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2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-24Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-04-12Move single `LAYOUT`s to data driven (#20365)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-04-05Move Alice and Ergodox layouts to data driven (#20340)Ryan
2023-04-03Add core/fallback encoder behaviour (#20320)jack
2023-03-23Remove `RGB_DI_PIN` ifdefs (#20218)Ryan
2023-03-17Remove more empty headers (#20155)Ryan
2023-03-11Move matrix config to info.json, part 5 (#20003)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-28Remove `"w":1` and `"h":1` from info.json (#19961)Ryan
2023-02-26Move encoder config to data driven (#19923)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-17Move Bootmagic config to data driven (#19860)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-20Fix functions with empty params (#19647)Ryan
* Fix functions with empty params * Found a bunch more
2023-01-20Merge remote-tracking branch 'origin/master' into developQMK Bot
2023-01-20Refactor some layouts which contain keyboard name (#19642)Joel Challis
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-11-05Fix "no matrix definition" errors for some boards (#18954)Ryan
2022-10-15Remove legacy keycodes, part 5 (#18710)Ryan
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
2022-10-15Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728)Drashna Jaelre
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-08-04Move keyboard USB IDs and strings to data driven: S (#17889)Ryan
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2022-02-06[Keyboard] Add aliceclonergb (#14285)SneakboxKB
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: SneakboxKB <64090325+mujimanic@users.noreply.github.com>
2021-12-09Tidy up NKRO_ENABLE rules (#15382)Ryan
2021-12-01Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan
2021-11-18Merge remote-tracking branch 'upstream/master' into developNick Brassel
2021-11-18Format code according to conventions (#15193)QMK Bot
2021-11-05Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
2021-09-12Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379)Ryan
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2021-09-07Sneakbox Ava tidy-up (#14298)James Young
2021-08-19Merge remote-tracking branch 'origin/master' into developQMK Bot
2021-08-19[Keyboard] Ava initial commit (#13845)SneakboxKB
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: SneakboxKB <64090325+mujimanic@users.noreply.github.com>
2021-08-06Remove Full Bootmagic (#13846)James Young
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-05-292021 May 29 Breaking Changes Update (#13034)James Young
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
2021-05-21Convert Encoder callbacks to be boolean functions (#12805)Drashna Jaelre
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2021-04-04Disarray ProductID change (#12440)SneakboxKB
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mujimanic <64090325+mujimanic@users.noreply.github.com> Co-authored-by: Zach White <skullydazed@gmail.com>
2021-02-21[Keyboard] Disarray (#11583)SneakboxKB
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: mujimanic <64090325+mujimanic@users.noreply.github.com>
2020-12-03Hotfix for #11106 (#11118)James Young
* Hotfix for #11106: Rework LAYOUT_alice support; add LAYOUT_alice_split_bs Accidentally missed backwards compatibility on the sneakbox/aliceclone in #11106, which broke stanrc85's Community Layout keymap. * sneakbox/aliceclone: move 2u Backspace to column 6
2020-12-03Rework LAYOUT_alice support; add LAYOUT_alice_split_bs (#11106)James Young
* Add LAYOUT_alice support: fallacy * Add LAYOUT_alice support: kb_elmo/sesame * Add LAYOUT_alice support: cheshire/curiosity * Add LAYOUT_alice support: evyd13/wonderland * Add LAYOUT_alice support: mechlovin/adelais * Update LAYOUT_alice support: projectkb/alice The PR that added Alice community layout support for the projectkb/alice/rev2 simultaneously broke support for every other keyboard that supported LAYOUT_alice. This commit partially reverts the offending PR. `LAYOUT_alice` for the projectkb/alice has been renamed to `LAYOUT_alice_split_bs`, and a correct 65-key `LAYOUT_alice` has been added. Additionally, the `LAYOUTS` rule has been moved to keyboard level as the layout macros are shared between rev1 and rev2 boards, which means the layout options are the same for both revisions. * Update ramonimbao/aelith info.json Keyboard source was already correct to support LAYOUT_alice, but the layout tree was missing from info.json. * Fork `alice` Community Layout... ... into Standard and Split Backspace versions Also updates stanrc85's layout keymap to use 65 keys instead of the Split Backspace 66-key version. * Update LAYOUT_alice support: sneakbox/aliceclone Rework the sneakbox/aliceclone to use the Split Backspace Alice layout. * Update LAYOUT_alice support: zoo/wampus The layout macro that was `LAYOUT_alice` was 66 keys. This layout macro has been renamed to `LAYOUT_alice_split_bs`, and a 65-key `LAYOUT_alice` has been added. Additionally, the 66-key macro has been rearranged to accept its keycodes in the intended order for Community Layout support. * Update keyboards for `LAYOUT_alice_split_bs` support * LAYOUT_alice_split_bs support: ergosaurus * LAYOUT_alice_split_bs support: handwired/colorlice * LAYOUT_alice(_split_bs) support: handwired/owlet60 * LAYOUT_alice_split_bs support: nightly_boards/alter/rev1 * LAYOUT_alice(_split_bs) support: sck/osa * LAYOUT_alice_split_bs support: tgr/alice * LAYOUT_alice(_split_bs) support: tkc/osav2 * LAYOUT_alice_split_bs support: xelus/valor/rev1
2020-11-18Add support for LAYOUT_alice to sneakbox pcb (#10914)stanrc85
Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-09-03[Keyboard] add Sneakbox Alice Clone (#9792)mujimanic
* Initial Commit for alice clone pcb Initial commit for alice clone pcb * Update keyboards/sneakbox/aliceclone/config.h Change to #pragma once. Thanks. * Update keyboards/sneakbox/aliceclone/config.h * Update keyboards/sneakbox/aliceclone/kb.c * Rename kb.h to aliceclone.h * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c Got it. Thanks. * Update keyboards/sneakbox/aliceclone/readme.md * Update keyboards/sneakbox/aliceclone/readme.md * Update keyboards/sneakbox/aliceclone/rules.mk * Update keymap.c * Rename kb.c to aliceclone.c * Update keyboards/sneakbox/aliceclone/config.h * Update keyboards/sneakbox/aliceclone/aliceclone.h * Update keyboards/sneakbox/aliceclone/aliceclone.h * Update keyboards/sneakbox/aliceclone/aliceclone.h * Update keyboards/sneakbox/aliceclone/config.h Got it. Thanks. * Update keyboards/sneakbox/aliceclone/readme.md Got it, the parent company folder needs to be added for make to find the source. Forgot that. Thanks. * Update keyboards/sneakbox/aliceclone/config.h * Info.json now reflects QMK configurator metadata Previously, .json represented via metadata. * Changed typo ) to } at end of line 9. * Update keymap.c Updated the spacing of the keymap layout to be more readable. * Update keymap.c Updated this VIA keymap for formatting to make it more readable. * Update keymap.c Updated formatting of the rotary encoder function * Update keymap.c * Update info.json Corrected key layout and aligned for straight keymap, removed rotation references * Update keymap.c Adjusted formatting for key layout for readability * Adjusted formatting for key layout for readability Adjusted formatting for key layout for readability * Added GPLv2 License header * Added GPLv2 license header * Update aliceclone.c * Updated the LAYOUT map LAYOUT map now resembles the actual keymap with correct KXY keys corresponding to switch position. * GPLv2 license header added * Update keyboards/sneakbox/aliceclone/config.h * GPLv2 License Header added * Updated License Header, Added keymap layers Added total of 4 keymap layers, fixed keymap visual formatting. License header GPLv2 * Added extra layers, corrected layer references * Updated formatting for keymap.c LAYOUT * Update keyboards/sneakbox/aliceclone/aliceclone.h Updated * Update keyboards/sneakbox/aliceclone/info.json Updated * Update keyboards/sneakbox/aliceclone/info.json Updated * Update keyboards/sneakbox/aliceclone/info.json Updated formatting * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c Reviewed and approved. Thanks. * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c Reviewed. Understood. Thanks. * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c Got it. Removed. * Update keyboards/sneakbox/aliceclone/keymaps/via/keymap.c Agreed. Thanks for the suggestion. * Update keyboards/sneakbox/aliceclone/readme.md * Update keyboards/sneakbox/aliceclone/readme.md * Update keymap.c tabs spaces formatting * Update keymap.c Tabs and spaces. Remove L3 L4 * syntax in enum layer_names removed comma after "_FN" * Update aliceclone.h renamed LAYOUT_all to LAYOUT * Update keymap.c Updated keymap * Update keymap.c * Update keyboards/sneakbox/aliceclone/readme.md * Update keyboards/sneakbox/aliceclone/keymaps/via/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/via/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/via/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/via/keymap.c * Update keyboards/sneakbox/aliceclone/aliceclone.h * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c * Update keyboards/sneakbox/aliceclone/keymaps/default/keymap.c