Age | Commit message (Collapse) | Author |
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
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* Remove unnecessary backslash-escapes in default keymaps
* Remove unnecessary backslash-escapes in via keymaps
* Remove unnecessary backslash-escapes in default-ish keymaps
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* remove BOOTMAGIC_ENABLE=lite setting
* change keyboard BOOTMAGIC_ENABLE rules
Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keyboard BOOTMAGIC_ENABLE inline comments
Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".
* change keymap BOOTMAGIC_ENABLE rules
Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keymap BOOTMAGIC_ENABLE inline comments
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* change layout/user BOOTMAGIC_ENABLE rules/comments
Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/
* remove docs references to Full Bootmagic
* convert data-driven Bootmagic Lite instances
* remove Bootmagic Lite bodge from data-driven generation
* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a
* update docs/ja/config_options.md per mtei
* update docs/faq_misc.md per mtei
Remove remaining Full Bootmagic reference.
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* 40percentclub/ut47: move non-assignment code to post_rules.mk
* converter/palm_usb: move non-assignment code to post_rules.mk
* converter/sun_usb: move non-assignment code to post_rules.mk
* dm9records/ergoinu: move non-assignment code to post_rules.mk
* ergotaco: move non-assignment code to post_rules.mk
* handwired/symmetric70_proto: move non-assignment code to post_rules.mk
* hhkb/ansi: move non-assignment code to post_rules.mk
* hhkb/jp: move non-assignment code to post_rules.mk
* lfkeyboards/lfk78: move non-assignment code to post_rules.mk
* lfkeyboards/lfk87: move non-assignment code to post_rules.mk
* lfkeyboards/lfkpad: move non-assignment code to post_rules.mk
* lfkeyboards/mini1800: move non-assignment code to post_rules.mk
* manta60: move non-assignment code to post_rules.mk
* mschwingen/modelm: move non-assignment code to post_rules.mk
* newgame40: move non-assignment code to post_rules.mk
* numatreus: move non-assignment code to post_rules.mk
* rgbkb/zen: move non-assignment code to post_rules.mk
* rgbkb/zen/rev2: move non-assignment code to post_rules.mk
* Revert "handwired/symmetric70_proto: move non-assignment code to post_rules.mk"
This reverts commit cffaf0075c3c9b2473a660ba4af8835a9162311b.
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* Remove empty override functions, 0-9
* Remove empty override functions, A-D
* Remove empty override functions, E-H
* Remove empty override functions, handwired
* Remove empty override functions, I-L
* Remove empty override functions, M-P
* Remove empty override functions, Q-T
* Remove empty override functions, U-Z
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* Change keyboard level include guards to `pragma once`
And clean up a lot of layout macros
* Oops
* Remove dangling endif
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* remove keyboard-level instances of `MIDI_ENABLE = no`
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} +
```
Co-Authored-By: Nick Brassel <nick@tzarc.org>
* fix case-sensitivity issues on MIDI_ENABLE
Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} +
```
* replace `# MIDI controls` with `# MIDI support`
Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} +
```
* align inline comments
Aligns the inline comments to the length used by the QMK AVR rules.mk template.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes # MIDI support;g' {} +
```
* remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} +
```
* remove MIDI configuration boilerplate from keyboard config.h files
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* disambiguate Bootmagic rules in keymaps
The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.
This commit edits the files to specify that full Bootmagic is intended.
* remove BOOTMAGIC_ENABLE=full setting
* unify commented BOOTMAGIC_ENABLE rules in keyboards
Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} +
```
* remove commented Bootmagic rules from keymap/user level
Command:
```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```
* update keyboard BOOTMAGIC_ENABLE rule formatting
Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```
* update keyboards' BOOTMAGIC_ENABLE settings
Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```
* update keymap/user BOOTMAGIC_ENABLE settings
Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```
* remove and replace inline comments in keyboards and keymap/user files
Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' +
```
* rename improperly named makefiles
Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.
This commit corrects the filenames of the affected files.
* update renamed file with new rule formatting
* update QMK's template files
Updates QMK's `rules.mk` templates to use the new inline comment.
* update QMK Docs
- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes
* rules.mk patch for coarse/ixora and coarse/vinta
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* Update default keymaps to use `layer_state_t`
* Convert binon32 as get_highest_layer in default keymaps
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* Remove keymap_config extern from default keymaps
* Revert unicode
Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(
Co-Authored-By: fauxpark <fauxpark@gmail.com>
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* Add files via upload
* Add files via upload
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/newgame40.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/keymaps/default/keymap.c
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/config.h
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/rules.mk
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/rules.mk
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Add readme (newgame40)
* Update keyboards/newgame40/readme.md
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keyboards/newgame40/readme.md
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Update keymap.c
* Update keyboards/newgame40/rules.mk
Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com>
* Add files via upload
* remove community/ortho_4x10
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