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* `KC_RSHIFT` -> `KC_RSFT`
* `KC_RCTRL` -> `KC_RCTL`
* `KC_LSHIFT` -> `KC_LSFT`
* `KC_LCTRL` -> `KC_LCTL`
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* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
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* `KC_PGDOWN` -> `KC_PGDN`
* `KC_PSCREEN` -> `KC_PSCR`
* `KC_SCOLON` -> `KC_SCLN`
* `KC_BSLASH` -> `KC_BSLS`
* `KC_BSPACE` -> `KC_BSPC`
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The animation itself turns the screen on, preventing the normal timeout
from ever triggering.
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* feat(sofle): add flare576 keymap to sofle
* feat(sofle): add flare576 keymap to sofle
* luna on main
* fix(flare576): Final layout for now
* WIP
* chore(graphics): file split
* fix(oled): display issues
Always show mode changes
Remove unused variable
* feat(marquee): Scrolling logo
* fix(TG TO): Better layer swapping
* feat(readme): Update for Flare576 keybinds
* chore(license): add license
* fix(logos): simplify loop/data
* fix(logos): simplify loop/data
* fix(logos): better quality
* feat(size): remove unused layers, split images
Remove Npad, media, add meta and FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image
* feat(size): remove unused layers, split images
Remove Npad, media, rename game to esdf, add FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image
* fix(headers): PR feedback
Rename to enums.h
Fix defines
Fix last commit (hanging refs)
* chore(graphics): manage large strings better
* fix(incremental): updating keymaps
* fix(syms): Bracket idea
* fix(esdf): Map (M) key to bottom right
* PR Feedback RE: headers
* docs(readme): old information updated
* fix(licenses): add license info to new files
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