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path: root/keyboards/preonic/rev3_drop
AgeCommit message (Collapse)Author
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-08-23RGB Matrix: driver naming cleanups (#21594)Ryan
2023-06-18Merge remote-tracking branch 'origin/master' into developQMK Bot
2023-06-18preonic/rev3{,_drop}: Fix layouts with 2u keys (#21114)Sergey Vlasov
Apparently layouts with 2u keys were not correctly converted into the `info.json` format (the old C layout macros used the arguments for such keys multiple times to cover all possible 1u locations; this is not supported in `info.json`, and the single matrix location for 2u keys was chosen incorrectly in some cases). Fix the layout definitions to match the real PCB wiring.
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-04-30Remove use of layout macros for `music_map` (#20634)Ryan
2023-04-08Move `RGB_MATRIX_DRIVER` to data driven (#20350)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-03-29Move ortho & numpad layouts to data driven (#20183)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-26Move `WS2812_DRIVER` to data driven (#20248)Ryan
2023-03-11Move matrix config to info.json, part 4 (#20001)Ryan
2023-02-26Move encoder config to data driven (#19923)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-21Add some missing `#pragma once`s (#19902)Ryan
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-11Remove matrix_init_quantum/matrix_scan_quantum (#19806)Joel Challis
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-06Remove `DEBOUNCE` macro usage (#19750)jack
2023-02-05Remove unused `LOCKING_SUPPORT_ENABLE` from config.h (#19748)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-30Clean up Force NKRO in config.h (#19718)Ryan
2023-01-19Merge remote-tracking branch 'origin/master' into developQMK Bot
2023-01-19Fixup ChibiOS header inclusion search ordering. (#19623)Nick Brassel
* Add STM32F446-Nucleo onekey. * Fixup onekey build for F446, all keymaps. * Fixup board inclusion search ordering.
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-10-15Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727)Drashna Jaelre
2022-09-23Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399)Ryan
2022-08-20Merge remote-tracking branch 'upstream/master' into developfauxpark
2022-08-20Move keyboard USB IDs and strings to data driven, pass 2: P-R (#18091)Ryan
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-07-11[Core] Use polled waiting on ChibiOS platforms that support it (#17607)Stefan Kerkmann
* Use polled waiting on platforms that support it Due to context switching overhead waiting a very short amount of time on a sleeping thread is often not accurate and in fact not usable for timing critical usage i.e. in a driver. Thus we use polled waiting for ranges in the us range on platforms that support it instead. The fallback is the thread sleeping mechanism. This includes: * ARM platforms with CYCCNT register (ARMv7, ARMv8) this is incremented at CPU clock frequency * GD32VF103 RISC-V port with CSR_MCYCLE register this is incremented at CPU clock frequency * RP2040 ARMv6 port which uses the integrated timer peripheral which is incremented with a fixed 1MHz frequency * Use wait_us() instead of chSysPolledDelayX ...as it is powered by busy waiting now. * Add chibios waiting methods test bench
2022-06-03Add Encoder Map Swap Hands config for boards that support both features (#17294)Drashna Jaelre
2022-03-15Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h ↵Ryan
(#16655)
2021-12-09Tidy up NKRO_ENABLE rules (#15382)Ryan
2021-12-01Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan
2021-10-18preonic/rev3_drop: Fix old custom matrix code (#14857)Sergey Vlasov
The old custom matrix code for Preonic rev3 was relying on the `matrix_col_t` type, because the code actually reads the row pins and assembles the state for whole columns, and then transposes the matrix in the custom debouncing code. Restore that type (which is no longer defined by the core QMK code) to make the custom matrix code work properly (when `matrix_row_t` was used instead of `matrix_col_t`, the state of two electrical rows was lost, and those electrical rows corresponded to the bottom physical row, which did not work).
2021-09-19[Keyboard] Enables I2C for OLKB rev*_drop boards (#14514)Jack Humbert
Co-authored-by: daskygit <32983009+daskygit@users.noreply.github.com>
2021-09-18[Keyboard] Use old custom matrix for Drop Planck+Preonic (#14488)Drashna Jaelre
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Jack Humbert <jack.humb@gmail.com>