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2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-06-15Move `RGBLIGHT_SPLIT` to data driven (#21190)Ryan
* Move `RGBLIGHT_SPLIT` to data driven * Remove where `split_count` is already set
2023-06-06Move `RGBLED_SPLIT` to data driven (#21113)Ryan
Co-authored-by: Joel Challis <git@zvecr.com>
2023-05-27Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-03-29Move ortho & numpad layouts to data driven (#20183)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-17Remove more empty headers (#20155)Ryan
2023-03-11Move matrix config to info.json, part 7 (#20020)Ryan
2023-02-26Move encoder config to data driven (#19923)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-17Move Bootmagic config to data driven (#19860)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-10-31Normalise Unicode keycodes (#18898)Ryan
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
2022-08-25Add eeprom defaults for tinyuf2 bootloader (#18042)Joel Challis
2022-08-20Merge remote-tracking branch 'upstream/master' into developfauxpark
2022-08-20Move keyboard USB IDs and strings to data driven, pass 2: M-O (#18090)Ryan
2022-08-15Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-08-15Migrate more F4x1 board files (#18054)Joel Challis
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-07-01Specify blackpill board files where relevant (#17521)Joel Challis
2022-06-11[Keyboard] mlego fix product id and sync oled code (#16237)Alin Marin Elena
* sync oled code over the keymaps * put different product ids * put different product ids for the rest * put different product ids for the rest * try to reduce code duplication * make ifdefs nice and correct * move the leds code out of keymap * try to reduce code duplication * move the rgb code outside the keymaps for reuse * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * move more code outside keymaps for reuse * add few more xps * add mic mute * update to new name of macros for reset * style for matrix * clean split * use tinyuf2 as bootloader * Update keyboards/mlego/m65/rev4/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * radionalise product id and device version * add tinyuf2 as default bootloader for stm32f4 * update tinyuf2 * update tinyuf2 and via. f411 remove tinyuf2 since is not really working. make the config more conditional * sync the keymap with default * revert via non building with gcc 11 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2022-03-15Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h ↵Ryan
(#16655)
2022-02-19Fix a couple of boards being wrongly identified as AVR (#16377)Ryan
2022-02-07[Keyboard] M60 split 5x12 lego pcb (#14383)Alin Marin Elena
* add m60 lego case in split, with stm32f401 and 411 * Update keyboards/mlego/m60_split/m60_split.h * Update keyboards/mlego/m60_split/rev1/config.h * Update keyboards/mlego/m60_split/rev2/config.h * address the moving of enum in keymaps