Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-08 | Move `RGB_MATRIX_DRIVER` to data driven (#20350) | Ryan | |
2023-04-06 | Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) | Ryan | |
2023-04-05 | Move small macropad-ish layouts to data driven (#20341) | Ryan | |
2023-03-13 | Adjust offset for some layouts (#20075) | Ryan | |
2023-03-11 | Move matrix config to info.json, part 7 (#20020) | Ryan | |
2023-03-07 | implement rgb matrix for momokai keyboards (#19904) | peepeetee | |
Co-authored-by: jack <0x6a73@protonmail.com> | |||
2023-02-17 | Remove matrix size defines (#19581) | Ryan | |
2023-02-17 | Remove unused RGBLight defines from config.h (#19859) | Ryan | |
2023-02-08 | Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) | Ryan | |
2023-01-31 | Remove usages of config_common.h from config.h files. (#19714) | Nick Brassel | |
2022-12-09 | [Keyboard] Add momokai tap duo (#19042) | peepeetee | |
2022-10-15 | Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727) | Drashna Jaelre | |
2022-10-05 | Merge remote-tracking branch 'origin/master' into develop | QMK Bot | |
2022-10-06 | Enable mouse keys for momokai tap_trio (#18614) | peepeetee | |
2022-09-23 | Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399) | Ryan | |
2022-08-03 | Move keyboard USB IDs and strings to data driven: M (#17859) | Ryan | |
2022-05-11 | [Keyboard] Momokai Tap Trio (#16463) | peepeetee | |
* add winry3m3w * change name to Momokai Tap Trio * Delete settings.json * add rgb effects * amend default keymap * add limited RGB controls to default keymap * fix VAD * Update keyboards/momokai/tap_trio/tap_trio.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/momokai/tap_trio/tap_trio.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/momokai/tap_trio/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/momokai/tap_trio/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * implement RGB matrix, change default keymap * change keymaps * change rgb effects * comment out the RGB matrix and switch back to RGB light due to VIA not playing ball Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> |