 update numpad layer render
* ✨ adding operator keys to left hand on numpad
* 🎨 shorten numpad keycodes
* 🎨 remove redundant breaks
* 📝 update numpad layer render
* 🎨 fix indentation
* 🔧 add rules file
* ✨🔊 play sound when switching to numpad layer
* 🔨 use userspace sounds
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* 🎉 Building simple flasher
* 🎉 Flashing works
* 🎨 Cleaning up
* 🐛 Being more specific with board identity
* 🐛 Flashing correct keymap
* 🎉 Adding keymap
* ✨ Updating keymap
* 🚨 RGB
* ⏪ Revert "🚨 RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* ✨ Improvements to flasher
* ✨ Layout tweaks
* 💄 Messing around with LCD
* 💄 Enabling LCD backlight matching
* 🔧 Updating layout
* 🐛 Fixing console logging
* 🎨 Cleaning up indentation
* 🔧 Adding editorconfig
* ✨ Adding game layer
* 💄 Changing numpad layout
* ✨🔥 redoing entire layout
It's now more similar to the Planck default layout
* ✨ add workman and dvorak layouts
* 🐛 fix numpad
* 🐛 fix layer orders
* 🐛 fix layer toggling
* 🐛 fix tri-layer switching
* 🐛 fix LCD colors for adjustment layers
* 🔥 remove old flasher project
* 🔥 remove simple_visualizer
* 💄 update LCD colors
* 📝 fix layout comments
* 💄 swapping 2u buttons
* 🔥🔧 removing editorconfig
* 🚨 using 2 spaces
* 📝 add README
* ⏪ Revert "💄 Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* ⏪ Revert "💄 Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* 🐛 fix thumb inconsistency in QWERTY
* 🐛 fix media keys
* ✨ add F# shortcuts to vertical 1.5u buttons
* ✨ hold enter for RShift
* ✨ hold for numpad
* 🎨 remove unnecessary breaks
* 🎨 reoganizing layers
* ✨ add Colmak layer
* 🚧🔧 add basic config
* ✨ use more standard numpad layout
* 💄 change layer orders
* ✨ add caps lock on adjust layer
* 🔥 disable space cadet
* 📝 update README
* 🔨 use userspace config
* 🎨 clean up a bit
* 🐛 undefine tapping toggle from base config
* 🔨 rename LED functions
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* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
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* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
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