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2023-09-24YMDK Melody96 Matrix Touch-Up (#22113)James Young
* Correct layout/matrix diagram Correct swapped designations for ANSI Backslash and ANSI Enter keys. [docs] * Correct matrix data Correct the matrix data for: - `LAYOUT_all` - `LAYOUT_96_ansi` - `LAYOUT_96_ansi_splitbs` which all had the matrix positions for ANSI Backslash and ANSI Enter swapped. [bugfix] * Implement `LAYOUT_hotswap` directly Implement `LAYOUT_hotswap` as its own layout, instead of aliasing it to `LAYOUT_96_ansi`. [bugfix] * Specify primary support for Soldered PCBs Current version of codebase primarily supports Soldered PCBs. [enhancement] [docs]
2023-09-20amend 96_(ansi|iso) community_layouts in keyboards/ (#22066)Duncan Sutherland
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-24Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-05-15Keymap introspection for combos. (#19670)Nick Brassel
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-04-05Move 75% and 96% layouts to data driven (#20289)Ryan
2023-03-23Remove `RGB_DI_PIN` ifdefs (#20218)Ryan
2023-03-17Remove more empty headers (#20155)Ryan
2023-03-13Fix layout macro keys with no matrix position (#20033)Ryan
2023-03-05Move matrix config to info.json, part 1 (#19985)Ryan
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-17Move Bootmagic config to data driven (#19860)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-28Remove commented out backlight config & stray "backlight levels" (#19703)Ryan
2022-11-06Reworked backlight keycodes. (#18961)Nick Brassel
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-03Normalise Dynamic Macro keycodes (#18939)Ryan
* `DYN_REC_START1` -> `QK_DYNAMIC_MACRO_RECORD_START_1` * `DYN_REC_START2` -> `QK_DYNAMIC_MACRO_RECORD_START_2` * `DYN_MACRO_PLAY1` -> `QK_DYNAMIC_MACRO_PLAY_1` * `DYN_MACRO_PLAY2` -> `QK_DYNAMIC_MACRO_PLAY_2` * `DYN_REC_STOP` -> `QK_DYNAMIC_MACRO_RECORD_STOP` * Update docs
2022-10-31Normalise Unicode keycodes (#18898)Ryan
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
2022-10-27Normalise Combo keycodes (#18877)Ryan
2022-10-21Remove legacy fauxclicky and unicode keycodes (#18800)Ryan
2022-10-20Remove legacy Grave Escape keycodes (#18787)Ryan
2022-10-16Remove legacy keycodes, part 6 (#18740)Ryan
* `KC_RSHIFT` -> `KC_RSFT` * `KC_RCTRL` -> `KC_RCTL` * `KC_LSHIFT` -> `KC_LSFT` * `KC_LCTRL` -> `KC_LCTL`
2022-10-15Remove legacy keycodes, part 5 (#18710)Ryan
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
2022-10-15Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728)Drashna Jaelre
2022-08-30Use a macro to compute the size of arrays at compile time (#18044)Jeff Epler
* Add ARRAY_SIZE and CEILING utility macros * Apply a coccinelle patch to use ARRAY_SIZE * fix up some straggling items * Fix 'make test:secure' * Enhance ARRAY_SIZE macro to reject acting on pointers The previous definition would not produce a diagnostic for ``` int *p; size_t num_elem = ARRAY_SIZE(p) ``` but the new one will. * explicitly get definition of ARRAY_SIZE * Convert to ARRAY_SIZE when const is involved The following spatch finds additional instances where the array is const and the division is by the size of the type, not the size of the first element: ``` @ rule5a using "empty.iso" @ type T; const T[] E; @@ - (sizeof(E)/sizeof(T)) + ARRAY_SIZE(E) @ rule6a using "empty.iso" @ type T; const T[] E; @@ - sizeof(E)/sizeof(T) + ARRAY_SIZE(E) ``` * New instances of ARRAY_SIZE added since initial spatch run * Use `ARRAY_SIZE` in docs (found by grep) * Manually use ARRAY_SIZE hs_set is expected to be the same size as uint16_t, though it's made of two 8-bit integers * Just like char, sizeof(uint8_t) is guaranteed to be 1 This is at least true on any plausible system where qmk is actually used. Per my understanding it's universally true, assuming that uint8_t exists: https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1 * Run qmk-format on core C files touched in this branch Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-08-21RESET -> QK_BOOT user keymaps (#17940)Joel Challis
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-08-06Move keyboard USB IDs and strings to data driven: Y (#17926)Ryan
2022-06-02keyboards: fix malformed info.json files (#17292)Ryan Skidmore
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2022-04-20move melody96 to ymdk vendor folder (#15680)peepeetee
Co-authored-by: Nick Brassel <nick@tzarc.org>