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AgeCommit message (Collapse)Author
2024-02-15Remove obvious user keymaps, keyboards/{s,t}* edition. (#23084)Joel Challis
2023-12-12Rename `RGBLED_NUM` -> `RGBLIGHT_LED_COUNT` (#22570)Ryan
2023-11-12Merge remote-tracking branch 'origin/master' into developQMK Bot
2023-11-11[Keyboard] Fixes to make snes_macropad play nicer with qmk configurator (#22432)John Barbero
* [Keyboard] Change default implementation for get_layer_name_user Will now show the layer number instead of "Unknown", since this is what will be shown if QMK Configurator is used to compile the firmware. * [Keyboard] Update the layout info This makes it look sort of like a macropad + gamepad rather than an 4x6 ortholinear keyboard. * [Keyboard] Fix default implementation of get_layer_name_user Based on feedback from code review the implementation was swapped in favor of using get_u8_str. This implied a change to the argument type from int to uint8_t, which cascaded into the existing keymaps. (This made sense in general, since the return type of get_highest_layer is also a uint8_t.)
2023-11-11Fixup snes_macropad on develop (#22444)jack
2023-11-09Add SNES Macropad keyboard (#22377)John Barbero
Co-authored-by: jack <0x6a73@protonmail.com>