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2022-11-22Update use of legacy keycodes (#19120)Joel Challis
2022-10-31Normalise Unicode keycodes (#18898)Ryan
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
2022-10-27Normalise Space Cadet keycodes (#18864)Ryan
2022-10-19Remove legacy Debug keycode (#18769)Ryan
* `DEBUG` -> `DB_TOGG`, default-ish keymaps * `DEBUG` -> `DB_TOGG`, user keymaps * `DEBUG` -> `DB_TOGG`, community layouts * `DEBUG` -> `DB_TOGG`, userspace * `DEBUG` -> `DB_TOGG`, docs & core
2022-10-16Remove legacy keycodes, part 6 (#18740)Ryan
* `KC_RSHIFT` -> `KC_RSFT` * `KC_RCTRL` -> `KC_RCTL` * `KC_LSHIFT` -> `KC_LSFT` * `KC_LCTRL` -> `KC_LCTL`
2022-10-15Remove legacy keycodes, part 5 (#18710)Ryan
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
2022-10-13Remove legacy keycodes, part 4 (#18683)Ryan
* `KC_PGDOWN` -> `KC_PGDN` * `KC_PSCREEN` -> `KC_PSCR` * `KC_SCOLON` -> `KC_SCLN` * `KC_BSLASH` -> `KC_BSLS` * `KC_BSPACE` -> `KC_BSPC`
2022-10-13Remove keymaps that still reference legacy macros (#18693)Joel Challis
2022-10-11Remove legacy keycodes, part 3 (#18669)Ryan
* `KC__VOLDOWN` -> `KC_VOLD` * `KC__VOLUP` -> `KC_VOLU` * `KC__MUTE` -> `KC_MUTE` * `KC_POWER` -> `KC_PWR`
2022-10-10Remove legacy keycodes, part 2 (#18660)Ryan
* `KC_SYSREQ` -> `KC_SYRQ` And one `KC_ALT_ERASE` -> `KC_ERAS` * `KC_NONUS_BSLASH` -> `KC_NUBS` * `KC_NUMLOCK` -> `KC_NUM` * `KC_CLCK` -> `KC_CAPS` * `KC_SCROLLLOCK` -> `KC_SCRL` * `KC_LBRACKET` -> `KC_LBRC` * `KC_RBRACKET` -> `KC_RBRC` * `KC_CAPSLOCK` -> `KC_CAPS`
2022-10-09Remove legacy international keycodes (#18588)Ryan
2022-08-30Use a macro to compute the size of arrays at compile time (#18044)Jeff Epler
* Add ARRAY_SIZE and CEILING utility macros * Apply a coccinelle patch to use ARRAY_SIZE * fix up some straggling items * Fix 'make test:secure' * Enhance ARRAY_SIZE macro to reject acting on pointers The previous definition would not produce a diagnostic for ``` int *p; size_t num_elem = ARRAY_SIZE(p) ``` but the new one will. * explicitly get definition of ARRAY_SIZE * Convert to ARRAY_SIZE when const is involved The following spatch finds additional instances where the array is const and the division is by the size of the type, not the size of the first element: ``` @ rule5a using "empty.iso" @ type T; const T[] E; @@ - (sizeof(E)/sizeof(T)) + ARRAY_SIZE(E) @ rule6a using "empty.iso" @ type T; const T[] E; @@ - sizeof(E)/sizeof(T) + ARRAY_SIZE(E) ``` * New instances of ARRAY_SIZE added since initial spatch run * Use `ARRAY_SIZE` in docs (found by grep) * Manually use ARRAY_SIZE hs_set is expected to be the same size as uint16_t, though it's made of two 8-bit integers * Just like char, sizeof(uint8_t) is guaranteed to be 1 This is at least true on any plausible system where qmk is actually used. Per my understanding it's universally true, assuming that uint8_t exists: https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1 * Run qmk-format on core C files touched in this branch Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-08-21RESET -> QK_BOOT user keymaps (#17940)Joel Challis
2022-06-19Make default layer size 16-bit (#15286)Drashna Jaelre
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2021-08-06Remove Full Bootmagic (#13846)James Young
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-06-30Remove `API_SYSEX_ENABLE`s from rules.mk (#13389)Ryan
2021-02-15Audio system overhaul (#11820)Drashna Jaelre
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard) f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both -> only the changes on audio_arm_.*, the keyboard related parts are split off to a separate commit bfe468ef1 start morphing wavetable 474d100b5 refined a bit 208bee10f play_notes working 3e6478b0b start in-place documentation of dac settings 3e1826a33 fixed blip (rounding error), other waves, added key selection (left/right) 73853d651 5 voices at 44.1khz dfb401b95 limit voices to working number 9632b3379 configuration for the ez 6241f3f3b notes working in a new way * Redo Arm DAC implementation for additive, wavetable synthesis, sample playback changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms this commit splits off the plank example keymap from commit f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both * refactoring: rename audio_ to reflect their supported hardware-platform and audio-generation method: avr vs arm, and pwm vs dac * refactoring: deducplicate ISR code to update the pwm duty-cycle and period in the avr-pwm-implementation pulls three copies of the same code into one function which should improve readability and maintainability :-) * refactoring: move common code of arm and avr implementation into a separate/new file * refactoring: audio_avr_pwm, renaming defines to decouple them from actually used timers, registers and ISRs * refactoring: audio_avr_pwm - replacing function defines with plain register defines aligns better with other existing qmk code (and the new audio_arm_pwm) doing similar pwm thing * add audio-arm-pwm since not all STM32 have a DAC onboard (STM32F2xx and STM32F3xx), pwm-audio is an alternative (STM32F1xx) this code works on a "BluePill" clone, with an STM32F103C8B * clang-format changes on quantum/audio/* only * audio_arm_dac: stopping the notes caused screeching when using the DAC audio paths * audio_arm_pwm: use pushpull on the pin; so that a piezzo can be hooked up direclty without additional components (opendrain would require an external pullup) * refactoring: remove unused file from/for atmel-avr chips * refactoring: remove unused (avr) wavetable file * audio_arm_dac: adapt dac_end callback to changed chibios DAC api the previous chibios (17.6.0) passed along a pointer into the buffer plus a sample_count (which are/already where included in the DACDrivre object) - the current chibios (19.1.0) only passes the driver object. this patch ports more or less exactly what the previous chibios ISR code did: either have the user-callback work the first or second half of the buffer (dacsample_t pointer, with half the DAC_BUFFER_SIZE samples) by adjusting the pointer and sample count * audio-arm-dac: show a compile-warning on undefined audio-pins Co-Authored-By: Drashna Jaelre <drashna@live.com> * audio_arm_dac: switch from exemplary wavetable generation to sine only sine+triangle+squrare is exemplary, and not realy fit for "production" use 'stairs' are usefull for debugging (hardware, with an oscilloscope) * audio_arm_dac: enable output buffers in the STM32 to drive external loads without any additional ciruitry - external opamps and such * audio: prevent out-of-bounds array access * audio_arm_dac: add output-frequency correcting factor * audio_arm_pwm: get both the alternate-function and pm-callback variants back into working condition and do some code-cleanup, refine documentation, ... * audio_arm_pwm: increase pwm frequency for "higher fidelity" on the previous .frequency=100000 higher frequency musical notes came out wrong (frequency measured on a Tektronix TDS2014B) note | freq | arm-pwm C2 | 65.4 | 65.491 C5 | 523.25 | 523.93 C6 | 1046.5 | 1053.38 C7 | 2093 | 2129 C8 | 4186 | 4350.91 with .frequency = 500000 C8 | 4186 | 4204.6 * audio refactoring: remove unused variables * audio_arm_dac: calibrate note tempo: with a tempo of 60beats-per-second a whole-note should last for exactly one second * audio: allow feature selection in rules.mk so the user can switch the audio driver between DAC and PWM on STM32 boards which support both (STM32F2 and up) or select the "pin alternate" pwm mode, for example on STM32F103 * audio-refactoring: move codeblocks in audio.[ch] into more coherent groups and add some inline documentation * audio-refactoring: cleanup and streamline common code between audio_arm_[dac|pwm] untangeling the relation between audio.c and the two drivers and adding more documenting comments :-) * audio_avr_pwm: getting it back into working condition, and cleanup+refactor * audio-refactoring: documentation and typo fixes Co-Authored-By: Nick Brassel <nick@tzarc.org> * audio-refactoring: cleanup defines, inludes and remove debug-prints * audio_chibios_dac: define&use a minimal sampling rate, based on the available tone-range to ease up on the cpu-load, while still rendering the higher notes/tones sufficiently also reenable the lower tones, since with the new implementation there is no evidence of them still beeing 'bugged' * audio-refactoring: one common AUDIO_MAX_VOICES define for all audio-drivers * audio-chibios-pwm: pwm-pin-allternate: make the the timer, timer-channel and alternate function user-#definable * audio_chibios_dac: math.h has fmod for this * Redo Arm DAC implementation for additive, wavetable synthesis, sample playback update Jack Humberts dac-example keymaps for the slight changes in the audio-dac interface * audio-refactoring: use a common AUDIO_PIN configuration switch instead of defines have the user select a pin by configuration in rules.mk instead of a define in config.h has the advantage of beeing in a common form/pattern across all audio-driver implementations * audio-refactoring: switch backlight_avr.c to the new AUDIO_PIN defines * audio-common: have advance_note return a boolean if the note changed, to the next one in the melody beeing played * audio-chibios-pwm: fix issue with ~130ms silence between note/frequency changes while playing a SONG through trial,error and a scope/logic analyzer figured out Chibios-PWMDriver (at least in the current version) misbehaves if the initial period is set to zero (or one; two seems to work); when thats the case subsequent calls to 'pwmChhangePeriod' + pwmEnableChannel took ~135ms of silence, before the PWM continued with the new frequency... * audio-refactoring: get 'play_note' working again with a limited number of available voices (say AUDIO_VOICES_MAX=1) allow new frequencies to be played, by discarding the oldest one in the 'frequencies' queue * audio: set the fallback driver to DAC for chibios and PWM for all others (==avr at the moment) * audio-refactoring: moore documentation and some cleanup * audio-avr-pwm: no fallback on unset AUDIO_PIN this seems to be the expected behaviour by some keyboards (looking at ckeys/handwire_101:default) which otherwise fail to build because the firmware-image ends up beeing too large for the atmega... so we fail silently instead to keep travis happy * audio-refactoring: untangling terminology: voice->tone the code actually was working on tones (combination of pitch/frequency, duration, timbre, intensity/volume) and not voices (characteristic sound of an instrument; think piano vs guitar, which can be played together, each having its own "track" = voice on a music sheet) * audio-pwm: allow freq=0 aka a pause/rest in a SONG continue processing, but do not enable pwm units, since freq=0 wouldn't produce any sound anyway (and lead to division by zero on that occasion) * audio-refactoring: audio_advance_note -> audio_advance_state since it does not only affect 'one note', but the internally kept state as a whole * audio-refactoring: untangling terminology: polyphony the feature om the "inherited" avr code has little to do with polyphony (see wikipedia), but is more a time-multiplexing feature, to work around hardware limitations - like only having one pwm channel, that could on its own only reproduce one voice/instrument at a time * audio-chibios-dac: add zero-crossing feature have tones only change/stop when the waveform approaches zero - to avoid audible clicks note that this also requires the samples to start at zero, since the internally kept index into the samples is reset to zero too * audio-refactoring: feature: time-multiplexing of tones on a single output channel this feature was in the original avr-pwm implementation misnomed as "polyphony" with polyphony_rate and so on; did the same thing though: time-multiplexing multiple active notes so that a single output channel could reproduce more than one note at a time (which is not the same as a polyphony - see wikipedia :-) ) * audio-avr-pwm: get music-mode working (again) on AVRs with both pwm channels, or either one of the two :-) play_notes worked already - but music_mode uses play_note * audio-refactoring: split define MAX_SIMULTANEOUS_TONES -> TONE_STACKSIZE since the two cases are independant from one another, the hardware might impose limitations on the number of simultaneously reproducable tones, but the audio state should be able to track an unrelated number of notes recently started by play_note * audio-arm-dac: per define selectable sample-luts plus generation script in ./util * audio-refactoring: heh, avr has a MIN... * audio-refactoring: add basic dac audio-driver based on the current/master implementation whereas current=d96380e65496912e0f68e6531565f4b45efd1623 which is the state of things before this whole audio-refactoring branch boiled down to interface with the refactored audio system = removing all redundant state-managing and frequency calculation * audio-refactoring: rename audio-drivers to driver_$PLATFORM_$DRIVER * audio-arm-pwm: split the software/hardware implementations into separate files which saves us partially from a 'define hell', with the tradeoff that now two somewhat similar chibios_pwm implementations have to be maintained * audio-refactoring: update documentation * audio-arm-dac: apply AUDIO_PIN defines to driver_chibios_dac_basic * audio-arm-dac: dac_additive: stop the hardware when the last sample completed the audio system calls for a driver_stop, which is delayed until the current sample conversion finishes * audio-refactoring: make function-namespace consistent - all (public) audio functions start with audio_ - also refactoring play*_notes/tones to play*_melody, to visually distance it a bit from play*_tone/_note * audio-refactoring: consistent define namespace: DAC_ -> AUDIO_DAC_ * audio-arm-dac: update (inline) documentation regarding MAX for sample values * audio-chibios-dac: remove zero-crossing feature didn't quite work as intended anyway, and stopping the hardware on close-to-zero seems to be enought anyway * audio-arm-dac: dac_basic: respect the configured sample-rate * audio-arm-pwm: have 'note_timbre' influence the pwm-duty cycle like it already does in the avr implementation * audio-refactoring: get VIBRATO working (again) with all drivers (verified with chibios_[dac|pwm]) * audio-arm-dac: zero-crossing feature (Mk II) wait for the generated waveform to approach 'zero' before either turning off the output+timer or switching to the current set of active_tones * audio-refactoring: re-add note-resting -> introduce short_rest inbetween - introduce a short pause/rest between two notes of the same frequency, to separate them audibly - also updating the refactoring comments * audio-refactoring: cleanup refactoring remnants remove the former avr-isr code block - since all its features are now refactored into the different parts of the current system also updates the TODOS * audio-refactoring: reserve negative numbers as unitialized frequencies to allow the valid tone/frequency f=0Hz == rest/pause * audio-refactoring: FIX: first note of melody was missing the first note was missing because 'goto_next_note'=false overrode a state_change=true of the initial play_tone and some code-indentations/cleanup of related parts * audio-arm-dac: fix hardware init-click due to wron .init= value * audio-refactoring: new conveniance function: audio_play_click which can be used to further refactor/remove fauxclicky (avr only) and/or the 'clicky' features * audio-refactoring: clang-format on quantum/audio/* * audio-avr-pwm: consecutive notes of the same frequency get a pause inserted inbetween by audio.c * audio-refactoring: use milliseconds instead of seconds for 'click' parameters clicks are supposed to be short, seconds make little sense * audio-refactoring: use timer ticks instead of counters local counters were used in the original (avr)ISR to advance an index into the lookup tables (for vibrato), and something similar was used for the tone-multiplexing feature decoupling these from the (possibly irregular) calls to advance_state made sesne, since those counters/lookups need to be in relation to a wall-time anyway * audio-refactoring: voices.c: drop 'envelope_index' counter in favour of timer ticks * audio-refactoring: move vibrato and timbre related parts from audio.c to voices.c also drops the now (globally) unused AUDIO_VIBRATO/AUDIO_ENABLE_VIBRATO defines * audio.c: use system-ticks instead of counters the drivers have to take care of for the internal state posision since there already is a system-tick with ms resolution, keeping count separatly with each driver implementation makes little sense; especially since they had to take special care to call audio_advance_state with the correct step/end parameters for the audio state to advance regularly and with the correct pace * audio.c: stop notes after new ones have been started avoids brief states of with no notes playing that would otherwise stop the hardware and might lead to clicks * audio.c: bugfix: actually play a pause instead of just idling/stopping which lead the pwm drivers to stop entirely... * audio-arm-pwm: pwm-software: add inverted output new define AUDIO_PIN_ALT_AS_NEGATIVE will generate an inverted signal on the alternate pin, which boosts the volume if a piezo is connected to both AUDIO_PIN and AUDIO_PIN_ALT * audio-arm-dac: basic: handle piezo configured&wired to both audio pins * audio-refactoring: docs: update for AUDIO_PIN_ALT_AS_NEGATIVE and piezo wiring * audio.c: bugfix: use timer_elapsed32 instad of keeping timestamps avoids running into issues when the uint32 of the timer overflows * audio-refactoring: add 'pragma once' and remove deprecated NOTE_REST * audio_arm_dac: basic: add missing bracket * audio.c: fix delta calculation was in the wrong place, needs to use the 'last_timestamp' before it was reset * audio-refactoring: buildfix: wrong legacy macro for set_timbre * audio.c: 16bit timerstamps suffice * audio-refactoring: separate includes for AVR and chibios * audio-refactoring: timbre: use uint8 instead of float * audio-refactoring: duration: use uint16 for internal per-tone/note state * audio-refactoring: tonemultiplexing: use uint16 instead of float * audio-arm-dac: additive: set second pin output-low used when a piezo is connected to AUDIO_PIN and AUDIO_PIN_ALT, with PIN_ALT_AS_NEGATIVE * audio-refactoring: move AUDIO_PIN selection from rules.mk to config.h to be consistent with how other features are handled in QMK * audio-refactoring: buildfix: wrong legacy macro for set_tempo * audio-arm-dac: additive: set second pin output-low -- FIXUP * audio.c: do duration<>ms conversion in uint instead of float on AVR, to save a couple of bytes in the firmware size * audio-refactoring: cleanup eeprom defines/usage for ARM, avr is handled automagically through the avr libc and common_features.mk Co-Authored-By: Drashna Jaelre <drashna@live.com> * audio.h: throw an error if OFF is larger than MAX * audio-arm-dac: basic: actually stop the dac-conversion on a audio_driver_stop to put the output pin in a known state == AUDIO_DAC_OFF_VALUE, instead of just leaving them where the last conversion was... with AUDIO_PIN_ALT_AS_NEGATIVE this meant one output was left HIGH while the other was left LOW one CAVEAT: due to this change the opposing squarewave when using both A4 and A5 with AUDIO_PIN_ALT_AS_NEGATIVE show extra pulses at the beginning/end on one of the outputs, the two waveforms are in sync otherwise. the extra pusles probably matter little, since this is no high-fidelity sound generation :P * audio-arm-dac: additive: move zero-crossing code out of dac_value_generate which is/should be user-overridable == simple, and doing one thing: providing sample values state-transitions necessary for the zero crossing are better handled in the surrounding loop in the dac_end callback * audio-arm-dac: dac-additive: zero-crossing: ramping up or down after a start trigger ramp up: generate values until zero=OFF_VALUE is reached, then continue normally same in reverse for strop trigger: output values until zero is reached/crossed, then keep OFF_VALUE on the output * audio-arm-dac: dac-additive: BUGFIX: return OFF_VALUE when a pause is playing fixes a bug during SONG playback, which suddenly stopped when it encoutnered a pause * audio-arm-dac: set a sensible default for AUDIO_DAC_VALUE_OFF 1/2 MAX was probably exemplary, can't think of a setup where that would make sense :-P * audio-arm-dac: update synth_sample/_wavetable for new pin-defines * audio-arm-dac: default for AUDIO_DAC_VALUE_OFF turned out that zero or max are bad default choices: when multiple tones are played (>>5) and released at the same time (!), due to the complex waveform never reaching 'zero' the output can take quite a while to reach zero, and hence the zero-crossing code only "releases" the output waaay to late * audio-arm-dac: additive: use DAC for negative pin instead of PAL, which only allows the pin to be configured as output; LOW or HIGH * audio-arm-dac: more compile-time configuration checks * audio-refactoring: typo fixed * audio-refactoring: clang-format on quantum/audio/* * audio-avr-pwm: add defines for B-pin as primary/only speaker also updates documentation. * audio-refactoring: update documentation with proton-c config.h example * audio-refactoring: move glissando (TODO) to voices.c refactored/saved from the original glissando implementation in then upstream-master:audio_avr.c still needs some work though, as it is now the calculation *should* work, but the start-frequency needs to be tracked somewhere/somehow; not only during a SONG playback but also with user input? * audio-refactoring: cleanup: one round of aspell -c * audio-avr-pwm: back to AUDIO_PIN since config_common.h expands them to plain integers, the AUDIO_PIN define can directly be compared to e.g. B5 so there is no need to deal with separate defines like AUDIO_PIN_B5 * audio-refactoring: add technical documentation audio_driver.md which moves some in-code documentation there * audio-arm-dac: move AUDIO_PIN checks into c-code instead of doing everything with the preprocessor, since A4/A5 do not expand to simple integers, preprocessor int-comparison is not possible. but necessary to get a consistent configuration scheme going throughout the audio-code... solution: let c-code handle the different AUDIO_PIN configurations instead (and leave code/size optimizations to the compiler) * audio-arm-dac: compile-fix: set AUDIO_PIN if unset workaround to get the build going again, and be backwarts compatible to arm-keyboards which not yet set the AUDIO_PIN define. until the define is enforced through an '#error" * audio-refactoring: document tone-multiplexing feature * audio-refactoring: Apply suggestions from documentation review Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * audio-refactoring: Update docs/audio_driver.md * audio-refactoring: docs: fix markdown newlines Terminating a line in Markdown with <space>-<space>-<linebreak> creates an HTML single-line break (<br>). Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * audio-arm-dac: additive: fix AUDIO_PIN_ALT handling * audio-arm-pwm: align define naming with other drivers Co-authored-by: Joel Challis <git@zvecr.com> * audio-refactoring: set detault tempo to 120 and add documentation for the override * audio-refactoring: update backlight define checks to new AUDIO_PIN names * audio-refactoring: reworking PWM related defines to be more consistent with other QMK code Co-authored-by: Joel Challis <git@zvecr.com> * audio-arm: have the state-update-timer user configurable defaulting to GPTD6 or GPTD8 for stm32f2+ (=proton-c) stm32f1 might need to set this to GPTD4, since 6 and 8 are not available * audio-refactoring: PLAY_NOTE_ARRAY was already removed in master * Add prototype for startup * Update chibiOS dac basic to disable pins on stop * Add defaults for Proton C * avoid hanging audio if note is completely missed * Don't redefine pins if they're already defined * Define A4 and A5 for CTPC support * Add license headers to keymap files * Remove figlet? comments * Add DAC config to audio driver docs * Apply suggestions from code review Co-authored-by: Jack Humbert <jack.humb@gmail.com> * Add license header to py files * correct license header * Add JohSchneider's name to modified files AKA credit where credit's due * Set executable permission and change interpeter * Add 'wave' to pip requirements * Improve documentation * Add some settings I missed * Strip AUDIO_DRIVER to parse the name correctly * fix depreciated * Update util/audio_generate_dac_lut.py Co-authored-by: Jack Humbert <jack.humb@gmail.com> * Fix type in clueboard config * Apply suggestions from tzarc Co-authored-by: Nick Brassel <nick@tzarc.org> Co-authored-by: Johannes <you@example.com> Co-authored-by: JohSchneider <JohSchneider@googlemail.com> Co-authored-by: Nick Brassel <nick@tzarc.org> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Joshua Diamond <josh@windowoffire.com> Co-authored-by: Jack Humbert <jack.humb@gmail.com>
2021-02-09Remove FAUXCLICKY feature (deprecated) (#11829)Drashna Jaelre
2019-07-15Remove/migrate action_get_macro()s from default keymaps (#5625)fauxpark
* Remove/migrate action_get_macro()s from default keymaps * Leave these breaks alone
2019-06-28[Keymap] mitosis:datagrok: use non-copyrighted songs, add workman ditty (#6205)Michael F. Lamb
2019-02-17Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154)fauxpark
2019-02-16Remove redundant KC_TRNS and KC_NO fillers in default keymaps (#5152)fauxpark
2019-01-11Remove empty fn_actions[]fauxpark
2019-01-04Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)noroadsleft
* Remove QUANTUM_DIR code blocks from keyboard rules This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect entire keyboards. * remove QUANTUM_DIR code blocks from rules for default keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect default keymaps. * remove QUANTUM_DIR code blocks from rules for user keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect "user" keymaps. (It's actually any keymap that isn't named `default`.) * remove QUANTUM_DIR code blocks from rules for community layouts This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for community layouts. * remove QUANTUM_DIR code blocks from rules for userspaces This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for userspaces.
2018-09-05Keymap: mitosis/datagrok: bug fix (#3854)Michael F. Lamb
I don't know how this slipped past the test suite in the last merge, but this syntax I tried is invalid and doesn't compile. Fixed.
2018-09-04mitosis:datagrok add layer select, more layouts (#3835)Michael F. Lamb
* mitosis:datagrok: fix typo'd inconsistent brace arrangement (thank you @cari66ean) * mitosis:datagrok: add makefile argument MITOSIS_DATAGROK_SLOWUART * mitosis:datagrok: return backspace to opposite space, use TT(), more - move backspace back to its position opposite space - move del to red+backspace - move tab back to tap-leftshift - move printscreen/scrolllock/pause to blue+left pinky column - use TT() instead of MO() to stick a layer on if wanted - indentation that my text editor wants - default to no audio; i can enable it at compile time. * mitosis:datagrok: modularize features, add default layer rotator key * mitosis: add MITOSIS_DATAGROK_BOTTOMSPACE makefile argument * mitosis:datagrok: README improvements; document new features * mitosis:datagrok: dot. not "number pad dot." in numbers layer * mitosis:datagrok remove unnecessary _user audio code * mitosis:datagrok: return to MO() for red/blue, keep TT() for purple in this way, the LED still updates quickly when red or blue is pressed, but we can still lock the purple layer on for 10-key numpad operation with red+tapping blue. * mitosis:datagrok: add colemak and dvorak default layers * mitosis:datagrok update readme re: available default layouts * mitosis: remove unneeded code that was overriding led_set_user also, add some comments * mitosis:datagrok: updated led setting code for new layers also, place into led_set_user where it belongs, not matrix_scan_user. * mitosis:datagrok: update LEDs when setting the default layer maybe this should go into default_layer_set? * mitosis:datagrok update readme with new imgur links + other improvements * mitosis:datagrok fix typo in image urls * mitosis:datagrok remove useless #include (ty @drashna) * mitosis:datagrok undo unnecessary change to quantum/quantum.h i can put the extern float definition in my own keymap code. (ty @drashna) * mitosis:datagrok move customized layout to my keymap no need to modify keyboard-level mitosis.h. (ty @drashna) * mitosis:datagrok update comment describing my led indicator logic * datagrok:mitosis update readme to document LED indicator.
2018-08-26mitosis: minor readme improvements (#3762)Michael F. Lamb
* minor improvements to top-level mitosis keyboard readme * typo * trivial readme change
2018-07-14mitosis:datagrok layout and readme improvements (#3400)Michael F. Lamb
* mitosis:datagrok: improved tenkey layout; changelog + more in README * mitosis:datagrok enable audio! * mitosis:datagrok: underscore on right shift, rearrange some symbols * mitosis:datagrok: add more descriptions to readme * mitosis:datagrok: abuse space cadet to get equivalent of RSFT_T(KC_UNDS)
2018-06-30Mitosis refactor and Configurator support (#3271)noroadsleft
* Matrix refactor * Configurator support * Keymap refactor
2018-04-04Enables unicode for Mitosis (#2668)Nicholas
* fixed comment typo * Fixes invalid capitalization Uppercase yes is invalid, so make treats it as no, which is confusing when it seems like it should have found the method definition for unicode. * Own keymap, comma in mitosis Own keymap is qwerty, workman, numbers, punctuation, function/mouse layers, gaming, unicode, numberpad.
2018-03-27mitosis:datagrok: minor layout improvements (#2366)Michael F. Lamb
* mitosis/datagrok: make qwerty the default layout * mitosis/datagrok: update readme to match qwerty default * mitosis:datagrok: remove redundant name for transparent meh, decided i don't need an extra key to represent "key that is transparent because it's a modifier on a layer below." it's a maintenance burden when moving other keys around * mitosis:datagrok: add num lock on Blue + QWERTY T * mitosis:datagrok: tap lshift = tab we use tab completion a lot so let's get it onto an unmodified key somehow * mitosis:datagrok: update readme * mitosis:datagrok: improve notes in README * mitosis:datagrok: note numlock in README
2017-11-03several improvements for mitosis:datagrok (#1960)Michael F. Lamb
* mitosis/datagrok: reduce features from rules.mk * mitosis/datagrok: make both layer keys neighbor shift * mitosis/datagrok: (no-op) tweak some comments * mitosis/datagrok: set baudrate to 250k This requires a corresponding change to the mitosis wireless firmware: https://github.com/reversebias/mitosis/pull/10 * mitosis/datagrok: move design description from code comment to a readme * mitosis/datagrok: new layout, new shifted keys, efficient LED code This is experimental, but compiles and seems to work correctly. * mitosis/datagrok: whoops, move readme.md * mitosis/datagrok: a minor layout improvement simplifies custom-shifted code instead of [, .] [? !], using [, ?] [. !] greatly simplifies the code needed to perform the shifted-key switching. (And keeps , and . on the same keys that they are under qwerty.) also: layout improvements for symbols * mitosis/datagrok: make my code conform to QMK style guidelines * mitosis/datagrok: TODO note for layout table in README * mitosis/datagrok: remove led_set_user until i figure out other changes need to see if the corresponding changes needed in the keyboard-level code is okay. * mitosis/datagrok: simpler layer indicator * mitosis/datagrok: undo change to keyboard baud; make it in my layout dir. * mitosis/datagrok: apply same punctuation hack to qwerty layer * mitosis/datagrok: enable qwerty layer toggle * mitosis/datagrok: update readme
2017-10-21Revise carvac_dv keymap for easier alt-tab (#1871)CarVac
* Add carvac_dv keymap for mitosis * Add mouse keys * move backspace, etc, and fix tab * remove commented-out functions in keymap * Fix scroll buttons and add left/right scrolling * Make num momentary, add comments, and clean up * fix mouse scroll acceleration * Add tab, remove bksp, move print screen Having tab next to control and alt makes for much easier alt-tabbing and ctrl-tabbing. That displaced print screen, but I had never used the non-layer backspace on the right hand, so I moved printscreen over there.
2017-09-27remove all makefiles from keyboard directoriesJack Humbert
2017-09-21add layout mitosis-datagrok (workman variant)Michael F. Lamb
2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-09-06Dvorak-optimized Mitosis keymap with mouse keys (#1676)CarVac
* Add carvac_dv keymap for mitosis * Add mouse keys * move backspace, etc, and fix tab * remove commented-out functions in keymap * Fix scroll buttons and add left/right scrolling * Make num momentary, add comments, and clean up * fix mouse scroll acceleration
2017-08-30Fixed mitosis-mjt audio (#1653)Michael Terhar
* copied mjt keymaps from archive * All mjt boards now compile * fixed jd45-mjt breathing * Updates to fix SpaceFN but not tested yet. * Still missing either spacebar or an adjacent keypress. * Debugging rigged up for use with hid_listen. * Reverted the default keymap to use tap_layer_key rather than custom. Moved custom approach to keymap_debug.c * Fixed the lower-left side of the keymap, which needed more spacers due to the matrix being directly put into the array rather than using the keymap function. * Cleaned up JD45 keymap that uses tapkey. * Redid minivan keymap with numsym rather than raise/lower. Untested. * Created my MJT keymap for HHKB Enabled dynamic macros and moved somoe of the shortcuts around. * Minor keymap fixes to make them compile without errors. * Added home/end to right arrow cluster on DYN layer. * Added more keys to fn and dyn layers. * It wasn't using my custom layer last time somehow...? Now it will. * Compiled and installed at end of day on 8/23 * Moved macros to FKEY layer because Adjust was too hard to get into and out of without some sort of feedback. * Fixed volume controls... were reversed and disabled. * Added F13-F15 back to fkeys layer in Minivan * Created new Planck Keymap that uses the NumSym and FKeys layer approach like the Minivan. * Removed DYN layer. * Fixed diagram in planck numsym. * Cleanup for pull request. * Roadkit flip phone warning. * Replaced PLAY_NOTES_ARRAY to PLAY_SONG * reset the submodules * checked out specific commits for submodules * Removed debugging from JD45 shared config.h * Moved custom rules.mk to apropriate keymap Reset the shared rules.mk file. * Trailing return issue in rules.mk Gotta make for a smooth pull request :-) * Mitosis music troubleshooting Also updated the song playing function. Does not work currently. * Fixed mitosis audio * Put mitosis/rules.mk back to QMK master
2017-08-26Keymaps for several of my boards (#1641)Michael Terhar
* copied mjt keymaps from archive * All mjt boards now compile * fixed jd45-mjt breathing * Updates to fix SpaceFN but not tested yet. * Still missing either spacebar or an adjacent keypress. * Debugging rigged up for use with hid_listen. * Reverted the default keymap to use tap_layer_key rather than custom. Moved custom approach to keymap_debug.c * Fixed the lower-left side of the keymap, which needed more spacers due to the matrix being directly put into the array rather than using the keymap function. * Cleaned up JD45 keymap that uses tapkey. * Redid minivan keymap with numsym rather than raise/lower. Untested. * Created my MJT keymap for HHKB Enabled dynamic macros and moved somoe of the shortcuts around. * Minor keymap fixes to make them compile without errors. * Added home/end to right arrow cluster on DYN layer. * Added more keys to fn and dyn layers. * It wasn't using my custom layer last time somehow...? Now it will. * Compiled and installed at end of day on 8/23 * Moved macros to FKEY layer because Adjust was too hard to get into and out of without some sort of feedback. * Fixed volume controls... were reversed and disabled. * Added F13-F15 back to fkeys layer in Minivan * Created new Planck Keymap that uses the NumSym and FKeys layer approach like the Minivan. * Removed DYN layer. * Fixed diagram in planck numsym. * Cleanup for pull request. * Roadkit flip phone warning. * Replaced PLAY_NOTES_ARRAY to PLAY_SONG * reset the submodules * checked out specific commits for submodules * Removed debugging from JD45 shared config.h * Moved custom rules.mk to apropriate keymap Reset the shared rules.mk file. * Trailing return issue in rules.mk Gotta make for a smooth pull request :-)
2017-04-19First Commitcam