Age | Commit message (Collapse) | Author |
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Move `RGBLIGHT_SPLIT` to data driven
* Remove where `split_count` is already set
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Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`
* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`
* `UC_MAC` -> `UNICODE_MODE_MACOS`
* `UC_LNX` -> `UNICODE_MODE_LINUX`
* `UC_WIN` -> `UNICODE_MODE_WINDOWS`
* `UC_BSD` -> `UNICODE_MODE_BSD`
* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`
* `UC_EMACS` -> `UNICODE_MODE_EMACS`
* `UC__COUNT` -> `UNICODE_MODE_COUNT`
* `UC_M_MA` -> `UC_MAC`
* `UC_M_LN` -> `UC_LINX`
* `UC_M_WI` -> `UC_WIN`
* `UC_M_BS` -> `UC_BSD`
* `UC_M_WC` -> `UC_WINC`
* `UC_M_EM` -> `UC_EMAC`
* Docs
* Update quantum/unicode/unicode.h
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* `KC_RSHIFT` -> `KC_RSFT`
* `KC_RCTRL` -> `KC_RCTL`
* `KC_LSHIFT` -> `KC_LSFT`
* `KC_LCTRL` -> `KC_LCTL`
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