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path: root/keyboards/uzu42/keymaps/default/keymap.c
AgeCommit message (Collapse)Author
2022-08-01[Keyboard] Overhaul uzu42 (#17868)Drashna Jaelre
2022-07-31[Keyboard] Fix uzu42 compilation issue (#17867)jack
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2021-12-14Remove unnecessary backslash-escapes in default keymaps (#15472)Ryan
* Remove unnecessary backslash-escapes in default keymaps * Remove unnecessary backslash-escapes in via keymaps * Remove unnecessary backslash-escapes in default-ish keymaps
2021-11-02[Core] Change OLED task function to be boolean (#14864)Drashna Jaelre
* [Core] Add kb level callbacks to OLED driver * Update keyboards and keymaps * Update docs * Update userspace configs * Add fix for my keymap ... * update lefty
2021-08-24[Core] Refactor OLED to allow easy addition of other types (#13454)Xelus22
* add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2019-11-20Remove keymap_config extern from default keymaps (#7399)Drashna Jaelre
* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-10-16[Keyboard] Add uzu42 keyboard (#6842)nrtkbb
* initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit 5a9afceacb450ca9eca8a146b64c24d0e0925dd8. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commit a7849216f49a411558d4cfdcfbf3e202defe892a. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.